We're ːsteamhappyː happy to announce that coding for localization is finished and the feature will be soon implemented, as promised on the release. While we haven’t yet scheduled exact details for each language, the general plan is that at least 2 languages will be available this autumn. Additional translations will follow the initial localized release as closely as possible.
We're steamhappy happy to announce that coding for localization is finished and the feature will be soon implemented, as promised on the release. While we havent yet scheduled exact details for each language, the general plan is that at least 2 languages will be available this autumn. Additional translations will follow the initial localized release as closely as possible.
CompliKATed is a scrolling tile-based puzzle game with a flavour of logic gates mechanics. You are playing as Julius, a bipedal fox who lives in an allegorical computer. Your task is to escape the corrupted memory zones, collecting QBITS, uploading logic instructions to terminals, opening laser gates, disabling high voltage areas, avoiding malicious software and saving trapped friends.
It’s all about "1s" and "0s" and other complicated things.
Features
brain twisting logic gates puzzles
witty gravity objects
alternative play-styles: swiftly find your escape or strategically plan your path
ramping progression that will put even the most resilient to test
classic and new mechanics fluently intertwined
19 functional tiles: signal generators, sensor, timer, directional tiles, etc
controller support
8 bit retro style sound
smooth and balanced controls
Planned updates include the release of localised versions, level editor and additional level packs.