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Name | Conquest of Elysium 4 | |
Developer | Illwinter Game Design | |
Publisher | Illwinter Game Design | | |
Tags | Strategy Singleplayer Multiplayer Co-op | | |
Release | 2015-11-16 | |
Steam | 22,99€ 18,99£ 24,99$ / 0 % |
News | 41 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/403950  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Conquest of Elysium 4.02 |
The update has higher quality music files, a more starlike look for the void as well as a bunch of bug fixes.
- Higher quality music files
- Fix for potential 2 tunes at once.
- New void map look
- Eagle warrior not recruitable multiple times
- Recruited Ghost captains and Elemental Champions are now commanders
- Missing ability descriptions fixed
- Flying units no longer fly out of castles unless gates are opened
- Sacred spring not invisible
- Item effect description for scrolls
- Improved weapon info
- Bucket of frogs no longer an edge summoning
- Warning for incorrect amount of memorized spells
- Desert Sun will be reborn in sun
- AP cost shown for convert settlement
- Fire Brand now has a visible area fire effect
- Fewer sound effects for sleep cloud
- Get correct start spells on converted units
- Shift select units works now
- Smoother spell animations for large fights
- Shortcut for Plane Shift worked without having the ability
- A few typo and stat fixes
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[ 2015-11-24 12:07:33 CET ] [ Original post ] |