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Arcadian Atlas December 2022 Update
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The Inquisitor is a mage killer. They sacrifice DEF to gain additional MDEF, getting in close to mages as quickly as possible and attempting to turn foes Undead, dispatching them with Holy Element damage and SP crippling skills while bestowing huge bonuses to their allies through Grand Auras. The Inquisitor uses the strength of their faith to fight back the darkness in the world. A true shining light, perfect for this holiday season.
Silencing Ray Silencing Ray deals damage and inflicts Silence. As a mage-killer, inflicting Silence and preventing magic use is a crucial tactic for the Inquisitor.
Smiting Blow This skill deals a large amount of HP Damage, but also damages a target's SP based on the Inquisitor's MDEF stat, helping to cripple magic users in two ways. The Inquisitor has many different ways of disarming magic users.
Grand Aura Grand Aura increases both the MDEF and DEF stat of all friendly units within the trap area, and this effect persists for 2 turns and can be further modified by other skills to bestow even more benefits. In addition to crippling enemy mages, Inquisitors can also shield their party from enemy magic.
We hope everyone had a happy holiday season and we are wishing everyone a safe and successful new year! We deeply appreciate all of your support throughout Arcadian Atlas development and to celebrate the start of 2023 (our release year) we have a bonus skill and a nice surprise to show off as a special treat!
Rapture Drop holy wrath on a foe to deal 110% Holy Element DMG with a 30% chance to inflict Stun Status. Cleanse the battlefield of your vile foes with this powerful Holy attack! Skill Tooltips You might have already caught a glimpse of this new UI addition in the gifs included in this update, but we have added skill tooltips! Thanks to all of the valuable feedback we received from our PAX West demo, we have implemented a Skill Info Box that appears in the top left corner of the screen to describe what a skill does, along with a Skill Range display which will show you the range of a skill on the battlefield as you hover over it in the Action List. We can't wait to show off more Arcadian Atlas content in 2023! Stay tuned for more on our socials! Twin Otter: Game Website Twitter Discord Serenity Forge: Website Store Page Twitter Facebook Discord
[ 2022-12-31 18:10:25 CET ] [ Original post ]
Hey there, folks! Welcome to Arcadian Updates, where we share super cool updates for Arcadian Atlas that the Twin Otter team are working on, including new maps, classes, mechanics, and much more! We'll have more to share as time goes on, so follow along and check it out!
The Inquisitor
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The Inquisitor is a mage killer. They sacrifice DEF to gain additional MDEF, getting in close to mages as quickly as possible and attempting to turn foes Undead, dispatching them with Holy Element damage and SP crippling skills while bestowing huge bonuses to their allies through Grand Auras. The Inquisitor uses the strength of their faith to fight back the darkness in the world. A true shining light, perfect for this holiday season.
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Silencing Ray Silencing Ray deals damage and inflicts Silence. As a mage-killer, inflicting Silence and preventing magic use is a crucial tactic for the Inquisitor.

Smiting Blow This skill deals a large amount of HP Damage, but also damages a target's SP based on the Inquisitor's MDEF stat, helping to cripple magic users in two ways. The Inquisitor has many different ways of disarming magic users.

Grand Aura Grand Aura increases both the MDEF and DEF stat of all friendly units within the trap area, and this effect persists for 2 turns and can be further modified by other skills to bestow even more benefits. In addition to crippling enemy mages, Inquisitors can also shield their party from enemy magic.
Happy New Year!
We hope everyone had a happy holiday season and we are wishing everyone a safe and successful new year! We deeply appreciate all of your support throughout Arcadian Atlas development and to celebrate the start of 2023 (our release year) we have a bonus skill and a nice surprise to show off as a special treat!

