As we wrap up the beta, I want to shout out a big THANKS to everyone who participated, especially those who reported bugs and played a bunch of online games with me! Though the beta is over, this week will be an exciting week for Splody, as it will be at PAX East! Come stop by my booth, say hello, and compete in daily Splody tournaments. A week after that, on the 21st of March in the year 2017, Splody releases on Steam. Though I've worked on many other games before, this is my first release since setting out as an independent developer, so I'm super excited for this! I will look forward to seeing new players online, and meeting more people much better at my game than I am =).
[ 2017-03-07 22:42:47 CET ] [ Original post ]
As we wrap up the beta, I want to shout out a big THANKS to everyone who participated, especially those who reported bugs and played a bunch of online games with me! Though the beta is over, this week will be an exciting week for Splody, as it will be at PAX East! Come stop by my booth, say hello, and compete in daily Splody tournaments. A week after that, on the 21st of March in the year 2017, Splody releases on Steam. Though I've worked on many other games before, this is my first release since setting out as an independent developer, so I'm super excited for this! I will look forward to seeing new players online, and meeting more people much better at my game than I am =).
[ 2017-03-07 22:42:47 CET ] [ Original post ]
🎮 Full Controller Support
Features
- Online multiplayer
- Ranking and Leaderboards
- As many local players as you can connect controllers for (4-20 recommended)
- Play against bots to practice or fill in a game
- Level editor, share custom levels
- Music by The Hamster Alliance
- Taunts
- Various game modes and settings including:
- Traditional "Last Man Standing"
- "Capture the Dino" - Fight over control for a mount in this game mode which keeps all players respawning and in the action until the end of the match
- Free for all or teams
- "Humans vs Bots" - a team of human players (online and/or local) vs large numbers of bots
- Special levels with different behaviors
- Traditional "Last Man Standing"
- With post-mortem "ghost bombers," players can affect the game after they are defeated, so no one gets bored between matches
- Built on a custom engine supporting any number of any kind of controller, smooth performance on low-end hardware, and snappy online multiplayer even on high-latency connections with players from around the world
- OS: Ubuntu 12.04+ / SteamOS
- Processor: 1 Ghz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Intel HD Graphics 2500 or better
- Storage: 100 MB available spaceAdditional Notes: Controllers recommended for local multiplayer
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