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World of Castles
Hammer Games Developer
Hammer Games Publisher
2017-09-15 Release
Tags
Game News Posts: 36
🎹🖱️Keyboard + Mouse
Mostly Negative (147 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [5.97 G]
Patch 0.0.03H

Greetings fellow lords! In this patch, we focus on remaining issues caused by game loading or returning from walk mode. Also we focused on huge castles issues. And fixed visual issues of some blocks.

Key Patch updates:


Main changes of the patch are related to correctly load your game as sometimes some trees or terraforming did not load correctly. There were also a lot of issues when returning from walk mode under certain conditions. We also improved graphical issues of many blocks. And lastly, we would like to say, that we cleaned up donjon category and reordered blocks to make better sense.

Changes Made:


- donjon gate got stairs for easier reach of the opening mechanism - fixed issues related to loading map - reworked donjon rails - now they will fill gaps when they do not detect columns. - improved collision detection, when removing blocks with holes e.g. roof support. - removed dust when loading/ clearing map - improved LoD's of gates - Basilica frescos repainted. - fixed issue with black water on map "mountains" with the reflection:off. - fix church bell will no longer ring additionally at a wrong time. - new blocks - donjon corner replaced by a smaller corner block - removed condition of the necessity of always having the throne.

What does this mean?


Improved collision detection:


Some objects were hard to hit on destroy and sometimes lead to the destruction of objects behind them. In this way we added extra colliders, which fill these gaps of objects, so delete will hit the first object regardless if you point on directly its mass or not. These colliders are abstract means, it will not affect any collisions and are also removed in battles as they would have no purpose there.

Load map issues solved:


Donjon rails rework:


Donjon rails fit well between two columns, but when you wanted to place them, where there were no such columns, there were empty gaps. So we added mechanics, which check if the rails are connected to any wall, or they should connect themselves.

Replaced donjon corners:


Donjon corner walls have been removed from the game, so if you had some you will see blank spaces instead of them. We added just one smaller corner block, with this one you will get more freedom in designing donjons.

New throne condition:


The game will allow you to remove throne or objects which would affect the throne. You will also be able to save the game without having any throne. Now you are only unable to take a walk mode without the throne, as it is a place where the player spawns.

Main issues fixed:


Loading map could not remove some removed trees Loading map from the building mode did not remove terraforming, minimap and grass differences from the current state. Fastly removing blocks could lead to some spaces, where was unable to place any block. Leaving walk mode could break minimap position, or keep some variables, which would affect next walking mode before leaving the game to the main menu.

Release status


released for all platforms


[ 2018-05-19 16:53:09 CET ] [ Original post ]

BASIC ELEMENTS OF THE GAME

Building your own castle


At the beginning you’ll have a small pool of starting blocks to build your very first castle. Develop your skills in combat to earn money and experience. Money will purchase more blocks to expand your castle. Experience levels you up, opening up new block types and other building opportunities. A higher level also earns you more fame, which indicates how many blocks and items you can use to build your castle. The more fame you have, the bigger and more elegant a castle you can build. Every piece has a specific use: ballistas for defence, beds for soldiers, and plants and art to improve the morality of the castle’s occupants. As the castle’s king, it’s your duty to provide the perfect balance of defence, occupancy, and morality. From this, what will begin as a small keep will evolve into a sprawling fortification with towers, steeples, and secrets.
  • Build your very own castle with no limit but your imagination and prestige
  • Build a castle from scratch or choose from prebuilt castles that you can modify or defend
  • Build according to realistic defence and physics
  • Use extensive terraforming to improve environmental defence or aesthetics of the castle
  • Tiny details to improve the look or functionality of the castle
  • Realistic physics: if you knock out the base of a tower, the entire structure will fall
  • Choose from over 200 block types
  • Customize your own flag
  • Customize your marshal and army loadout for defence and for offence

Combat


When fighting other players, the game’s balancing system ensures you and your opponent have similar levels, prestige, and fame. As the siege commences, the attacker deploys their marshals to the field while the defender sets up their marshals inside the castles at appropriate defence sites. As an attacker, take advantage of trebuchets and other siege equipment. As a defender, utilize your battlements and other historically accurate defence techniques. Command your marshals in battle or take first person control and engage in the fight yourself. As an attacker, eliminate the defending army or take the throne within a given time limit to win. As a defender, ensure you survive the time limit or kill off all the attackers. Battles are not just one-on-one: invite friends to help defend your castle too.
  • First person and top down combat depending on how you want to fight
  • Destruction of the castle is not permanent. Damage automatically repairs after combat
  • Dying in battle happens. You can still fight as you’ll switch to another marshal
  • Commanders deliver real-time reports of ongoing battles
  • Battles contain hundreds of units
  • Combat is realistic
  • Take control of various historically accurate siege weapons
  • Capture the throne or kill off all enemies to win an assault
  • Singleplayer combat options

Campaign


From time to time we’ll publish short campaigns based on storytelling and role-playing. Some will teach players about intricate game mechanics and others will be inspired by true historical events. Campaign victories reward players with useful blocks, units, items, and other relics to improve their own castle. From the beginning, new players will have access to the tutorial campaign and one or two additional campaigns.
  • Adds engaging story elements to the game
  • Campaigns will be regularly updated, hopefully two new ones per year
  • Campaigns offer unique rewards for your castle to show off your achievements
  • Campaigns will consist of 4-7 missions

Development

This game is still in development. Initial Early Access release may not have all these entire feature initially implemented but we will continue adding them over time. Follow Early Access release notes to keep informed about updates and additions.

MINIMAL SETUP
  • Processor: i5-3570K / FX-8350Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 750 / amd 270x
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • Processor: i7 - 4790 / ryzen 5 1500xMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1050 ti / amd rx 470
  • Storage: 10 GB available space

GAMEBILLET

[ 6079 ]

19.59$ (22%)
12.44$ (17%)
17.54$ (12%)
4.95$ (17%)
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24.89$ (17%)
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5.27$ (12%)
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16.57$ (17%)
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13.34$ (11%)
30.74$ (12%)
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3.52$ (77%)
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33.14$ (17%)
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18.39$ (8%)
16.96$ (15%)
20.99$ (16%)
GAMERSGATE

[ 2063 ]

0.43$ (91%)
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1.69$ (89%)
0.45$ (85%)
1.7$ (91%)
1.69$ (89%)
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9.34$ (53%)
17.99$ (55%)
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2.13$ (91%)
9.0$ (64%)
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5.25$ (85%)
1.28$ (91%)
1.58$ (95%)
0.43$ (91%)
1.7$ (91%)
13.59$ (32%)
1.7$ (79%)
6.8$ (83%)
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0.85$ (83%)
1.88$ (81%)
1.28$ (79%)
3.48$ (83%)
3.0$ (80%)
1.13$ (96%)
0.9$ (91%)
MacGamestore

[ 4245 ]

1.19$ (92%)
0.98$ (95%)
2.99$ (93%)
0.99$ (86%)
0.99$ (75%)
1.24$ (75%)
1.24$ (75%)
3.99$ (80%)
3.74$ (75%)
43.99$ (27%)
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2.49$ (88%)
1.99$ (80%)
1.19$ (88%)
1.99$ (80%)
3.99$ (87%)
22.49$ (10%)
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1.29$ (84%)
67.19$ (16%)
1.10$ (89%)
1.99$ (85%)
1.99$ (87%)
8.99$ (10%)
1.19$ (88%)
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1.19$ (88%)
2.49$ (88%)
1.19$ (88%)
1.99$ (87%)

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