Hello adventurers, We are happy to announce Overfall will be released next week, 17th of May. Price tag will be $14.99 USD. (Standart Valve rates for other countries) Early Access has been a tremendous experience for Overfall team, in which we have learned very valuable lessons, and reshaped the game according to the user feedback. Here are some noteworthy facts about the process:
- We fine tuned the game UI to give more feedback and information to the player.
- Important revisions are made for the unlock system; to ensure more fun, and satisfying player progression.
- Lots of new visual and sounds effects are added to give the unique art style more flavor.
- Apart from adding new encounters and stories, hundreds of them are also modified according to the player ratings and comments through our in-game feedback system, and online forums.
- We made many tweaks and fixes on the game balance and mechanics, according to the feedback from our community and play tests.
- Three different difficulty settings are introduced, ensuring the players have more freedom to play the game in their own way.
- To provide infinite content, we have created and introduced the Story Builder. A tool that gives you the ability to create your own stories, and publish them via Steam Workshop.
- Many improvements are made for the Story Builder, to offer the creators the best user experience possible.
- Collaborating with the almighty Chris Avellone, we have created the Story Writing Guide. A guide which is not only important to define the writing pillars of Overfall, but for anyone who’s interested in game writing, and game narrative overall.
- Tons of performance improvements are done to make sure as many people as possible can play Overfall, even on aged systems.
[ 2016-05-11 08:04:56 CET ] [ Original post ]
Hello adventurers, We are happy to announce Overfall will be released next week, 17th of May. Price tag will be $14.99 USD. (Standart Valve rates for other countries) Early Access has been a tremendous experience for Overfall team, in which we have learned very valuable lessons, and reshaped the game according to the user feedback. Here are some noteworthy facts about the process:
- We fine tuned the game UI to give more feedback and information to the player.
- Important revisions are made for the unlock system; to ensure more fun, and satisfying player progression.
- Lots of new visual and sounds effects are added to give the unique art style more flavor.
- Apart from adding new encounters and stories, hundreds of them are also modified according to the player ratings and comments through our in-game feedback system, and online forums.
- We made many tweaks and fixes on the game balance and mechanics, according to the feedback from our community and play tests.
- Three different difficulty settings are introduced, ensuring the players have more freedom to play the game in their own way.
- To provide infinite content, we have created and introduced the Story Builder. A tool that gives you the ability to create your own stories, and publish them via Steam Workshop.
- Many improvements are made for the Story Builder, to offer the creators the best user experience possible.
- Collaborating with the almighty Chris Avellone, we have created the Story Writing Guide. A guide which is not only important to define the writing pillars of Overfall, but for anyone whos interested in game writing, and game narrative overall.
- Tons of performance improvements are done to make sure as many people as possible can play Overfall, even on aged systems.
[ 2016-05-11 08:04:56 CET ] [ Original post ]
- Overfall Linux [1.67 G]
You will lead two heroes on a journey across the high seas in search of their lost king. You will encounter people of all breeds and all creeds; ally with them or crush them without mercy. You will face many dangers; survive them and you may unlock new characters, weapons and skills. In a world where death is permanent, you must return to the beginning and make a fresh start. The heroes you choose, the weapons you unlock and a world that is randomized mean that no two adventures will ever be the same.
Key Features
- A huge, dynamic world to explore, ruled by a number of races in constant conflict - it’s up to you to help or betray them
- Challenging and addictive turn-based combat - careful strategy and cunning skill combinations are the key to victory against your foes!
- Permanent hero death, procedural world generation, and high replay inspired by classic roguelikes
- Interactive story encounters where the choices you make and the allies you recruit ensure no two journeys are quite the same
- Unlock new classes, weapons, trinkets and skills as you progress in the game
- Beautiful hand-drawn art of of 9 player characters, 36 combat companions, 80+ enemies, 80+ NPCs, and 100+ locations
- Memory: 2 GB RAMStorage: 2500 MB available spaceAdditional Notes: 1080p. 16:9 recommended
- Storage: 2500 MB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 4 GB RAMStorage: 2500 MB available spaceAdditional Notes: 1080p. 16:9 recommended
- Storage: 2500 MB available spaceAdditional Notes: 1080p. 16:9 recommended
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