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Mega Patch Released - 0.6.0.0!

Hey there everyone! Sorry for being in the dark for a bit, I was super sick for the last month and a half. All better now, here's a new patch!

PATCH NOTES


BUGFIXES
  • Fixed a bug where sometimes swapping a weapon would leave a transparent "Weapon" on the ground.
  • Fixed a bug where elemental weapons would not do elemental damage or effects.
  • Fixed a bug where you could hit skeletons if you were at a much higher elevation than them.
  • Fixed a bug where item chests were showing the items.
  • Fixed a bug where the quest "Room of Power" would crash the game if the quest wasn't found but the completion marker was triggered by the player.
  • Fixed a major bug where the game thought you started on the floor of your current playthrough after returning to the main menu and starting a new game. (Basically, you ended up with a blacked out screen and could not swing your sword.)
  • Fixed the sorting of different UI pieces so that they no longer overlap incorrectly.
  • Fixed a bug where the first floor boss's legs went underneath level detail props and were unseen.
  • Fixed a bug where the "Poisoned" effect text would appear in the lower left corner instead of where the player was.
CHANGES
  • Reduced the camera's vision range by a bit.
  • Hatchery colliders now turn off at point of death instead of waiting for the sprite to disappear.
  • Collision box on first floor boss after death changed to reflect sprite.
BALANCING
  • Spiders! -----> Base Health increased from 10 -> 12 -----> Aggro Range increased from 2 -> 3 -----> Speed decreased from 3.25 -> 2 -----> Attack Rate Interval slowed from every 1 second -> 1.2 seconds.
  • Skeleton Warrior Base Health increased from 12 -> 14
  • Skeleton Commander Base Health increased from 20 -> 25
  • Skeleton General Base Health increased from 30 -> 38
  • First Floor Boss Max Health increased from 250 -> 500
ADDITIONS
  • New voiceover!
  • Added delay to sync voiceover to subtitles.
  • New room details! Rats, mushrooms, boulders, and skulls, oh my!
  • Added selection clarity to the main menu.
  • Attack animation system revamped, unarmed attacks are significantly more responsive.
Now that I'm healthy again, the weekly patch notes will re-commence! Catch you guys in the dungeons! - Josh Static City Games


[ 2019-03-24 21:27:23 CET ] [ Original post ]

Knightfall
Static City Games Developer
Static City Games Publisher
2017-09-04 Release
Game News Posts: 46
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (13 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Depot [210.22 M]
Available DLCs:
  • Knightfall Original Soundtrack

Knightfall is a 2D fully top-down retro pixel art dungeon RPG. Knightfall focuses on a reduced vision mechanic that forces you to be reactive based on your surroundings. You'll have to utilize your knowledge of the floor's layout to your advantage. How far down did you end up and will you ever get to the surface?

Features On Full Release

  • Singleplayer adventure with multiple floors that will challenge you in different ways!
  • Full controller support!
  • At least 25 total purchasable or dropped items on full release!
  • 100% Real Time Combat System
  • A fully incorporated questline found on the Knights that have died before you.
  • A full Original Soundtrack composed by Christoph Gray

Story

Armed with a sword and shield, your squadron crumbles under heavy arrow fire. As you break from the rain of fire, you fall prey to a ground trap and plunge into the dark abyss - A mysterious dungeon filled with infernal creatures of dark magic and the undead. How far did you fall? Will you ever reach the surface or will this dungeon be your tomb, like so many others who have fallen before?

Live Development

Knightfall is developed live on Twitch every single morning! Since day 1, it has been modified due to changes and feedback of the community. Join the development stream on Twitch!

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or equivalent
  • Processor: 2.2GHz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2 compatible. 512 MB VRAM
  • Storage: 250 MB available space
GAMEBILLET

[ 5976 ]

16.39$ (18%)
4.25$ (83%)
11.04$ (-455%)
50.99$ (15%)
1.50$ (85%)
4.22$ (15%)
21.24$ (15%)
41.49$ (17%)
12.59$ (16%)
50.39$ (16%)
9.32$ (15%)
4.24$ (15%)
25.47$ (15%)
13.99$ (30%)
4.19$ (16%)
17.59$ (12%)
13.19$ (12%)
12.72$ (15%)
7.11$ (11%)
12.59$ (16%)
4.19$ (16%)
8.47$ (15%)
20.74$ (17%)
8.29$ (17%)
26.09$ (13%)
24.91$ (11%)
16.79$ (16%)
11.56$ (11%)
8.47$ (15%)
6.95$ (13%)
GAMERSGATE

[ 1644 ]

0.37$ (63%)
1.5$ (85%)
2.0$ (90%)
9.0$ (70%)
0.68$ (66%)
6.0$ (70%)
0.5$ (90%)
1.05$ (85%)
3.82$ (36%)
1.2$ (80%)
19.0$ (52%)
26.99$ (33%)
0.37$ (63%)
7.5$ (70%)
1.0$ (90%)
14.99$ (50%)
3.0$ (85%)
1.13$ (77%)
5.0$ (75%)
9.0$ (77%)
0.94$ (81%)
0.56$ (81%)
0.63$ (84%)
6.75$ (73%)
8.5$ (79%)
8.81$ (37%)
0.83$ (92%)
0.56$ (81%)
2.7$ (91%)
0.56$ (81%)
MacGamestore

[ 1805 ]

1.19$ (80%)
17.89$ (11%)
1.24$ (75%)
45.99$ (8%)
9.49$ (27%)
35.89$ (10%)
24.99$ (17%)
0.99$ (80%)
38.89$ (22%)
1.19$ (60%)
64.99$ (7%)
1.19$ (70%)
20.99$ (16%)
33.39$ (17%)
12.99$ (24%)
14.99$ (63%)
1.99$ (80%)
7.94$ (21%)
23.99$ (4%)
36.99$ (8%)
38.99$ (3%)
12.49$ (72%)
1.99$ (85%)
18.19$ (9%)
4.99$ (75%)
13.99$ (13%)
15.29$ (10%)
92.49$ (8%)
5.69$ (70%)
26.49$ (12%)

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