We've finally decided on the release date! Warbanners will launch on October 18! In honor of this event, we've replaced all the old screenshots with new ones and have released a brand new trailer as well.
We've made a lot of improvements as we prepare for release – adding animation to trees, the option to play with a reduced amount of Health for all units (speeding up battles), new environment sprites, and we seriously reworked the look of all the maps. Those who participated in our previous tests will be pleasantly surprised. :)
Another good bit of news is that the volunteers are translating text into Spanish and German! If you're interested in helping with the translation – please write to me.
Thank you for your patience and kind wishes!
"Warbanners" is a turn-based, tactical strategy game with role-playing elements. Managing a squad of mercenaries, the player will experience the story campaign's 42 missions, with the ultimate goal of solidifying their place in the ancient legends.
Key features:
• Create a unique army: hire and equip soldiers, develop their fighting qualities, and learn new skills.
• Hire assistants: although they do not participate in battles, assistants give different bonuses, including a formidable catapult, poisoning enemies, increasing morale, and much more.
• Immerse yourself in a multi-faceted battle system that takes into account a variety of factors, including landscape and lighting, the direction of the unit's gaze, morale, and fatigue.
• Use the environment for tactical purposes: freeze rivers, chop and burn trees, dig trenches, build bridges and barricades, and so on.
• Choose the optimal level of difficulty: from easy for beginners, to nightmarish for sophisticated tacticians.
With every step marked by blood and iron, an invisible but deadly threat becomes more tangible. Darkness, brooding in the corners of the soul, becomes ever more palpable....