Patch Day Patch Day Woop Woop!
Hey guys, whole bunch of fixes this week, check it out below!
PATCH NOTES
BUGFIX: When the journal opens on quest activation, it now pauses the game as intended.
BUGFIX: Fixed a bug where sometimes the stat screens would show when new game is started.
BUGFIX: Fixed an issue with some resolutions at game launch (it may route you to windowed mode on default, can be changed in settings).
BUGFIX: Fixed an issue where some item chests had the action button always on.
BUGFIX: Fixed a bug where the Floor 2 puzzle was no longer appearing.
BUGFIX: Fixed a bug that made it unable to use health potions after exchanging a silver key.
BUGFIX: Fixed a bug that disabled the Okay button in the journal after receiving a quest.
BUGFIX: Fixed a bug where starting a new game after dying or going back to main menu allowed you to keep your current weapon.
- Mimic Chests are now more responsive and cannot be cheesed anymore.
- Enemies now have sighting marks that show when they see you / hear you in their range.
- Stairs now move you up or down in elevation and it's now harder to hit enemies if you are on different elevations.
- New Mouse Cursor!
**Known Bug** - Sometimes the resume game button click does not work and you have to instead press "Escape" to close it.
Thanks a ton for playing and looking forward to seeing you guys tear it up in the dungeon!
Josh
Static City Games
Knightfall is a 2D fully top-down retro pixel art dungeon RPG. Knightfall focuses on a reduced vision mechanic that forces you to be reactive based on your surroundings. You'll have to utilize your knowledge of the floor's layout to your advantage. How far down did you end up and will you ever get to the surface?
Features On Full Release
Singleplayer adventure with multiple floors that will challenge you in different ways!
Full controller support!
At least 25 total purchasable or dropped items on full release!
100% Real Time Combat System
A fully incorporated questline found on the Knights that have died before you.
A full Original Soundtrack composed by Christoph Gray
Story
Armed with a sword and shield, your squadron crumbles under heavy arrow fire. As you break from the rain of fire, you fall prey to a ground trap and plunge into the dark abyss - A mysterious dungeon filled with infernal creatures of dark magic and the undead. How far did you fall? Will you ever reach the surface or will this dungeon be your tomb, like so many others who have fallen before?
Live Development
Knightfall is developed live on Twitch every single morning! Since day 1, it has been modified due to changes and feedback of the community. Join the development stream on Twitch!