Rapture Drop holy wrath on a foe to deal 110% Holy Element DMG with a 30% chance to inflict Stun Status. Cleanse the battlefield of your vile foes with this powerful Holy attack! Skill Tooltips You might have already caught a glimpse of this new UI addition in the gifs included in this update, but we have added skill tooltips! Thanks to all of the valuable feedback we received from our PAX West demo, we have implemented a Skill Info Box that appears in the top left corner of the screen to describe what a skill does, along with a Skill Range display which will show you the range of a skill on the battlefield as you hover over it in the Action List. We can't wait to show off more Arcadian Atlas content in 2023! Stay tuned for more on our socials! Twin Otter: Game Website Twitter Discord Serenity Forge: Website Store Page Twitter Facebook Discord
[ 2022-12-31 18:10:25 CET ] [ Original post ]
Arcadian Atlas
Twin Otter Studios
Developer
Twin Otter Studios
Publisher
coming soon~
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(126 reviews)
The Game includes VR Support
Public Linux Depots:
- [0 B]
Arcadian Atlas is a 2D isometric tactical role playing game about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom.
![]()
Watch your footing and mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A single misstep on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship and war. Meant to be a fresh take on the classic strategy RPG style, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave these complex characters' lives hanging in the balance.
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
The core philosophy behind Arcadian Atlas is simple: Challenging strategic battles with unique classes that make every fight a different experience. That means terrain that affects your movement, cover that can hinder the best laid plans, and skills that are never wasted.
![]()
Investment matters, and in a tactical RPG your biggest investment is your character class. So we want them to be purposeful, which is why classes in Arcadian Atlas have several core builds that your characters develop over the course of the game. That means no class hopping, but instead class evolution.
![]()
Customize your character at the start with their preferred class build, and when the time comes you can specialize that build through branching evolved classes with entire skill trees all their own.
![]()
Ranger - the master of area control, a Ranger’s projectile attacks and crowd control skills revolve around traversal and using terrain to their advantage.
Apothecary - a chemist of extraordinary skill, the Apothecary’s potent brews and experimental arts can heal or wreck devastating damage on the battlefield.
![]()
Rogue - sneaky, sneaky; stabby, stabby. The Rogue isn’t interested in manners - why bother when slashing an achilles heel or a surprise attack does the job faster?
Warmancer - adept at brute force and powerful magics, the warmancer specializes in harnessing latent energies for devastating area of affect spells.
And that's just the beginning! Outside those and other core classes, we also have two Advanced Classes for each Base class! At a certain job level, you'll open up two advanced classes to choose from that further specialize your troops!
![]()
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Start by molding each of your characters with your preferred stats to make that rogue a tiny bit stronger so backstab damage finishes foes off in one swoop, or quicker to get in and out of a conflict in a pinch.
![]()
And skills, our favorite part of any tactical RPG. Nothing wasted, everything with a purpose: that's our skill philosophy, so our skill system consists of branching specializations for each class.
![]()
Start out with your choice of weapon mastery skills which dictate how you want that class to play. Want your Ranger to master the wider range and faster movement skills of a bow, or the sheer power and crippling attacks from a crossbow? Choose based on your style and watch as new branches open with more powerful and unique abilities to compliment that style.
![]()
Arcadia is a sprawling continent divided by immense mountains, with landscapes as varied as the inhabitants. We’re looking forward to bringing those ecosystems into the battle system by creating a breathtaking pixel world that is as treacherous as it is gorgeous.
![]()
Thick snowfall, dense forests, rushing rivers, tiered cities - every map affects the way you approach a fight and alters your strategy. Make use of trees to protect yourself from that line of rangers ahead, or place your apothecary opposite an enemy knight with rushing rapids between them while you wear away his armor with acid bottles.
Established in 2015, Twin Otter Studios is an independent game studio helmed by Becca and Taylor Bair, a brother and sister duo based in Texas. We grew up entrenched in the golden age of SNES and Playstation masterpieces, eventually carving our own game development path by crafting the 15+ hour RPG title Genesis.
