TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
World of Castles
Hammer Games Developer
Hammer Games Publisher
2017-09-15 Release
Tags
Game News Posts: 36
🎹🖱️Keyboard + Mouse
Mostly Negative (147 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [5.97 G]
Merry Christmas patch


Greetings our players! :) We wish you to enjoy your Christmas time, a lot of presents, delicious food and a lot of time to spend with your closest persons. At first, we should apologize for very slow development. We are very sorry that this project had hopes to be developed in at least a small team (around 5-7 people) to bring a decent amount of new stuff per taken time. Which this project would deserve. Unfortunately you might see that the budget did not allow us to work more than in core team of one artist and one programmer which is crazy state as these high detailed things takes quite a good amount of time... On the other hand, we absolutely understand, that it is very fair to wait with purchase up to the time, when game brings at least some more playability. Two months ago we realized, that even though we will be able to bring village simulation at around promised time, it would still need some extra more features, to not look weird and have a positive effect on sales. For example time of day, when AI respects the time of day to determine their actions. And with that, there is more stuff connected to it as for example tree optimization, which will not work with the change of lighting... and so on... So we had to do one quite unpleasant decision for you and to raise the budget for WoC from other game than WoC, which we will be able to finish very soon and will not need much time after release, so we will be able to fully focus on only WoC again. That game was already finished and should be released 8.th of January 2019. What is important to you, is that we will give this game for free to all our WoC players for Christmas!!! :) Unfortunately before Christmas steam had too much work around, so we do not have verified steam page for that game yet and also steam does not support any way how to give you the free steam keys. So we will add the game to the World of Castles folder with the upcoming patch. Later we will try to find a way how to distribute keys to you directly so you will have a nice extra game in your steam library ;) You deserve it as an apology for all the problems we were and still are struggling in WoC. That given game is Called Transport services and it is a dynamic transport tycoon game, where you try to solve passenger and good transportation among expanding cities. There are cars, trains or planes for your solutions. The game will cost for non-WoC owners 9.99$ There is a trailer: https://www.youtube.com/watch?v=UhvsAnin4MY&ab_channel=HammerGames I hope you will enjoy it. Just take in mind that you have even pre-release access, so it might have some bugs. That's enough about transport services. Now go back to WoC. In the upcoming patch, there will be some new objects like this windmill. Do not expect any gameplay changes. The current state of dev version village simulation remains the same as two months ago. We made core mechanics for villagers, they are able to cut trees, gather apples from trees, take resources to storages. They do not have any free time activities after work yet. Just go sleep at night... Also, the AI does not know how to behave if something abnormal happens. So it will need some time to get solved and be somehow more playable... The patch is expected to be out 26.12.2018. I hope that the decision with transport services will show as correct and help us to give more to WoC again :) Enjoy Christmas! And our new game :) Jakub


[ 2018-12-24 20:14:12 CET ] [ Original post ]

BASIC ELEMENTS OF THE GAME

Building your own castle


At the beginning you’ll have a small pool of starting blocks to build your very first castle. Develop your skills in combat to earn money and experience. Money will purchase more blocks to expand your castle. Experience levels you up, opening up new block types and other building opportunities. A higher level also earns you more fame, which indicates how many blocks and items you can use to build your castle. The more fame you have, the bigger and more elegant a castle you can build. Every piece has a specific use: ballistas for defence, beds for soldiers, and plants and art to improve the morality of the castle’s occupants. As the castle’s king, it’s your duty to provide the perfect balance of defence, occupancy, and morality. From this, what will begin as a small keep will evolve into a sprawling fortification with towers, steeples, and secrets.
  • Build your very own castle with no limit but your imagination and prestige
  • Build a castle from scratch or choose from prebuilt castles that you can modify or defend
  • Build according to realistic defence and physics
  • Use extensive terraforming to improve environmental defence or aesthetics of the castle
  • Tiny details to improve the look or functionality of the castle
  • Realistic physics: if you knock out the base of a tower, the entire structure will fall
  • Choose from over 200 block types
  • Customize your own flag
  • Customize your marshal and army loadout for defence and for offence

Combat


When fighting other players, the game’s balancing system ensures you and your opponent have similar levels, prestige, and fame. As the siege commences, the attacker deploys their marshals to the field while the defender sets up their marshals inside the castles at appropriate defence sites. As an attacker, take advantage of trebuchets and other siege equipment. As a defender, utilize your battlements and other historically accurate defence techniques. Command your marshals in battle or take first person control and engage in the fight yourself. As an attacker, eliminate the defending army or take the throne within a given time limit to win. As a defender, ensure you survive the time limit or kill off all the attackers. Battles are not just one-on-one: invite friends to help defend your castle too.
  • First person and top down combat depending on how you want to fight
  • Destruction of the castle is not permanent. Damage automatically repairs after combat
  • Dying in battle happens. You can still fight as you’ll switch to another marshal
  • Commanders deliver real-time reports of ongoing battles
  • Battles contain hundreds of units
  • Combat is realistic
  • Take control of various historically accurate siege weapons
  • Capture the throne or kill off all enemies to win an assault
  • Singleplayer combat options

