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Build 0.6.1 - Added Visuals
This week has been spent mostly on the Xbox One and Ps4 builds. Both of the builds should actually be complete now, so we'll be able to start focusing solely on new content and balance starting next week. One of the good points of the consoles being taken care of is that we finished our achievement system, so it'll be easy to enable them on Steam when we get to it. We don't have any snazzy images this week as it was all console work, sorry!
12/21/2018 - Version 0.6.1
[ 2018-12-21 22:56:01 CET ] [ Original post ]
We have a small update this week. We're adding a few new portraits and some spell effects. We're also adding the save feature for "chained battles" that we mentioned during the last update. Here are the highlights:
- Saving: Adding the ability to save "in between battles" for chained battles.
- Portraits: Adding 4 new portraits for female characters for the player to choose from.
- VFX: Adding visual effects for: Aries Ram, Demonic Might, Psyhie, Regenerate, Rest up
Progress Report:
This week has been spent mostly on the Xbox One and Ps4 builds. Both of the builds should actually be complete now, so we'll be able to start focusing solely on new content and balance starting next week. One of the good points of the consoles being taken care of is that we finished our achievement system, so it'll be easy to enable them on Steam when we get to it. We don't have any snazzy images this week as it was all console work, sorry!
Change log:
12/21/2018 - Version 0.6.1
New Content:
- Saving: Adding the ability to save "in between battles" for chained battles.
- Portraits: Adding 4 new portraits for female characters for the player to choose from.
- VFX: Adding visual effects for: Aries Ram, Demonic Might, Psyhie, Regenerate, Rest up.
UI:
- Molecular Softener: Updating the name to Demoralizer, to match the visuals better.
Bug Fixes:
- Keys Remap: Fixing incorrect icons in this menu.
- Cellar Events: Fixing an issue where Cellar Events stopped working.
- Modding: Adding more checks to reduce the chance of the game crashing when users add incorrect data to the Jobs/Abilities lists.
- Damage Text: Fixing an issue with the damage text sometimes being small. And a flickering issue with some damage text.
[ 2018-12-21 22:56:01 CET ] [ Original post ]
Fell Seal: Arbiter's Mark
6 Eyes Studio
Developer
6 Eyes Studio
Publisher
2018
Release
Game News Posts:
162
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(4559 reviews)
The Game includes VR Support
Public Linux Depots:
- Fell Seal: Arbiter's Mark Linux [2.27 G]
- Fell Seal: Arbiter's Mark - DLC Linux [85.2 M]
Available DLCs:
- Fell Seal: Arbiter's Mark - Missions and Monsters
Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Features:
- Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
- Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
- A deep and complex class system with over 20 classes and 200 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
- Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
- Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Story:
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
About the game:
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 1.2 Ghz. Pentium 4+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 512 MB
- Storage: 2 GB available space
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