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Tale of Toast
Toasty Leaf AB Developer
Toasty Leaf AB Publisher
2018-02-23 Release
Game News Posts: 71
🎹🖱️Keyboard + Mouse
Mixed (756 reviews)
The Game includes VR Support
Public Linux Depots:
  • Tale of Toast Linux 64 [3.27 G]
We have heard you: We will Not be splitting the player base (plus No Man's Land information)

When we announced that we would create a hardcore PvP server, the reason was to support those of our current players who were into hardcore PvP rules. We have spoken with a lot of our players since then, as well as the PvP guilds, and the consensus from the vast majority has been that we should not split up the game into a third hardcore PvP server, but instead focus on the two current ones with the updated rules (No Man's Land) and keep adding content instead of complicating things with a server with another rule set. We have also received less than 10 requests to transfer to the hardcore PvP server. Because of this, we have come to the decision to Not launch the hardcore PvP server. We are however open to revisiting this at a later point if we end up getting a larger player base that would want to play on this type of server, but for the near future we will not do that given the feedback we've received. Tale of Toast was always designed around PvP, and in our minds this has not changed whatsoever. The game is still focused around PvP, but now within No Man's Land instead of the entire world. During the three years we've been developing this game we gone from absolutely zero rules (level 100s could attack level 1s in Brightwyn), to making adding PvP level caps, to making areas up to Seven Oaks safe zones, to making areas up to the bridge be 1vs1, and now by adding No Man's Land. We have not done these changes to be mean or because we have wanted to cater to players who are into PvE, but rather because we have found that the concepts we thought would be fun didn't end up being as fun as we had envisioned, so we had to alter or implement rules to keep the game fun in the long term. We understand that there are people who are unhappy with the No Man's Land changes, but our goal is to give you the ability to create and enjoy your own personal and memorable stories when playing Tale of Toast, and we believe that by launching the No Man's Land we will make PvP more enjoyable and satisfying for Everyone playing. This includes players who only want to focus on PvP, players who are happy to do a bit of PvP and PvE content, and also players who are only into PvE content. Some of the issues with the rules prior to No Man's Land were:

  • Players were killed over and over again, to the point they did not venture outside of cities. This meant that for those into PvP, they had nothing to do as they only stood outside the cities waiting for people to come out which they never did.
  • There was an extreme amount of bad behaviour on the chats, caused by both players who were frustrated there was nobody to PvP, as well as players who were stuck in cities because they were unable to venture outside without being killed.
  • Players were unable to gear up as they could not gather items, leading them to end up without anything. This meant that for each kill, the people who were into PvP got it easier and easier to kill other players, to the point where the feedback we got from PvPers was that it was too easy to kill others.
We hope that the issues above and more will be fixed with the implementation of No Man's Land as players will be able to gear up outside No Man's Land, and venture into it when they feel they are ready and wishes to do so. This means that nobody should be surprised to get killed inside No Man's Land, and it also means that the PvP:ers will get some proper competition as they will be facing players who are prepared and with proper gear. We also believe that by implementing No Man's Land, players who were perhaps not previously interested in PvP will actually try out PvP as they can do so on their own terms. No Man's Land will have extremely good incentives for players to venture into, as described in previous posts, with things such as larger quantities of gathering nodes compared to the rest of the map, special nodes for PvP specific items that are only usable for PvP, world bosses, plenty of other unique content. The main point is that players can go somewhere for some breathing room after dying and restock on gear rather than dying over and over again without any way to come back. To get an idea about the Initial size of No Man's Land (No Man's Land Will continue to grow), have a look at the map:
There are bridges from north of Nora, as well as to the west of Burnt Plateau. The deeper you venture into No Man's Land, the harsher it becomes. Initially, this translates to higher PvP level caps, but we will add some subareas within No Man's Land where you drop all items no matter skulled or not. So, the deeper you go, the more you risk, but at the same time the more you can also gain. At launch of 0.2.2, the entire No Man's Land will be multi combat. Also worth noting is that you cannot use your town portal from No Man's Land, so players are not able to go into the deeper part and then simply return home without going through the areas. We hope you can keep an open mind and give No Man's Land a chance, no matter your play style.


[ 2018-03-30 21:43:35 CET ] [ Original post ]

Tale of Toast is am open world MMORPG, with its core gameplay being inspired with what made old school MMORPGs endlessly fun and engaging. With its easy to pick up play style, and its high focus on ensuring social aspects, tactical combat, trade skills, procedurally generated dungeons, and quality quests, the game is sure to have something for everyone.