Campaign


From time to time we’ll publish short campaigns based on storytelling and role-playing. Some will teach players about intricate game mechanics and others will be inspired by true historical events. Campaign victories reward players with useful blocks, units, items, and other relics to improve their own castle. From the beginning, new players will have access to the tutorial campaign and one or two additional campaigns.
  • Adds engaging story elements to the game
  • Campaigns will be regularly updated, hopefully two new ones per year
  • Campaigns offer unique rewards for your castle to show off your achievements
  • Campaigns will consist of 4-7 missions

Development

This game is still in development. Initial Early Access release may not have all these entire feature initially implemented but we will continue adding them over time. Follow Early Access release notes to keep informed about updates and additions.

MINIMAL SETUP
  • Processor: i5-3570K / FX-8350Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 750 / amd 270x
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • Processor: i7 - 4790 / ryzen 5 1500xMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1050 ti / amd rx 470
  • Storage: 10 GB available space

GAMEBILLET

[ 6079 ]

34.59$ (42%)
15.11$ (24%)
24.87$ (17%)
16.57$ (17%)
17.54$ (12%)
26.34$ (12%)
16.79$ (16%)
12.59$ (16%)
4.95$ (17%)
5.03$ (16%)
24.59$ (18%)
12.44$ (17%)
16.57$ (17%)
8.39$ (16%)
3.52$ (77%)
16.59$ (17%)
7.44$ (17%)
13.02$ (13%)
12.59$ (16%)
42.45$ (15%)
16.96$ (15%)
16.96$ (15%)
16.79$ (16%)
9.78$ (61%)
12.44$ (17%)
2.40$ (90%)
8.46$ (15%)
8.74$ (13%)
2.40$ (90%)
16.89$ (16%)
GAMERSGATE

[ 2063 ]

2.55$ (83%)
0.43$ (91%)
1.69$ (89%)
1.13$ (96%)
1.5$ (70%)
6.38$ (57%)
3.14$ (37%)
0.43$ (91%)
2.55$ (91%)
10.2$ (74%)
1.28$ (91%)
3.83$ (74%)
1.7$ (91%)
4.59$ (74%)
4.25$ (83%)
8.99$ (55%)
0.9$ (91%)
1.7$ (91%)
7.73$ (45%)
6.38$ (87%)
4.4$ (78%)
0.85$ (91%)
1.88$ (92%)
0.75$ (92%)
7.2$ (64%)
3.0$ (80%)
12.74$ (58%)
4.36$ (71%)
7.79$ (40%)
0.85$ (83%)
MacGamestore

[ 4245 ]

49.99$ (17%)
0.99$ (75%)
8.79$ (78%)
21.99$ (27%)
0.99$ (90%)
2.99$ (80%)
13.49$ (10%)
2.98$ (80%)
5.99$ (85%)
27.49$ (8%)
7.49$ (50%)
1.99$ (90%)
1.24$ (75%)
1.19$ (88%)
15.99$ (47%)
0.99$ (80%)
0.99$ (86%)
7.48$ (75%)
1.49$ (85%)
3.89$ (91%)
3.74$ (75%)
1.19$ (88%)
1.69$ (72%)
1.19$ (88%)
3.99$ (90%)
4.29$ (93%)
1.19$ (88%)
5.99$ (85%)
37.99$ (22%)
1.99$ (80%)

FANATICAL BUNDLES

Time left:

356367 days, 16 hours, 58 minutes


Time left:

23 days, 23 hours, 58 minutes


Time left:

33 days, 23 hours, 58 minutes


Time left:

38 days, 23 hours, 58 minutes


Time left:

22 days, 23 hours, 58 minutes


Time left:

44 days, 23 hours, 58 minutes


Time left:

18 days, 23 hours, 58 minutes


Time left:

18 days, 23 hours, 58 minutes


Time left:

52 days, 23 hours, 58 minutes


HUMBLE BUNDLES

Time left:

4 days, 17 hours, 58 minutes


Time left:

4 days, 17 hours, 58 minutes


Time left:

11 days, 17 hours, 58 minutes


Time left:

13 days, 17 hours, 58 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE