





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey hunters, Today is a big day! Endless Mode is finally feature-complete. It still lacks polish and might have bugs, so we’d appreciate if you would help us test it and give us your feedback! Here’s how: 1) Go to your Steam library; 2) Right-click “Relic Hunters Zero” and select “Properties”; 3) Click the “Betas” tab; 4) You will find a field labeled “Enter beta access code to unlock private betas”. Type the following password (without the quotes): “endlesstester”; 5) Click “Check Code”; 6) If you did everything right, you should see this message: “Successfully opted into the ‘endless_test’ content beta.”; 7) Click the drop-down menu labeled “Select the beta you would like to opt into:”, and then select the option “endless_test”; 8) Close the window. The game should update now, and after a few moments you should be good to go! Want to know what’s next? Follow our development in real-time here: https://trello.com/b/nM8TWNBR/relic-hunters-zero-open-source - As always, hit me up on twitter if you wanna chat (@markventurelli) *MAC USERS*: OSX version will only be updated on Update 6, sorry about that. I don't have a Mac myself, so I have to borrow one to build the game =/ Happy huntin’ ~Mark *Features* Digging is now in Endless Mode! You can dig up a regular Treasure Chest which will award you with either a full Relic, a weapon or a lot of Bounty; Sae the Hacker has arrived at the Endless Shop! She can remove any of the last two active Challenges; You can now revive your co-op partner at the Endless Shop; You can now pay 800 Bounty to reset the Tiered Item table on the Endless Shop; A small pop up now informs you of the name of pickups and shop items before you interact with them; Game Over screen now has a darker background; *Gameplay* Melee weapons now add their damage to the characters' base melee damage; Super Shield now explodes when duration is over, dealing damage to enemies and pushing them away; *Fixes* Fixed a bug where beating the game under certain conditions would give you the wrong Achievement; Fixed a bug where dropping and picking up Pinkyy's gloves or Biu's buckler would reset weapon level; Fixed a bug where melee weapons' damage were not scaling with the Medieval challenge; Fixed a bug where the "Heavy Burden" Challenge would have no effect on Stamina; Fixed a bug where players would get stuck under the spawning Red Barrel on the last boss; Fixed a bug where co-op revival would reset run time and equipped relics;
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