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Conquest of Elysium 4.25
[ 2018-01-05 09:35:59 CET ] [ Original post ]
With this update the Windows and Mac versions get modernized and receive improved support for HiDPI displays and multiple monitors. There are also a number of new features like new magic items, a better Markgraf and AI improvements. General changes
- 3 new magic items
- Malefic Markmeisters can get to level 2 with mastery rituals
- AI tries to avoid getting too large armies
- Fix for no message when finding magic item
- Size 9 can move aside size 1 immobiles
- Turn port to ruined port when reduced
- Mages could target fliers with earthgrip and similar spells
- Larger maximum packet size for network
- New start option: --multisample
- Soul Scythe was not a unique item
- Dead trees should not sway in the wind
- Typos fixed
- More eyes for swamp god
- Harpies were not female
- More stat fixes
- New hint
- New recruitment mod command "addxcost
"
- Library update SDL -> SDL2
- Improved support for HiDPI displays and multiple monitors
- Now requires a more modern version of OS X (10.12 or later)
- Library update SDL -> SDL2
- Improved support for HiDPI displays and multiple monitors
[ 2018-01-05 09:35:59 CET ] [ Original post ]
Conquest of Elysium 4.25
[ 2018-01-05 09:35:59 CET ] [ Original post ]
With this update the Windows and Mac versions get modernized and receive improved support for HiDPI displays and multiple monitors. There are also a number of new features like new magic items, a better Markgraf and AI improvements. General changes
- 3 new magic items
- Malefic Markmeisters can get to level 2 with mastery rituals
- AI tries to avoid getting too large armies
- Fix for no message when finding magic item
- Size 9 can move aside size 1 immobiles
- Turn port to ruined port when reduced
- Mages could target fliers with earthgrip and similar spells
- Larger maximum packet size for network
- New start option: --multisample
- Soul Scythe was not a unique item
- Dead trees should not sway in the wind
- Typos fixed
- More eyes for swamp god
- Harpies were not female
- More stat fixes
- New hint
- New recruitment mod command "recxcost
"
- Library update SDL -> SDL2
- Improved support for HiDPI displays and multiple monitors
- Now requires a more modern version of OS X (10.12 or later)
- Library update SDL -> SDL2
- Improved support for HiDPI displays and multiple monitors
[ 2018-01-05 09:35:59 CET ] [ Original post ]
Conquest of Elysium 4
Illwinter Game Design
Developer
Illwinter Game Design
Publisher
2015-11-16
Release
Game News Posts:
41
🎹🖱️Keyboard + Mouse
Very Positive
(502 reviews)
The Game includes VR Support
Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game might appear simple at first, but it is full of depth, details and of course monsters.
The main focus in CoE4 is that each race plays differently. We're not talking about a unique building and unique unit, we're talking about completely differently, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern are mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. With 20 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.
New for the 4th version of Conquest of Elysium is the addition of different planes, many new rituals, monster descriptions, a completely new battle system, new random maps with varying temperatures and much more.
The game has six different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will now force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes now you will only rarely have to visit them. But they continue to run in the background and can make certain actions or random events more exciting.
Most factions start with a random set of rituals, a random set of combat spell and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.
The main focus in CoE4 is that each race plays differently. We're not talking about a unique building and unique unit, we're talking about completely differently, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern are mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. With 20 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.
New for the 4th version of Conquest of Elysium is the addition of different planes, many new rituals, monster descriptions, a completely new battle system, new random maps with varying temperatures and much more.
The game has six different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will now force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes now you will only rarely have to visit them. But they continue to run in the background and can make certain actions or random events more exciting.
Most factions start with a random set of rituals, a random set of combat spell and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.
MINIMAL SETUP
- OS: any 64-bit distro
- Processor: 64-bit intel/amd cpuMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 1.4+
- Storage: 2 GB available space
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