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Name

 Conquest of Elysium 4 

 

Developer

 Illwinter Game Design 

 

Publisher

 Illwinter Game Design 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-11-16 

 

Steam

 22,99€ 18,99£ 24,99$ / 0 % 

 

News

 41 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 3 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/403950 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Conquest of Elysium 4.04

Two alternative Dawns of a New Empire when the humans don't rule might now occur when you play in that era. Also a new ritual, new magic items and many tweaks and bug fixes.


  • 2 new alternative Dawn of a New Empires
  • New ritual: Iron Grafted Golem
  • Magic items that boost spell range
  • Put space between immobile units to let other people through
  • Large units couldn't reach topmost square on a wall
  • Be less willing to open the gates
  • Warlock of Fire had too cheap fire rituals
  • Colossus don't start as follower
  • Call Legendary Beings could fail if Horned God was already summoned
  • Incorrect memorize warning for soothsayer
  • Could recruit Yetis in a few incorrect places
  • Berserking units become front rankers
  • Changed move behavior for flying units in battle
  • Learn proper start spells for bog witch
  • Spells and rituals sorted by level
  • Elemental resistances shown on items
  • Mass command got new look & sound
  • Recruitment of commanders could stop working
  • Increased max nbr of commanders 5000 -> 9990
  • Fixed some battle backgrounds
  • New hammerer description
  • --noglext (don't use opengl extensions)
  • Description fixes
  • Serpent Fiend had to long range on poison breath
  • War Dogs now front- units
  • Various stat fixes
  • Retry with windowed mode if fullscreen mode failed


[ 2015-12-02 16:39:34 CET ] [ Original post ]