Arcadian Atlas is a passion project birthed from a love of pixel masterpieces in the 90’s and a longing to make a fresh tactical RPG with roots firmly planted in the genre’s classics. Our team’s experience spans games like Vidar, Fort Meow, Lugdunon, Dreamblazers, Solar Crusaders, and Genesis, with over 18 years in the industry, so we know how to manage talent, finances, and time to create wonderful game experiences.
![]()
Watch your footing and mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A single misstep on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship and war. Meant to be a fresh take on the classic strategy RPG style, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave these complex characters' lives hanging in the balance.
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
Gameplay
The core philosophy behind Arcadian Atlas is simple: Challenging strategic battles with unique classes that make every fight a different experience. That means terrain that affects your movement, cover that can hinder the best laid plans, and skills that are never wasted.
Investment matters, and in a tactical RPG your biggest investment is your character class. So we want them to be purposeful, which is why classes in Arcadian Atlas have several core builds that your characters develop over the course of the game. That means no class hopping, but instead class evolution.
Customize your character at the start with their preferred class build, and when the time comes you can specialize that build through branching evolved classes with entire skill trees all their own.
Ranger - the master of area control, a Ranger’s projectile attacks and crowd control skills revolve around traversal and using terrain to their advantage.
Apothecary - a chemist of extraordinary skill, the Apothecary’s potent brews and experimental arts can heal or wreck devastating damage on the battlefield.
Rogue - sneaky, sneaky; stabby, stabby. The Rogue isn’t interested in manners - why bother when slashing an achilles heel or a surprise attack does the job faster?
Warmancer - adept at brute force and powerful magics, the warmancer specializes in harnessing latent energies for devastating area of affect spells.
And that's just the beginning! Outside those and other core classes, we also have two Advanced Classes for each Base class! At a certain job level, you'll open up two advanced classes to choose from that further specialize your troops!
Start by molding each of your characters with your preferred stats to make that rogue a tiny bit stronger so backstab damage finishes foes off in one swoop, or quicker to get in and out of a conflict in a pinch.
And skills, our favorite part of any tactical RPG. Nothing wasted, everything with a purpose: that's our skill philosophy, so our skill system consists of branching specializations for each class.
Start out with your choice of weapon mastery skills which dictate how you want that class to play. Want your Ranger to master the wider range and faster movement skills of a bow, or the sheer power and crippling attacks from a crossbow? Choose based on your style and watch as new branches open with more powerful and unique abilities to compliment that style.
Arcadia is a sprawling continent divided by immense mountains, with landscapes as varied as the inhabitants. We’re looking forward to bringing those ecosystems into the battle system by creating a breathtaking pixel world that is as treacherous as it is gorgeous.
Thick snowfall, dense forests, rushing rivers, tiered cities - every map affects the way you approach a fight and alters your strategy. Make use of trees to protect yourself from that line of rangers ahead, or place your apothecary opposite an enemy knight with rushing rapids between them while you wear away his armor with acid bottles.
Who Is Twin Otter Studios?
Established in 2015, Twin Otter Studios is an independent game studio helmed by Becca and Taylor Bair, a brother and sister duo based in Texas. We grew up entrenched in the golden age of SNES and Playstation masterpieces, eventually carving our own game development path by crafting the 15+ hour RPG title Genesis.
Arcadian Atlas is a passion project birthed from a love of pixel masterpieces in the 90’s and a longing to make a fresh tactical RPG with roots firmly planted in the genre’s classics. Our team’s experience spans games like Vidar, Fort Meow, Lugdunon, Dreamblazers, Solar Crusaders, and Genesis, with over 18 years in the industry, so we know how to manage talent, finances, and time to create wonderful game experiences.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: Intel Core 2 Quad Q6600 @ 2.4 GHz. AMD FX 8120 @ 3.1 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GT 630 / 650m. AMD Radeon HD6570 or equivalent
- Storage: 6 GB available space
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