Beta Backer Build 0.2.6 is now out!
[ 2018-07-01 19:39:02 CET ] [ Original post ]
Latest beta build is out! Quick highlights: - The Bzil race has been added to the game, including a recruitable character. - 3 new story maps - 5 new patrols - New recruits now start with some AP already. Here are the detailed notes: Version 0.2.6
New Content:
- Adding the Bzil race to the game (player usable).
- Adding 3 new story battles.
- Adding 5 new patrol battles.
- Adding new shops.
- Adding starting AP to 'new recruits', based on the amount of AP the 6 characters with the most AP have.
- Adding new monsters to the game.
- Adding color variations to the beards/new hair styles that were added last build.
- Tweaking beards/hairs to remove layering oddities that were happening.
- Adding system for a new map objective: reach the safe area within the turn limit.
- Adding icons for Xbox One, Ps4 and Steam controllers. The game should show the correct one depending on your used controller. Using any other controller will show Xbox360 icons.
Updates:
- Lowering Forceful Strike damage from 0.95 to 0.85
- Lowering the amount the timebar starts filled at when you take no action during a turn from 25% to 20%
- Changing sandpits teleportation behavior to be 'instant' rather than at the end of the turn.
- Updating Vicarious bonus so it only applies to non-story/non-special classes.
- Updating various monsters abilities to their correct version (rather than place holders) in terms of game mechanics. They still need their visuals created.
- Lowering Blind Powder damage to 0.6 (from 0.8). Lowering Sleeping Powder damage to 0.5 (from 0.6).
- Changing gunner Blinding Bullet to Slowing Bullet.
- Updated Oasis cutscene to add fires left and right to highlight things are wrong.
Bug Fixes:
- Fixing KB/mouse issues with selecting different pages in the gear select screen (and some other screens).
- Fixing bug where "One for All" would trigger for all attacks, rather than only 'single target' attacks.
- Fixing a nasty bug with Arpia's Skyjack that was introduced last build where it fails to check for terrain correctly when deciding where to drop target.
- Fixed an issue with worldmap pathfinding where search could be very long, when it shouldn't. Also fixed an issue where paths not yet available would still be used if faster than the current path.
- Preventing summoned enemies (zombies, etc) from being raisable in combat after they die.
- Fixing a bug where when Dual Wielding a 2nd weapon with shorter range than the first would make the 2nd weapon have the same range under special circumstances.
- Fix bug where cutscene actors dual wielding would start combat with both weapons shown after a cutscene.
- Fixing some issues with gamepad icons when using more than 2 controllers at once.
- Anadine's "punt" move should now correctly punt.
- Fixing a bug where an enemy portrait could be shown when receiving loot from killing an enemy.
- Fixing small visual oddities with some spells when receiving loot.
- Fixing an issue that prevented some spells to show up in the doublecast list.
- Fixed an issue where flying enemy could land on "blocked terrain" if their wanted destination was already covered by another unit.
Fell Seal: Arbiter's Mark
6 Eyes Studio
6 Eyes Studio
2018
Strategy RPG Singleplayer
Game News Posts 160
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(4524 reviews)
https://www.fellseal.com
https://store.steampowered.com/app/699170 
The Game includes VR Support
Fell Seal: Arbiter's Mark Linux [2.27 G]Fell Seal: Arbiter's Mark - DLC Linux [85.2 M]
Fell Seal: Arbiter's Mark - Missions and Monsters
Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Features:
- Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
- Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
- A deep and complex class system with over 20 classes and 200 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
- Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
- Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Story:
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
About the game:
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 1.2 Ghz. Pentium 4+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 512 MB
- Storage: 2 GB available space
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