Hi! Im ladykiller_ the new social media manager! Today we released patch 1.509.0, which added new admin tools, meaning admins can now spawn and go into a spectator mode, making a lot of things easier. Agents have also been made editable without having to update the game itself, making for a more streamlined agents system. Planning for release on steam in one week, can't wait! -ladykiller_
[ 2017-09-12 22:36:33 CET ] [ Original post ]
Hi! Im ladykiller_ the new social media manager! Today we released patch 1.509.0, which added new admin tools, meaning admins can now spawn and go into a spectator mode, making a lot of things easier. Agents have also been made editable without having to update the game itself, making for a more streamlined agents system. Planning for release on steam in one week, can't wait! -ladykiller_
[ 2017-09-12 22:36:33 CET ] [ Original post ]
- Orbs Linux [1.11 G]
Players are not only fighting their way through the world, but are also in a permanent conflict and competition against each other.
Orbs improves rapidly and is updated almost daily! Orbs is being developed by a single person.
Complete Feature List:
- Modules can be activated and used to combat foes or to support allies, ranging from effective over special modules to passive modules, getting stronger the more you collect
- Complex player progression system granting charge to everyone contributing in a destuction of an orb, no matter if you are a tank, a damage dealer or a supporter
- Various random events like anomalies, light cracks, security orbs, world stealer orbs or enigma holes bringing action to the battle field
- Battery stress system balancing the progress of hardcore and casual players by throttling progress by a fair amount
- Multiplayer features like operating systems, sociality or bundling aiding players who decide to play with others
- Overcharging system granting a massive boost to the one contributing the most in a destruction of a boss orb
- Intro scene showing the infiltration's beginning right before your orb starts it's journey into the unknown
- Combat text indicators displaying all kind of measurable effects, like damage, heal or cooling applied
- Module activation hotkey system giving you quick access to a wide range of abilities at the same time
- Tooltips helping you to understand every detail behind stats, modules and zones management
- Unique non player character behaviour. Aggressive, defensive, supportive or retiringly
- Home zone enabling you to organize all kinds of things and plan your next infiltration
- Loot drop system rewarding you with new and more powerful modules along your adventure
- Leaderboard showing off your achieved score gained by controlling and ruling the world
- Randomized spawning system making combat challenging and diversified at all time
- Safe zones saving your position and progression and heal you back up quickly
- Complex stats mechanics giving you the ability to focus on your play style
- Dropping instant aids to quickly get your orb ready for the next encounter
- Story telling system displaying communication between you and your command
- Transport instruments enabling you to cross the battle field very quickly
- Constructs to capture, rule and upgrade in order establish your own base
- Music fitting the atomsphere and theme of the zone you are currently in
- Store multiple orbs in your arsenal to be prepared for every challenge
- Auto-navigation system lets you travel to previously visited zones
- Drone system constructs computer controlled orbs fighting for you
- Hidden traps will surprise you in the most unsuitable situations
- Friend invitation system speeds up your first time in the world
- Achievements granting game changing benefits after each unlock
- Benefit system granting game changing effects for your account
- Upgradable modules amplifing their powers with variations
- Pick an affiliation to empower your prefered play style
- Sealing system enabling players to seal off their zones
- World map displaying all zones you have already visited
- Themed zones challenging player in many different ways
- Artifact modules empowering orbs in a very special way
- Triggerable events unleashing smart zone wide effects
- Chat system to locally communicate with other players
- Vocal combat announcements (Unreal Tournament Style)
- Futuristic environment to explore and interact with
- Inventory to store unused modules for later matters
- Hidden areas concealing extras for you to discover
- Help system introducing new aspects of the game
- Universal log displaying all major events
- Restarting game world
- First person view
- OS: Debian 9 StableMemory: 8 GB RAMGraphics: OpenGL 4.5 or higherNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes: Running Orbs on SteamOS is not guaranteed to work
- Memory: 8 GB RAM
- Graphics: OpenGL 4.5 or higherNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Running Orbs on SteamOS is not guaranteed to work
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