Greetings fellow lords!
In this patch, we focus on remaining issues caused by game loading or returning from walk mode. Also we focused on huge castles issues. And fixed visual issues of some blocks.

Key Patch updates:
Main changes of the patch are related to correctly load your game as sometimes some trees or terraforming did not load correctly. There were also a lot of issues when returning from walk mode under certain conditions. We also improved graphical issues of many blocks. And lastly, we would like to say, that we cleaned up donjon category and reordered blocks to make better sense.
Changes Made:
- donjon gate got stairs for easier reach of the opening mechanism
- fixed issues related to loading map
- reworked donjon rails - now they will fill gaps when they do not detect columns.
- improved collision detection, when removing blocks with holes e.g. roof support.
- removed dust when loading/ clearing map
- improved LoD's of gates
- Basilica frescos repainted.
- fixed issue with black water on map "mountains" with the reflection:off.
- fix church bell will no longer ring additionally at a wrong time.
- new blocks
- donjon corner replaced by a smaller corner block
- removed condition of the necessity of always having the throne.
What does this mean?
Improved collision detection:
Some objects were hard to hit on destroy and sometimes lead to the destruction of objects behind them. In this way we added extra colliders, which fill these gaps of objects, so delete will hit the first object regardless if you point on directly its mass or not. These colliders are abstract means, it will not affect any collisions and are also removed in battles as they would have no purpose there.
Load map issues solved:
Donjon rails rework:
Donjon rails fit well between two columns, but when you wanted to place them, where there were no such columns, there were empty gaps. So we added mechanics, which check if the rails are connected to any wall, or they should connect themselves.
Replaced donjon corners:
Donjon corner walls have been removed from the game, so if you had some you will see blank spaces instead of them. We added just one smaller corner block, with this one you will get more freedom in designing donjons.
New throne condition:
The game will allow you to remove throne or objects which would affect the throne. You will also be able to save the game without having any throne. Now you are only unable to take a walk mode without the throne, as it is a place where the player spawns.
Main issues fixed:
Loading map could not remove some removed trees
Loading map from the building mode did not remove terraforming, minimap and grass differences from the current state.
Fastly removing blocks could lead to some spaces, where was unable to place any block.
Leaving walk mode could break minimap position, or keep some variables, which would affect next walking mode before leaving the game to the main menu.
Release status
released for all platforms
[ 2018-05-19 16:53:09 CET ] [ Original post ]