Exciting News for macOS Users! We're thrilled to announce that Ghostory now supports 64-bit on macOS! After Steam has removed 32-bit only games from the store, you can now dive back into the charming world of Ghostory and continue your adventure! We can't wait to hear your feedback! Happy gaming, RigidCore Games
Hello, Ghostory fans!
It's soon to be 6 years since Ghostory was released. It's been an incredible journey, and we thank you all for your support.
We're thankful for each and every one of you who has explored the perilous caves of our game and we would love to get more people to enjoy it the same. Therefore, we would kindly ask you all to leave the game a Steam review! They help the game get more visibility and influence players when deciding about their purchase. Thank you so much!
To give back, we're conjuring an 80% discount over the next week. Now is the perfect time to introduce your friends, family, and fellow adventurers to the wonders of Ghostory. Let's welcome new travellers into our community!
Additionally, in preparation to celebrate Halloween, the carved pumpkins make their return into the main menu again for the duration of the month. Get spooked!
Once again, thank you all,
RigidCore Games team
- Fixed main menu background choice sometimes not saving - Level 5: Area around red pressure pad adjusted to be less clunky - Level 10: Fixed platform mushroom in bottom right area colliding with a wall - Level 21: Fixed a possible box stuck spot - Level 24: Fixed platform mushroom in top right area colliding with a wall - Level 24: Top left puzzle adjusted so that a jump to the 2nd platform can't be made directly from ground
Halloween is here again! Since it's the most ghastly time of the year, we are celebrating early this time. Together with some bugfixes and small updates, this new patch makes all main menu backgrounds spookified by pumpkins! They will stay only until the end of the halloween season, make sure you don't miss them.
However, halloween is not the only thing to celebrate. Tomorrow it's our 2-year release anniversary. So, we have one more announcement: a 75% sale! It's the biggest we've had so far, make sure to let your friends know so they can lift their spirits with some puzzles as well.
- Halloween pumpkins added to all main menu backgrounds for the duration of the Halloween event - Visual update - player will visibly open the backpack when taking stuff out of it - Fixed objects moving in main menu when map is open and background is changed - Level 23 - added a convenient lever and fixed visuals around the middle part - Minor localization fixes in Spanish and German
- Fixed black screen bug after clicking continue when having the game completed a long time ago - Fixed minor error in epilogue - Minor localization fixes
It took a while, but it's finally here. Enjoy the holidays without having to worry about completing a level in one take!
You'll be able to try this in today's update, alongside a new Arachnophobic mode.
Oh, and did we mention the 40% discount that is starting right now?!
Changelog: - SAVING PROGRESS - When exiting a common level (not interludes), your progress will now be saved - Added Arachnophobic mode in Advanced Settings - Fixed visuals around yellow lever in Level 10 - Fixed player in menu continuously splashing when stopped on a puddle (when opened a map) - Fixed Level 9 ending, you now can't fall on blue wall directly
For this year's halloween, we prepared a scary big sale for you! Seize it hastily, or the thought of this missed opportunity will haunt you forever!
PS: A year since our release on Steam has passed. Crazy how fast time flies!
Thank you for your support throughout time!
The more languages you know, the more you are a ghost!
Over half a year has passed since the release of Ghostory last October. We've tried to stay in close touch with the community in the meantime and brought you updates regularly.
However, we've always known there is a big mass of players out there that would enjoy Ghostory, but couldn't. That's why we decided to extend the pool of languages in which Ghostory can be played - so today, in the biggest post-release update so far, we are proud to present you the following translations:
Brazilian-Portuguese, Bulgarian, Danish, French, German, Hungarian, Italian, Polish, Russian, Spanish and Swedish!
To finish this update off, we are also launching a two-week 40% discount!
- Added animated decorations to cave menu backgrounds - Added section for advanced options - Added "Advanced Jump Down" option - enabling it requires pressing "jump" key in addition to "down" key for jumping down from a platform - Fixed being able to click "watch walkthrough" button in cutscene levels - Fixed situations where backpack would get stuck on ground under flies - Fixed Level 4 possible box stuck spot - Fixed Level 7 two possible box stuck spots - Fixed Level 23 backpack being stuck in an endless loop because of the flies in the left half of the level - Fixed Level 26 two possible box stuck spots - Fixed minor errors in maps' sprites
- Added animated decorations to cave menu backgrounds - Added section for advanced options - Added "Advanced Jump Down" option - enabling it requires pressing "jump" key in addition to "down" key for jumping down from a platform - Fixed being able to click "watch walkthrough" button in cutscene levels - Fixed situations where backpack would get stuck on ground under flies - Fixed Level 4 possible box stuck spot - Fixed Level 7 two possible box stuck spots - Fixed Level 23 backpack being stuck in an endless loop because of the flies in the left half of the level - Fixed Level 26 two possible box stuck spots - Fixed minor errors in maps' sprites
Changelog: - Fixed Intro clouds being in front of trees
Changelog: - Fixed Intro clouds being in front of trees
Changelog: - Fixed Level 11 moving platforms being invisible
Changelog: - Fixed Level 11 moving platforms being invisible
Changelog: - Option to select main menu background now possible after completing tutorial (previously only after finishing the game); backgrounds are obtained by finishing a stage - Option to select main menu background moved from options to landing screen of main menu - Fixed a bug where the final background didn't appear automatically after finishing the game - Interlude can now be skipped if it had been completed previously - Fixed player drifting away when in some dialogue and level is being skipped - Fixed jagged text in talking bubbles in some situations - Fixed incorrect rendering of overlapping platform rails - Fixed player pushing box too fast when on moving platform moving in the same direction - Picking up a collectible resets the timer for "Feeling stuck?" hint - Cutscene 7 - Fixed missing collision in one ground tile - Epilogue - Fixed level boundaries - Level 3 bottom left area, a blue platform on the right is switched and moved - Level 16 bottom left area adjusted so box can't get stuck - Level 16 ground under orange key edited so it is not obtainable from below with box - Level 23 top left area adjusted so box can't get stuck - Level 24 purple wall area lowermost wall shortened and lever moved - Level 28 area near red pressure pad adjusted so box can't get stuck - Level 28 final part - adjusted width of the wall near purple platform
