This update addresses all notable issues related to context within both the fantasy and real-world areas of Koe (). The vast majority of these took place in the school and we had the voice actors re-record new scripts for each scenario, and various smaller issues related to context or clarity were fixed during re-recording. Additionally, many voice clips were remastered from their source such that fewer voices sound too low or trail in/out at higher or lower volumes. In total, around 2600 clips have been updated. The following bugs were also fixed: - [3D] Certain enemy models were falling back to legacy models, these are now all fixed (most notably the bomb, butterfly, akashita, rokurokubi and the "wind boss") - [Minigame] Scholar's game should no longer randomly lock you out of his house. - [Minigame] The player should no longer get stuck between two panels that are close to each other. - [Battle] The fourth midworld boss battles now all end correctly. - [Battle] It is no longer possible to accidentally trigger a random battle in certain cutscenes if the player is able to perform a scene break. - [World] School NPCs now advance correctly (such as the helpful hiragana student and the particle teacher student) - [World] Kaori now advances correctly, and will teach you additional moves with the correct payment. - [World] Speech bubbles render for world event scenes correctly in the broadway. - [World] The classroom NPCs will no longer show up when an event is taking place. - [World] Saito can now be interacted with correctly in the scenes where she is present. - [World] Dialogue triggers for events now show up correctly, eg the broadway trigger should no longer mention being late for school when you're out with friends/family. - [NPC] Nakano's subsequent interactions no longer go through the entire dialogue again. - [NPC] The grocery store owner's model was updated to address various facial and clothing issues. - [NPC] Multiple/duplicate characters should no longer be visible while at home. - [NPC] Various background NPC animation issues causes by multiple clips not blending correctly have been fixed, most notable the gliding female characters at school. - [UI] Pressing Q and E or rotating the joystick while the Menu is open should no longer move the overworld camera in certain situations. - [UI] You can now repeat the latest voice dialogue using a single button without opening the log. - [UI] The dialogue log was moved out of the main dialogue UI and functions separately which fixes double-input issues. Additionally, various small placement issues with collision and NPC positions were addressed. Thank you to everyone who reported (and continues to report) issues!
Koe (声)
Strawberry Games
Strawberry Games
Coming Soon
Singleplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(12 reviews)
https://store.steampowered.com/app/672430 
The Game includes VR Support
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Eventually you'll realize this small Japanese city is harbouring a certain perculiarity in its shrine, you'll be transformed and sent on your way to Koe- a world full of cities, caves, shrine, battles along with new friends where your words will be your most powerful weapon.
Using your army of Japanese words you'll be able to attack, defend, heal and grind your way through the vast overworld, while returning to Sakuracho to learn the words you need to strengthen your arsenal. With your friends, will you be able to uncover the mystery of the princess Fleur and her family?
KEY FEATURES
Koe (声) is a narrative driven JRPG-inspired language learning game that aims to introduce the player to the Japanese language over the length of a modern and full RPG. Designed and developed by a team based between Japan, USA, and the UK, Koe (声) is an ongoing development to create a truly unique language learning experience.
A collusion of a rural Japanese city with the fantasy world of Koe is the setting of your journey. As you begin your travels you will find yourself at an airport at the beginning of the game, and will soon travel to your home to the town of Sakurachou. Here you will learn about living in Japan, learning the language and meet a variety of locals along the way. Some native, some from another world.
Your weapon of choice will be the Japanese language itself. By leveling the individual Kana, the building blocks of the Japanese language, you will be taught how to use the language to your advantage in battle as you uncover the secrets of the princess Fleur and the world of Koe.
As items become words, they become your arsenal in your fight against the corruption that threatens Koe. You'll need to learn as much as you can in Sakurachou in order to strengthen the Kana power you have gained, and explore the two worlds to gain as much knowledge as possible.
- OS: Ubuntu 14.04 or later. Steam OS
- Processor: AMD FX or Intel Pentium Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GTX 570 1GB or Radeon 7750 1GB
- Storage: 15 GB available spaceAdditional Notes: Vulkan supported. A controller is recommended to play Koe
- OS: Ubuntu 14.04 or later. Steam OS
- Processor: AMD Ryzen 5 or Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GTX 1060 6GB or AMD Radeon RX 580 8GB
- Storage: 15 GB available spaceAdditional Notes: Vulkan supported. A controller is recommended to play Koe
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