Changelog: - Option to select main menu background now possible after completing tutorial (previously only after finishing the game); backgrounds are obtained by finishing a stage - Option to select main menu background moved from options to landing screen of main menu - Fixed a bug where the final background didn't appear automatically after finishing the game - Interlude can now be skipped if it had been completed previously - Fixed player drifting away when in some dialogue and level is being skipped - Fixed jagged text in talking bubbles in some situations - Fixed incorrect rendering of overlapping platform rails - Fixed player pushing box too fast when on moving platform moving in the same direction - Picking up a collectible resets the timer for "Feeling stuck?" hint - Cutscene 7 - Fixed missing collision in one ground tile - Epilogue - Fixed level boundaries - Level 3 bottom left area, a blue platform on the right is switched and moved - Level 16 bottom left area adjusted so box can't get stuck - Level 16 ground under orange key edited so it is not obtainable from below with box - Level 23 top left area adjusted so box can't get stuck - Level 24 purple wall area lowermost wall shortened and lever moved - Level 28 area near red pressure pad adjusted so box can't get stuck - Level 28 final part - adjusted width of the wall near purple platform
Changelog: - Option to select main menu background now possible after completing tutorial (previously only after finishing the game); backgrounds are obtained by finishing a stage - Option to select main menu background moved from options to landing screen of main menu - Fixed a bug where the final background didn't appear automatically after finishing the game - Interlude can now be skipped if it had been completed previously - Fixed player drifting away when in some dialogue and level is being skipped - Fixed jagged text in talking bubbles in some situations - Fixed incorrect rendering of overlapping platform rails - Fixed player pushing box too fast when on moving platform moving in the same direction - Picking up a collectible resets the timer for "Feeling stuck?" hint - Cutscene 7 - Fixed missing collision in one ground tile - Epilogue - Fixed level boundaries - Level 3 bottom left area, a blue platform on the right is switched and moved - Level 16 bottom left area adjusted so box can't get stuck - Level 16 ground under orange key edited so it is not obtainable from below with box - Level 23 top left area adjusted so box can't get stuck - Level 24 purple wall area lowermost wall shortened and lever moved - Level 28 area near red pressure pad adjusted so box can't get stuck - Level 28 final part - adjusted width of the wall near purple platform
Ghostory
RigidCore Games
RigidCore Games
2017-10-23
Indie Casual Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(32 reviews)
https://store.steampowered.com/app/568460 
The Game includes VR Support
Ghostory Depot Linux [347.76 M]
In human form, the player can interact with levers, keys or backpack. In ghost form, the player can fly or pass through walls. The player has to cleverly use both forms to get the backpack out of the cave.
Throughout the game, you pass through dozens of carefully-crafted levels which test your logical thinking. New mechanics and unique puzzles get introduced the deeper you get into the cave, making the game easy to get into, but always challenging and non-repetitive.
- Puzzles: Loads of unique levels and complex puzzles
- Story: An engaging and deep, yet a little bit crazy and pun-heavy storyline
- Atmosphere: Well-suited music for each level, multiple detailed environments
- Gameplay: Smooth and responsive mechanics
In Ghostory, you take role of a lone traveller who got lost in the woods. He drinks from an unknown lake and gets affected by a curse - he can transform to a ghost and fly. However, he is slowly dying.
Thankfully, he meets an old lady (with her own sense of humour) which can help him prepare an antidote - but she needs a special mushroom for it. Even though he finds the mushroom pretty fast in a cave nearby, a very unlucky earthquake occurs, trapping him inside. Will he find his way out? What secrets await him in the cave? Will the cure even work?
Find out yourself!
- OS: Ubuntu 12.04 or equivalentMemory: 1 GB RAMStorage: 300 MB available space
- Memory: 1 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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