Changelog: - Option to select main menu background now possible after completing tutorial (previously only after finishing the game); backgrounds are obtained by finishing a stage - Option to select main menu background moved from options to landing screen of main menu - Fixed a bug where the final background didn't appear automatically after finishing the game - Interlude can now be skipped if it had been completed previously - Fixed player drifting away when in some dialogue and level is being skipped - Fixed jagged text in talking bubbles in some situations - Fixed incorrect rendering of overlapping platform rails - Fixed player pushing box too fast when on moving platform moving in the same direction - Picking up a collectible resets the timer for "Feeling stuck?" hint - Cutscene 7 - Fixed missing collision in one ground tile - Epilogue - Fixed level boundaries - Level 3 bottom left area, a blue platform on the right is switched and moved - Level 16 bottom left area adjusted so box can't get stuck - Level 16 ground under orange key edited so it is not obtainable from below with box - Level 23 top left area adjusted so box can't get stuck - Level 24 purple wall area lowermost wall shortened and lever moved - Level 28 area near red pressure pad adjusted so box can't get stuck - Level 28 final part - adjusted width of the wall near purple platform
Yes, your eyes aren't deceiving you, it is (ethe)real! As winter is coming and Christmas is behind the corner, our puzzle platformer is receiving the biggest sale it had so far. 30%!
What better activity is there to fill the long cold winter nights, when it is snowing outside and the freezing wind is blowing behind the window? Catch Ghostory in low pr*ice* while you can!
Yes, your eyes aren't deceiving you, it is (ethe)real! As winter is coming and Christmas is behind the corner, our puzzle platformer is receiving the biggest sale it had so far. 30%!
What better activity is there to fill the long cold winter nights, when it is snowing outside and the freezing wind is blowing behind the window? Catch Ghostory in low pr*ice* while you can!
Changelog: - Added new Main menu background obtained after finishing the game - Added option to select Main menu background. This is in Options menu and it's obtained after finishing the game - Added Ice Frogs to a few previously empty ponds - Fixed being able to bring two frogs in Level 23 home - Moved Level 23 pond more to the right - Few small fixes in Level 23 - Fixed backpack outline sometimes being fully bright for a frame when backpack is dropped - Fixed Main Menu Ice Frogs icons sometimes not displaying
Changelog: - Added new Main menu background obtained after finishing the game - Added option to select Main menu background. This is in Options menu and it's obtained after finishing the game - Added Ice Frogs to a few previously empty ponds - Fixed being able to bring two frogs in Level 23 home - Moved Level 23 pond more to the right - Few small fixes in Level 23 - Fixed backpack outline sometimes being fully bright for a frame when backpack is dropped - Fixed Main Menu Ice Frogs icons sometimes not displaying
In case you missed it, the game is finally out! Over 9 hours of mind-boggling puzzles and story full of twists and PUNchlines are waiting for you!
Go grab it while the launch discount lasts! :)
We sincerely hope you will enjoy playing Ghostory at least as much as we do!
In case you missed it, the game is finally out! Over 9 hours of mind-boggling puzzles and story full of twists and PUNchlines are waiting for you!
Go grab it while the launch discount lasts! :)
We sincerely hope you will enjoy playing Ghostory at least as much as we do!
Ghostory is coming in three days! To see what is waiting for you, check our new official launch trailer! https://youtu.be/zQlhsutptoY
Hey Ghostory fans! We know it took us a bit more than we expected. However, the time has finally come and wait will soon be over - as on the 23rd of October, the game will finally be released!
Get ready and make sure not to miss it right as it comes out, so that you know how the story ends first! It won't be easy though, as dozens of levels full of original handmade puzzles are awaiting. Will you try to rush through the game in under 7 hours, or will you try to explore everything the cave has to offer hunting for all the achievements? The choice is yours!
Ghostory
RigidCore Games
RigidCore Games
2017-10-23
Indie Casual Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(32 reviews)
https://store.steampowered.com/app/568460 
The Game includes VR Support
Ghostory Depot Linux [347.76 M]
In human form, the player can interact with levers, keys or backpack. In ghost form, the player can fly or pass through walls. The player has to cleverly use both forms to get the backpack out of the cave.
Throughout the game, you pass through dozens of carefully-crafted levels which test your logical thinking. New mechanics and unique puzzles get introduced the deeper you get into the cave, making the game easy to get into, but always challenging and non-repetitive.
- Puzzles: Loads of unique levels and complex puzzles
- Story: An engaging and deep, yet a little bit crazy and pun-heavy storyline
- Atmosphere: Well-suited music for each level, multiple detailed environments
- Gameplay: Smooth and responsive mechanics
In Ghostory, you take role of a lone traveller who got lost in the woods. He drinks from an unknown lake and gets affected by a curse - he can transform to a ghost and fly. However, he is slowly dying.
Thankfully, he meets an old lady (with her own sense of humour) which can help him prepare an antidote - but she needs a special mushroom for it. Even though he finds the mushroom pretty fast in a cave nearby, a very unlucky earthquake occurs, trapping him inside. Will he find his way out? What secrets await him in the cave? Will the cure even work?
Find out yourself!
- OS: Ubuntu 12.04 or equivalentMemory: 1 GB RAMStorage: 300 MB available space
- Memory: 1 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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