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Name

 Conquest of Elysium 4 

 

Developer

 Illwinter Game Design 

 

Publisher

 Illwinter Game Design 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-11-16 

 

Steam

 22,99€ 18,99£ 24,99$ / 0 % 

 

News

 41 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 3 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/403950 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Conquest of Elysium 4.28

This update has a variety of new features, improvements and bug fixes.

General changes


  • New Hoburgher commanders, the Markmann and the Burgmann
  • The apocalypse is now more devastating
  • Fix for uncentered view when summoning
  • Faster turn times
  • Slightly improved rituals for King of the Deep
  • Water Warlock can no longer get winter wolves in the water
  • Smooth text scaling for town names on map
  • It was possible to steal units from inquisition
  • Added some missing options to --help
  • Soldiers of Gold got reduced area for dwarf magic
  • 120 FPS setting on systems capped to 60 FPS resulted in severe slowdown
  • Fix for duplicate resistances shown in unit info
  • Network ritual fixes
  • Iron Dragons could stop trampling
  • Longer delay before opening gates for large fights
  • Archers/Mages on walls also charge out of castle eventually
  • Reduced chance of getting Temple Attendants for Priest King
  • Lore of Dvalin greyed out when no more spells left to learn
  • Increased range for Divine Word
  • Stability improvement for 32-bit versions
  • max known spells per unit increased 40 -> 60
  • New void terrain: Color out of Space
  • New descriptions
  • Typos fixed
  • Stat fixes


[ 2019-03-16 19:43:46 CET ] [ Original post ]