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May 2023 Update
As we near completion on the gold build of Arcadian Atlas, we've turned our eye to all the bells and whistles that come along with game development.
We've begun our localization search for the perfect translators to the Arcadian Atlas script - which is huge, running the gamut from cutscene dialogue, skill & item descriptions, tavern contracts, chatter, compendium entries, and tutorials. We'll keep you all posted as we secure additional language translators so we can see the full spectrum of languages available upon launch - so stay tuned!
Who doesn't love a little recognition for their hard work!? That's why we're chipping away at some of the creatively implemented achievements to make sure not just story progress but also mastery of the skill and battle systems are rewarded. Find a sneak peak of some of the achievements below:
- Inflict Rage on a single unit in battle.
- Learn all skills in a single skill tree in one playthrough.
- Respec any unique unit (Desmond, Vashti, Eda) using CMD Point rewards.
The Ronin is wholly aligned with honorable warriors of the past, harnessing their spirits in the Wandering Soul tree to bestow healing on allies and cripple foes while channeling the unrelenting rage of their time on the battlefield in their Battle Trance tree, losing all control for huge bonuses to ATK, Criticals, and self-preservation.
[previewyoutube=11Mq86Wl0yE;full][/previewyoutube] Possessing Spirit is one of the few skills that inflicts Charm Status on a foe, turning them to your side for a brief period of time, while leaving the Ronin weakened as a trade-off.
[previewyoutube=MeI6zhUGggo;full][/previewyoutube] A versatile class, the Ronin's Blade Blossom heals and bestows Regen Status on all allies in a radius emanating from the Ronin.
[previewyoutube=4zchTfiTuiI;full][/previewyoutube] The bread and butter of the Ronin's Battle Trance tree, this skill inflicts a rage on the Ronin, restricting all skills for 3 turns to Basic Attacks, while bestowing huge bonuses to Critical Chance, Critical Power, and Attack.
[previewyoutube=igvcpbGslZw;full][/previewyoutube] A powerful trap skill, Enraging Field lays down a 3 tile square that inflicts Rage Status (preventing all but Basic Attacks) to those ending their turn within it.
And don't forget to check out our socials for all the latest information, gifs, videos, and sneak peaks: Instagram: @arcadianatlasgame Twitter: @ArcadianAtlas Discord: https://discord.gg/qtwN6Ve Website: www.arcadianatlas.com Steam: https://store.steampowered.com/app/691790/Arcadian_Atlas/ Expect even more exciting news about advanced classes, localization, porting platforms, trailers, and a release timeline in the coming months! As always, thanks for following our passion project and we'll see you next time! - by Taylor Bair
[ 2023-05-03 16:40:23 CET ] [ Original post ]
(apologies for the slight delay, I lost track of time! - Becca) It's that time again! Welcome to another monthly Arcadian Update! This month we've got a new advanced class to show off in the Ronin, along with news on achievements and localization - so get your katanas at the ready and let's dive right in!
Achievements & Localization
As we near completion on the gold build of Arcadian Atlas, we've turned our eye to all the bells and whistles that come along with game development.
Localization
We've begun our localization search for the perfect translators to the Arcadian Atlas script - which is huge, running the gamut from cutscene dialogue, skill & item descriptions, tavern contracts, chatter, compendium entries, and tutorials. We'll keep you all posted as we secure additional language translators so we can see the full spectrum of languages available upon launch - so stay tuned!
Achievements
Who doesn't love a little recognition for their hard work!? That's why we're chipping away at some of the creatively implemented achievements to make sure not just story progress but also mastery of the skill and battle systems are rewarded. Find a sneak peak of some of the achievements below:
"No Think, Only Smash"
- Inflict Rage on a single unit in battle.
"Jack of All Trades"
- Learn all skills in a single skill tree in one playthrough.
"Created In Our Image"
- Respec any unique unit (Desmond, Vashti, Eda) using CMD Point rewards.
The Ronin
The Ronin is wholly aligned with honorable warriors of the past, harnessing their spirits in the Wandering Soul tree to bestow healing on allies and cripple foes while channeling the unrelenting rage of their time on the battlefield in their Battle Trance tree, losing all control for huge bonuses to ATK, Criticals, and self-preservation.
