Greetings, fellow Adventurers!
It's been a while, isn't it? We have been working very hard on the next big update that will... Well, the title says it all... Just One Line has left Early Access and is officially a fully released title now! Cheers, all hail the King!
We are profoundly moved and excited about this date and we hope you are excited too! You got to be!
It is worth noting though, that this is a huge milestone for Just One Line but it is not nearly the end of its story! We have envisioned JOL as an ever-growing game both in updates and in its content. We could have gone on forever developing and adding new content, but we realized that the game is solid and it fulfills most of the expectations you and us have set. We believe Just One Line is now ready, solid, stable, polished and rich in content. We will continue to update and patch the game but it is also your turn, Adventurers, to make this game even better: you have the tools (Quest Editor, Contests, etc) and a community to join (Discord and the Steam Community Hub)!
But that's not just like "Hey, we are leaving Early Access" and that's it. Not at all! We said we feel the game is ready for its big time, but that would not be true without a huge update to back it up! In fact, we are glad to announce that we have just shipped the biggest update we have ever shipped to our game! Get ready for Just One Line version 1.0.1!
(We realize that there are quite a lot of exclamation marks in the present announcement... but we could barely contain the excitement. We hope you feel the same! Darn, there it is one more.)
Please note: Early Access game saves and profile progress are still compatible. However, if you have a game session with an active adventurer, we recommend to start anew to fully benefit from the new update
Here is the update changelog:
- New localizations:
- Polish
- Russian
- New quests
- Arcane Tournament
- Wild Hunt
- The Call
- New backgrounds unlockable:
- Druid
- Mage
- All backgrounds and races are now unlockable.
- New location:
- The lighthouse
- Skin and Variants:
- Salamander robe
- Storm robe
- Lightning spell
- Fireball spell
- Hawk
- Thunderstriker
- Spellbook of fire
- War axe
- Tomahawk
- Steel Finger
- Boiling Magma
- Wooden sword
- New titles
- New achievements
- Huge overall balancing and fine tuning
Just One Line now features:
- 18 Quests (accounting for more than 120,000 words and 1,000 distinct choices)
- A story-driven experience in which most of your actions have real consequences on the future of your adventurer.
- A Quest Editor
- Online Leaderboard
- 47 Weapons + 14 Skins
- 26 Armors + 13 Skins
- 4 Races
- 10 Backgrounds
- 95 earnable titles
- Localized in English, French, German, Italian, Portuguese (Brazilian), Polish, Russian, Spanish
- Adventurer customization with more than 15,000 unique combinations
- Achievements and Trading Cards
So then... this is the end of an -Early- era... and the beginning of an amazing new Adventure. Come and join us in the Kingdom, Adventurers! The future is bright and full of fun! But as always... The choice is Yours! The humble servants of the King, - JOL Studios
[ 2018-09-12 19:19:49 CET ] [ Original post ]
- Just One Line - Linux Main Content [4 ]
- JOL - Linux Main Content [1.4 G]
Create different adventurers by choosing their races and backgrounds and embark on a variety of epic quests: each adventurer will progress by increasing his/her renown and relations with the factions of the Kingdom thus unlocking new races and backgrounds for your next playthroughs.
Even though the core game experience is a text-adventure 2.0, anyone, of any age, who likes fantasy RPGs or books should give it a try. In fact, Just One Line has many great features appealing to a broader audience:
- CHOICES MATTER
A lot of games say so, but a few truly mean it. Most of the quests in Just One Line are linked together and have different story paths according to your race, background, attributes and, more importantly, choices made in previous quests. - ENDLESS GAME EXPERIENCE
The video game itself is a framework upon which countless quests may be created and played. By exploiting user generated content and partnering with writers, Just One Line could potentially provide ever-growing contents! - YOUR ADVENTURER, YOUR STORY
Create your adventurers as you see fit. Start by choosing a race and a background, follow up with some aesthetic customization and finally shape him/her into a valorous hero or a ruthless villain. Their morality and honor changes according to your in-game choices. - WILL YOU BE THE BEST?
When you resign your adventurer you can compete with other players in the online leaderboard to be the most renowned/good/evil/rich(/whatever!) adventurer of the Kingdom! - HIGH REPLAY VALUE
Each quest has choices, or even entire story paths, only available after certain conditions are met and/or depending on previous quests’ choices! Every time you play with different adventurers, the story changes. - ALL ABOUT IMMERSION
We feature a unique set of locations with a fancy toon graphics and a mesmerizing OST to aid your imagination when embarking on epic quests. You will be amazed! - SHORT STORIES, DEEP STORIES
We believe that wall of texts are not needed for engaging desktop players. Quest telling is rich and thrilling yet not too darn long. - INNOVATIVE YET CONSERVATIVE
The concept of our game is a breath of fresh air! However, you can expect everything a role-playing gamer has come to know and love: races, classes, skills, magic, powerful weapons and armors… Oh! And dragons, zombies and pirates too!
Early Access Features
- 3 Races out of 4.
- 6 Backgrounds out of 10.
- 10 Quests and counting.
- Online leaderboard.
- 23 Armors.
- 29 Weapons.
- 29 Potions and Trinkets.
- Two languages: English and Italian.
- More to be added later
About the plot: Even though the game will feature a main story, it will only emerge as more quests are added to the game. The main story is already referenced by other quests in the game at the moment. Eventually, one or more playable quests about the main story will be added to the game; until then, the players must think of the quests as tasks -or help requests- from the people of the Kingdom, each somehow linked to many others (by cause-effect relationship) sharing the same game lore and background but not the same main story, as a traditional gamebook would. The adventurer is not (yet) a "chosen one", but rather a lad/lassie seeking his or her fortune!
Performance Notes
Just One Line is in development and undergoing optimizations. As the development continues and the community gives us feedback, performance will get better. The game suffers a slow one-time initial loading on mechanical hard drives.Please Note
We are not planning to and will do our best to avoid game saves to become incompatible over time or to wipe the online leaderboard. Should it be the case, we will give the users prior notice and try to work out the best solution possible to avoid any unexpected data loss.Quests already shipped may be updated in the future and the prerequisites/choices/consequences in newly added quests may depend on those updates. This could result in some "plot inconsistencies" or minor issues if playing with adventurers created before given updates.
- OS: x64 only (Tested on Ubuntu 17.04)
- Processor: Intel Core 2 Duo 2.20GHz / AMD Athlon 64 X2 2.3 GHz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GT 240 1GB / AMD Radeon HD 5570 1GB or equivalent
- Storage: 2 GB available space
- OS: x64 only (Tested on Ubuntu 17.04)
- Processor: Intel Core i5 2300 2.8GHz / AMD FX-6300 3.5GHz or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750Ti 2GB / AMD Radeon R7 260X 2GB or equivalentNetwork: Broadband Internet connection
- Storage: 2 GB available space
[ 6138 ]
[ 3464 ]