Engaging combat with risks and rewards
Experience battles throughout the world against enemies, bosses, players or by taking part of large scale guild wars. Will you be a villain killing innocent players for their inventory, or will you lead a posse to take out the villains for their equipment and inventory?
The various zones have different restrictions put on them with regards to PvP, and you can always take part in a duel, or fight without risk inside the PvP Arenas.

Classes
Tired of being told what you can and cannot do with your character? In ToT you do not choose a class for your character, you yourself decide what type of character you create. Perhaps you will have a pure melee warrior, or hybrid mage and ranger?

Trade Skills
You may take up a wide range of trade skills such as Mining, Woodcutting, Botany, Fishing, Blacksmithing, Carpentry, Leatherworking, Paring, Cooking, and Alchemy. The number of trade skills you take on is completely up to you. Will you become a generalist or specialise in a specific skill?

Dungeons
With both world dungeons that all players on the realm can enter, as well as instanced group instanced, everyone can do their preferred dungeon. Dungeons scale to the people who are inside, and dungeons are procedurally generated to ensure that each time you enter the same dungeon you will get a unique experience.

Quests
With high focus on quality before quantity, you will not find hundreds of quests that tells you to kill certain monsters, but instead you will find epic quests chains that unlock special features and locations for your character.

World
In the land of Astaria, you will find an open world taking place in a single zone with towns, capitals, forests, fields, summer areas, winter areas, desert areas, volcanoes, mines, and dungeons for you to explore in a dynamic day and night system with weather on top.

Free-to-Play
The game is free-to-play, and offers micro transactions for things such as cosmetic items, pets, guild features, character renames and realm transfers. We hade made a strong point to not have Pay-to-Win features available, so you cannot pay to gain an advantage over somebody in combat.

MINIMAL SETUP
  • OS: Ubuntu 16.04.3 LTS
  • Processor: Intel Core i3Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalentNetwork: Broadband Internet connection
  • Storage: 4 GB available spaceAdditional Notes: Requires OpenGL 3.2 or above
RECOMMENDED SETUP
  • OS: Ubuntu 17.10.1
  • Processor: Intel i5 or betterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750ti. ATI Radeon HD 7850 or betterNetwork: Broadband Internet connection
  • Storage: 4 GB available spaceAdditional Notes: Requires OpenGL 3.2 or above

GAMEBILLET

[ 6079 ]

8.39$ (16%)
25.19$ (16%)
8.39$ (16%)
16.79$ (16%)
4.18$ (16%)
42.46$ (15%)
17.54$ (12%)
41.47$ (17%)
16.59$ (17%)
12.59$ (16%)
25.47$ (15%)
30.74$ (12%)
48.98$ (18%)
8.39$ (16%)
12.44$ (17%)
4.44$ (78%)
17.54$ (12%)
4.95$ (17%)
24.87$ (17%)
17.54$ (12%)
8.29$ (17%)
7.44$ (17%)
41.96$ (16%)
13.14$ (12%)
1.37$ (91%)
8.46$ (15%)
12.44$ (17%)
4.95$ (17%)
8.53$ (57%)
2.28$ (85%)
GAMERSGATE

[ 2063 ]

0.85$ (91%)
0.89$ (87%)
0.43$ (91%)
7.49$ (63%)
5.25$ (85%)
3.4$ (91%)
1.11$ (91%)
0.85$ (83%)
1.28$ (91%)
6.8$ (83%)
8.5$ (66%)
0.43$ (91%)
3.06$ (83%)
1.02$ (91%)
7.44$ (79%)
2.13$ (79%)
10.62$ (58%)
5.09$ (49%)
5.95$ (70%)
9.34$ (53%)
1.28$ (91%)
3.4$ (91%)
1.19$ (83%)
1.28$ (91%)
1.7$ (91%)
2.55$ (91%)
4.25$ (91%)
15.0$ (70%)
1.91$ (87%)
5.1$ (66%)
MacGamestore

[ 4245 ]

3.99$ (90%)
49.99$ (17%)
0.99$ (90%)
3.59$ (80%)
2.89$ (86%)
0.98$ (95%)
1.99$ (85%)
23.96$ (20%)
0.99$ (80%)
1.19$ (76%)
13.49$ (10%)
1.49$ (94%)
2.99$ (80%)
5.99$ (80%)
15.99$ (20%)
1.09$ (78%)
3.99$ (90%)
9.99$ (80%)
1.09$ (86%)
27.49$ (8%)
1.19$ (88%)
2.48$ (83%)
1.24$ (75%)
2.49$ (75%)
6.24$ (75%)
1.69$ (83%)
1.99$ (90%)
2.24$ (85%)
1.09$ (84%)
1.24$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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13 days, 9 hours, 52 minutes

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