Possessing Spirit
[previewyoutube=11Mq86Wl0yE;full][/previewyoutube] Possessing Spirit is one of the few skills that inflicts Charm Status on a foe, turning them to your side for a brief period of time, while leaving the Ronin weakened as a trade-off.
Blade Blossom
[previewyoutube=MeI6zhUGggo;full][/previewyoutube] A versatile class, the Ronin's Blade Blossom heals and bestows Regen Status on all allies in a radius emanating from the Ronin.
Battle Trance
[previewyoutube=4zchTfiTuiI;full][/previewyoutube] The bread and butter of the Ronin's Battle Trance tree, this skill inflicts a rage on the Ronin, restricting all skills for 3 turns to Basic Attacks, while bestowing huge bonuses to Critical Chance, Critical Power, and Attack.
Enraging Field
[previewyoutube=igvcpbGslZw;full][/previewyoutube] A powerful trap skill, Enraging Field lays down a 3 tile square that inflicts Rage Status (preventing all but Basic Attacks) to those ending their turn within it.
Find the Latest on our Socials!
And don't forget to check out our socials for all the latest information, gifs, videos, and sneak peaks: Instagram: @arcadianatlasgame Twitter: @ArcadianAtlas Discord: https://discord.gg/qtwN6Ve Website: www.arcadianatlas.com Steam: https://store.steampowered.com/app/691790/Arcadian_Atlas/ Expect even more exciting news about advanced classes, localization, porting platforms, trailers, and a release timeline in the coming months! As always, thanks for following our passion project and we'll see you next time! - by Taylor Bair
[ 2023-05-03 16:40:23 CET ] [ Original post ]
Arcadian Atlas
Twin Otter Studios
Developer
Twin Otter Studios
Publisher
coming soon~
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(125 reviews)
The Game includes VR Support
Public Linux Depots:
- [0 B]
Arcadian Atlas is a 2D isometric tactical role playing game about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom.
Watch your footing and mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A single misstep on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship and war. Meant to be a fresh take on the classic strategy RPG style, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave these complex characters' lives hanging in the balance.
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
The core philosophy behind Arcadian Atlas is simple: Challenging strategic battles with unique classes that make every fight a different experience. That means terrain that affects your movement, cover that can hinder the best laid plans, and skills that are never wasted.
Investment matters, and in a tactical RPG your biggest investment is your character class. So we want them to be purposeful, which is why classes in Arcadian Atlas have several core builds that your characters develop over the course of the game. That means no class hopping, but instead class evolution.
Customize your character at the start with their preferred class build, and when the time comes you can specialize that build through branching evolved classes with entire skill trees all their own.
Ranger - the master of area control, a Ranger’s projectile attacks and crowd control skills revolve around traversal and using terrain to their advantage.
Apothecary - a chemist of extraordinary skill, the Apothecary’s potent brews and experimental arts can heal or wreck devastating damage on the battlefield.
Rogue - sneaky, sneaky; stabby, stabby. The Rogue isn’t interested in manners - why bother when slashing an achilles heel or a surprise attack does the job faster?
Warmancer - adept at brute force and powerful magics, the warmancer specializes in harnessing latent energies for devastating area of affect spells.
And that's just the beginning! Outside those and other core classes, we also have two Advanced Classes for each Base class! At a certain job level, you'll open up two advanced classes to choose from that further specialize your troops!
Start by molding each of your characters with your preferred stats to make that rogue a tiny bit stronger so backstab damage finishes foes off in one swoop, or quicker to get in and out of a conflict in a pinch.
And skills, our favorite part of any tactical RPG. Nothing wasted, everything with a purpose: that's our skill philosophy, so our skill system consists of branching specializations for each class.
Start out with your choice of weapon mastery skills which dictate how you want that class to play. Want your Ranger to master the wider range and faster movement skills of a bow, or the sheer power and crippling attacks from a crossbow? Choose based on your style and watch as new branches open with more powerful and unique abilities to compliment that style.
Arcadia is a sprawling continent divided by immense mountains, with landscapes as varied as the inhabitants. We’re looking forward to bringing those ecosystems into the battle system by creating a breathtaking pixel world that is as treacherous as it is gorgeous.
Thick snowfall, dense forests, rushing rivers, tiered cities - every map affects the way you approach a fight and alters your strategy. Make use of trees to protect yourself from that line of rangers ahead, or place your apothecary opposite an enemy knight with rushing rapids between them while you wear away his armor with acid bottles.
