Weekly Progress Report - Back from Gamescom
There isn't as much as usual to report, as we ended up spending about 2 weeks in Germany. We got back home early on Friday and spent the rest of the day catching up on the Steam Forums and fixing bugs from the Bugs report section. For the coming weeks, our plan is to focus on the first Early Access update, which should be out mid September. It'll have more story encounters, bug fixes and updates from the community feedback we've gathered so far. On that note, we'd like to thank everyone for the great feedback we've been getting on the forums. We sincerely hope you guys will keep it coming, as it's been immensely useful! :) We'll resume our regular progress reports next week, as we should have a lot more to show then!
For anyone interested, here are some pictures from our Gamescom booth, which was within the 1C Media Booth section.
A big poster of Fell Seal from outside the 1C Booth.
Our general setup within the booth. We met with a lot of press/streamers/journalists and the reception was great! We gathered a bunch of feedback/notes from the event as well, which we'll be integrating soon.
Up-close view from one of our demo stations. Our publisher brought some Fell Seal energy drinks, which made for awesome swag!
A Fell Seal t-shirt we had made for Gamescom. Those were surprisingly popular with the press. Our color scheme was liked a lot we were told! :)
[ 2018-09-01 15:02:48 CET ] [ Original post ]
We're finally back from Gamescom! Now that we're back, we should get more active on the forums again. We didn't have a very good access to the internet during our trip >.<
Progress Report
There isn't as much as usual to report, as we ended up spending about 2 weeks in Germany. We got back home early on Friday and spent the rest of the day catching up on the Steam Forums and fixing bugs from the Bugs report section. For the coming weeks, our plan is to focus on the first Early Access update, which should be out mid September. It'll have more story encounters, bug fixes and updates from the community feedback we've gathered so far. On that note, we'd like to thank everyone for the great feedback we've been getting on the forums. We sincerely hope you guys will keep it coming, as it's been immensely useful! :) We'll resume our regular progress reports next week, as we should have a lot more to show then!
Gamescom Pics
For anyone interested, here are some pictures from our Gamescom booth, which was within the 1C Media Booth section.
A big poster of Fell Seal from outside the 1C Booth.
Our general setup within the booth. We met with a lot of press/streamers/journalists and the reception was great! We gathered a bunch of feedback/notes from the event as well, which we'll be integrating soon.
Up-close view from one of our demo stations. Our publisher brought some Fell Seal energy drinks, which made for awesome swag!
A Fell Seal t-shirt we had made for Gamescom. Those were surprisingly popular with the press. Our color scheme was liked a lot we were told! :)
Fell Seal: Arbiter's Mark
6 Eyes Studio
6 Eyes Studio
2018
Strategy RPG Singleplayer
Game News Posts 160
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(4524 reviews)
https://www.fellseal.com
https://store.steampowered.com/app/699170 
The Game includes VR Support
Fell Seal: Arbiter's Mark Linux [2.27 G]Fell Seal: Arbiter's Mark - DLC Linux [85.2 M]
Fell Seal: Arbiter's Mark - Missions and Monsters
Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Features:
- Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
- Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
- A deep and complex class system with over 20 classes and 200 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
- Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
- Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Story:
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
About the game:
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 1.2 Ghz. Pentium 4+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 512 MB
- Storage: 2 GB available space
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