We have just released a new build of the game that includes new levels, mechanics, performance improvements, graphics updates, and bug fixes from our ongoing development. Let us also take this opportunity to THANK YOU all for your continued support. It really means a lot to us and we can't make it without you! Please continue to share our posts and to tell everyone you can about the game. Also let them know that now is an awesome time to buy as it is 50% OFF while in early access! The following key changes of this build are below. New:
- Added 15 more puzzle levels to the Moon Isles quest.
- Added new puzzle mechanics and character for the new levels.
- Added voice over for the Moon Isles quest Opening Cutscene.
- Added new environment art for Act 4 levels.
- Improvements to level lighting and other visual tweaks.
- The optional HUD Star counters now better show if you have already gotten a given Star.
- More VFX and sounds on the Level Complete UI for Stars.
- Made Pause Menu Star information match that of the optional Star HUD and made numbers turn red once goal can no longer be completed.
- Updated the Opening cutscene with character voices (English) and better emotion settings for Luna.
- Balanced some existing Time and Step Star goal data (made it more challenging).
- Made a change to Level 10 for better balancing (added a Hint and moved a Push Block start location).
- Tuned speed on earlier Vortex Blades for better balance and to account for systems with lower framerate.
- Lowered memory requirements for lightmaps while also increasing quality.
- Major performance improvements for all systems.
- Optimized the water shader and material for Mac systems for better performance.
- Pre-cached core shaders to avoid "hitches" while playing.
- Fixed "holes" in the terrain on all levels.
- Fixed various edge-case issues with Checkpoints.
- Many other internal bug fixes for better stability and performance.
- There are still a couple minor "hitches" when playing on Moon Crystal collection and Checkpoint activation.
- The game may not properly detect your controller if you have more than one hooked up.
- The game may not properly use a controller if it is not properly detected (including Steam controller).
We have just released a new build of the game that includes new levels, mechanics, performance improvements, graphics updates, and bug fixes from our ongoing development. Let us also take this opportunity to THANK YOU all for your continued support. It really means a lot to us and we can't make it without you! Please continue to share our posts and to tell everyone you can about the game. Also let them know that now is an awesome time to buy as it is 50% OFF while in early access! The following key changes of this build are below. New:
- Added 15 more puzzle levels to the Moon Isles quest.
- Added new puzzle mechanics and character for the new levels.
- Added voice over for the Moon Isles quest Opening Cutscene.
- Added new environment art for Act 4 levels.
- Improvements to level lighting and other visual tweaks.
- Added the company splash screen on starting the game.
- The optional HUD Star counters now better show if you have already gotten a given Star.
- More VFX and sounds on the Level Complete UI for Stars.
- Made Pause Menu Star information match that of the optional Star HUD and made numbers turn red once goal can no longer be completed.
- Updated the Opening cutscene with character voices (English) and better emotion settings for Luna.
- Balanced some existing Time and Step Star goal data (made it more challenging).
- Made a change to Level 10 for better balancing (added a Hint and moved a Push Block start location).
- Tuned speed on earlier Vortex Blades for better balance and to account for systems with lower framerate.
- Added more Checkpoints in the levels.
- Lowered memory requirements for lightmaps while also increasing quality.
- Major performance improvements for all systems.
- Optimized the water shader and material for Mac systems for better performance.
- Pre-cached core shaders to avoid "hitches" while playing.
- Changed how we handle fullscreen mode for better performance when using lower resolutions than the native desktop resolution.
- Fixed "holes" in the terrain on all levels.
- Fixed various edge-case issues with Checkpoints.
- Many other internal bug fixes for better stability and performance.
- There are still a couple minor "hitches" when playing on Moon Crystal collection and Checkpoint activation.
- The game may not properly detect your controller if you have more than one hooked up.
- The game may not properly use a controller if it is not properly detected (including Steam controller).
Luna and the Moonling
Greyborn Studios
Greyborn Studios
2018-09-21
Indie Casual Singleplayer
Game News Posts 18
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(20 reviews)
https://www.greyborn.com/games/
https://store.steampowered.com/app/577360 
The Game includes VR Support
Luna and the Moonling Linux [1.94 G]
Venture to the Moon Isles in search of a cure for her father, the king. Along the way she will face many dangers and helpful creatures as she works her way through the many challenges put in place by the ancients to protect their secrets.
Inspired by the greatest “push block” puzzle games throughout history and improved upon with new gameplay and modern visuals, Luna and the Moonling is meant to be enjoyed by both old-school gamers and newer generations of gamers alike and reflects our values of creating fun and challenging games under our "Retro Reimagined" philosophy.
- Created by experienced developers of award-winning games
- Hours of mind-bending puzzles
- A joyful and relaxing atmosphere
- Optional challenges for every level
- Story with cinematics
- Original musical score
- Innovative puzzle mechanics and creatures
- Designed with future adventures in mind
- Full controller and keyboard support
Greyborn Studios was founded in 2016 by veteran game developers with well over 100 years of combined game development experience. We’ve helped bring to market numerous award-winning games spanning many popular genres and released on most major platforms. Games are our passion and lives and we are excited to share that passion with you! Tell us what you think and how we can do even better through our various social networks.
- OS: Ubuntu 12.04 LTS or newer
- Processor: 2.2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.5
- Storage: 6 GB available spaceAdditional Notes: Try lowering graphics quality and/or resolution in game settings if frame rate is too low.
- OS: Ubuntu 18.04.1 LTS
- Processor: 3GHz Dual CoreMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: OpenGL 4.1
- Storage: 6 GB available space
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