Established in 2015, Twin Otter Studios is an independent game studio helmed by Becca and Taylor Bair, a brother and sister duo based in Texas. We grew up entrenched in the golden age of SNES and Playstation masterpieces, eventually carving our own game development path by crafting the 15+ hour RPG title Genesis.
Arcadian Atlas is a passion project birthed from a love of pixel masterpieces in the 90’s and a longing to make a fresh tactical RPG with roots firmly planted in the genre’s classics. Our team’s experience spans games like Vidar, Fort Meow, Lugdunon, Dreamblazers, Solar Crusaders, and Genesis, with over 18 years in the industry, so we know how to manage talent, finances, and time to create wonderful game experiences.
Watch your footing and mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A single misstep on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship and war. Meant to be a fresh take on the classic strategy RPG style, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave these complex characters' lives hanging in the balance.
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
Gameplay
The core philosophy behind Arcadian Atlas is simple: Challenging strategic battles with unique classes that make every fight a different experience. That means terrain that affects your movement, cover that can hinder the best laid plans, and skills that are never wasted.
Investment matters, and in a tactical RPG your biggest investment is your character class. So we want them to be purposeful, which is why classes in Arcadian Atlas have several core builds that your characters develop over the course of the game. That means no class hopping, but instead class evolution.
Customize your character at the start with their preferred class build, and when the time comes you can specialize that build through branching evolved classes with entire skill trees all their own.
Ranger - the master of area control, a Ranger’s projectile attacks and crowd control skills revolve around traversal and using terrain to their advantage.
Apothecary - a chemist of extraordinary skill, the Apothecary’s potent brews and experimental arts can heal or wreck devastating damage on the battlefield.
Rogue - sneaky, sneaky; stabby, stabby. The Rogue isn’t interested in manners - why bother when slashing an achilles heel or a surprise attack does the job faster?
Warmancer - adept at brute force and powerful magics, the warmancer specializes in harnessing latent energies for devastating area of affect spells.
And that's just the beginning! Outside those and other core classes, we also have two Advanced Classes for each Base class! At a certain job level, you'll open up two advanced classes to choose from that further specialize your troops!
Start by molding each of your characters with your preferred stats to make that rogue a tiny bit stronger so backstab damage finishes foes off in one swoop, or quicker to get in and out of a conflict in a pinch.
And skills, our favorite part of any tactical RPG. Nothing wasted, everything with a purpose: that's our skill philosophy, so our skill system consists of branching specializations for each class.
Start out with your choice of weapon mastery skills which dictate how you want that class to play. Want your Ranger to master the wider range and faster movement skills of a bow, or the sheer power and crippling attacks from a crossbow? Choose based on your style and watch as new branches open with more powerful and unique abilities to compliment that style.
Arcadia is a sprawling continent divided by immense mountains, with landscapes as varied as the inhabitants. We’re looking forward to bringing those ecosystems into the battle system by creating a breathtaking pixel world that is as treacherous as it is gorgeous.
Thick snowfall, dense forests, rushing rivers, tiered cities - every map affects the way you approach a fight and alters your strategy. Make use of trees to protect yourself from that line of rangers ahead, or place your apothecary opposite an enemy knight with rushing rapids between them while you wear away his armor with acid bottles.
Who Is Twin Otter Studios?
Established in 2015, Twin Otter Studios is an independent game studio helmed by Becca and Taylor Bair, a brother and sister duo based in Texas. We grew up entrenched in the golden age of SNES and Playstation masterpieces, eventually carving our own game development path by crafting the 15+ hour RPG title Genesis.
Arcadian Atlas is a passion project birthed from a love of pixel masterpieces in the 90’s and a longing to make a fresh tactical RPG with roots firmly planted in the genre’s classics. Our team’s experience spans games like Vidar, Fort Meow, Lugdunon, Dreamblazers, Solar Crusaders, and Genesis, with over 18 years in the industry, so we know how to manage talent, finances, and time to create wonderful game experiences.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: Intel Core 2 Quad Q6600 @ 2.4 GHz. AMD FX 8120 @ 3.1 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GT 630 / 650m. AMD Radeon HD6570 or equivalent
- Storage: 6 GB available space
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