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Name | Conquest of Elysium 4 | |
Developer | Illwinter Game Design | |
Publisher | Illwinter Game Design | | |
Tags | Strategy Singleplayer Multiplayer Co-op | | |
Release | 2015-11-16 | |
Steam | 22,99€ 18,99£ 24,99$ / 0 % |
News | 41 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/403950  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Conquest of Elysium 4.30 |
This update contains various fixes as well as some new commands for modders.
General changes
- Fix for permanently killed plane immortals not staying dead
- Mindless units can no longer get the battle fright affliction
- Visible effect for shooting shard
- Fix for rituals not costing AP if done quickly during network play
- Network bug fixes
- Slightly increased chance of getting an essential commander after they have all died
- Centaurs can now use equipped weapons
- Various charm attacks no longer affect mindless
- Fixed bug when viewing special ability details.
- Added --glfinish switch (noglfinish is now default)
- Increased maximum number of simultaneous sound effects
- Improved text placement
Modding changes
- New ritual commands: nonearby3req, nonearby5req, nonearby7req, noportalreq, portalroom
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[ 2021-01-06 11:54:22 CET ] [ Original post ] |