Patch 0.6.3b
[ 2019-01-15 23:13:23 CET ] [ Original post ]
Our latest update added a crash when disconnecting a controller, so we're pushing a quick update to address that. It has a few other changes that were already added to the game, so they're getting pushed through as well. Here's the change log! 01/15/2019 - Version 0.6.3b
Bug Fixes:
- Crash: Some users have reported a crash when unplugging their controller since we updated to the new Unity version. We found a work-around to prevent the crash.
- Crash: When exiting the game, it would crash on shutdown after our last update. Turns out that was related to the controller plugin as well, so the above workaround fixed that too.
- Equip Menu: Fixing an issue when equipping gear and backing out really quickly where it could back out past a menu and create input problems.
- Infused Edge: Infused Edge was reporting incorrect "predicted damage" when used with Dual Wielding.
- Save Menu: Fixing small visual issues on the screen.
- Aeoths: These enemies cannot be raised anymore.
- Drain Soul: Drain Soul (and other abilties doing only MP damage) would show 0 damage (even though they would do the correct damage) when targeting a unit with Mystic Shield.
- Infused Edge: AI would use the wrong visuals for the spell part of infused edge pretty often.
Balance:
- Arcane Engine: Hp to Mp ratio changed to 10:1 (from 4:1).
- AI: AI will be smarter when attacking a unit with Mystic Shield.
- AI: Tweaked the weight of some presets.
- Debuffs: The chance of landing debuffs was influenced by the level difference between the caster and the target, at a 5% * spellChance bonus per level of difference. This has been changed to be 1% per level of difference from 0 to 5%. This means debuff% should be much more consistent, but still have a slight variance.
- Big Worm: Reducing the HP/level for the biggest worm (from 40 to 35).
UI:
- Save Files: Corrupted save files will now be listed with other save files, so the user can delete from the game if desired.
- Cursors: Adding a matching "bottom part" to the new "top part" for the cursor when shown over water, poison or lava tiles.
Fell Seal: Arbiter's Mark
6 Eyes Studio
6 Eyes Studio
2018
Strategy RPG Singleplayer
Game News Posts 160
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(4524 reviews)
https://www.fellseal.com
https://store.steampowered.com/app/699170 
The Game includes VR Support
Fell Seal: Arbiter's Mark Linux [2.27 G]Fell Seal: Arbiter's Mark - DLC Linux [85.2 M]
Fell Seal: Arbiter's Mark - Missions and Monsters
Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Features:
- Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
- Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
- A deep and complex class system with over 20 classes and 200 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
- Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
- Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Story:
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
About the game:
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 1.2 Ghz. Pentium 4+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 512 MB
- Storage: 2 GB available space
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