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Name | Conquest of Elysium 4 | |
Developer | Illwinter Game Design | |
Publisher | Illwinter Game Design | | |
Tags | Strategy Singleplayer Multiplayer Co-op | | |
Release | 2015-11-16 | |
Steam | 22,99€ 18,99£ 24,99$ / 0 % |
News | 41 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/403950  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Conquest of Elysium 4.19 |
This update contains a bunch of small improvements and bug fixes as well as new descriptions for some units that didn't have any.
General changes
- More unit descriptions
- Luck from items will now also result in a shimmering unit
- Staff of Arch Magi no longer pretends to contain a spell
- Improved magic item info for some items
- Fix for spell scrolls
- Storm Giants can now be summoned
- Different name for void mastery to make Star Child less confusing
- Giant Rats can now appear in graveyards
- Fix for insane necromancer and F1
- Typos fixed
Modding changes
- Setting values to 0 will not result in "pointless fx"
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[ 2016-08-10 12:55:05 CET ] [ Original post ] |