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Name

 Conquest of Elysium 4 

 

Developer

 Illwinter Game Design 

 

Publisher

 Illwinter Game Design 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-11-16 

 

Steam

 22,99€ 18,99£ 24,99$ / 0 % 

 

News

 41 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 3 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/403950 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Conquest of Elysium 4.20

This update brings new rituals, new monsters, boosts to both the Monument of Hades and to Ba'al, improved performance, improved AI and some new convenience features like an End Turn warning. There is also a new 'wilder' setting that results in almost twice as large independent forces. This setting is intended to make the independents challenging even when playing in teams.

General changes


  • Wilder setting for larger indep forces
  • Pathfinding performance improvement
  • New warlock rituals: Perpetual Storm, Raise Volcano and para-elemental summonings
  • New monsters: elemental warriors and para-elemental warriors
  • End of turn warning that can be enabled
  • Rituals for Storm and Mountain giants
  • Can change player colors for network games
  • Sound when new network turn is available
  • New start option: --noturnsound
  • Farms now produce 1 herb/month
  • New Ba'al with global effects
  • Increased recruitment chance for Nekromant
  • Fix for terrain popup size
  • Murdering Mist less effective
  • On death explosions were often more to the left for large units
  • Rear/mid rank fliers are now more careful
  • Fix for battles not showing during network play
  • Fixed bug causing game to freeze during AI movement
  • Markgraf cost tweaks
  • Monument of Hades now draws dispossessed spirits to Elysium faster
  • Monument of Hades gets the allegiance of all existing dispossessed spirits in Elysium
  • Fix for units not being unswallowed properly
  • More serpents
  • Reduced chance for commander from Summon Heroes of Old
  • Swallowed units could result in a second battle
  • AI improvements, especially for the Druid
  • AI do more mastery rituals when having too much resources
  • Support for some french letters
  • Void Lord armor 1 -> 2
  • Starspawn is now slow
  • More stat fixes


Modding/Mapediting changes

  • New mod command: modprio <1-9> (changes mod load order, 1=first, 5=default, 9=last)
  • New map command: nocitynames


[ 2016-09-13 15:51:53 CET ] [ Original post ]