Balthazar's Dream
Psilocybe Games Developer
Psilocybe Games Publisher
2017-05-30 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(22 reviews)
The Game includes VR Support
Public Linux Depots:- Balthazar's Dream - Linux [775.11 M]
Available DLCs:- Balthazar's Dream Soundtrack
Linux version, performance fix and studio news!
Hello!
Some news for your friends:
We're nearing the finish of our Kickstarter campaign. 72 h left to support us!
I've rewritten Balthazar's Dream to fix certain performance issues that were caused by texture editing.
We've finally uploaded Linux version (please check if it's working alright!)
Running Kickstarter and working on the Artificer demo took all our time, but don't you think we forgot Balthazar's Dream! I will have some time next week so I'll use it to work on a new level!
We've hired a new animator for Artificer, you can see his work above.
That's all, thank you for playing and supporting our studio!
All the best
Peter & Sawa
[ 2017-10-02 19:26:39 CET ] [ Original post ] Linux version, performance fix and studio news!
Hello!
Some news for your friends:
We're nearing the finish of our Kickstarter campaign. 72 h left to support us!
I've rewritten Balthazar's Dream to fix certain performance issues that were caused by texture editing.
We've finally uploaded Linux version (please check if it's working alright!)
Running Kickstarter and working on the Artificer demo took all our time, but don't you think we forgot Balthazar's Dream! I will have some time next week so I'll use it to work on a new level!
We've hired a new animator for Artificer, you can see his work above.
That's all, thank you for playing and supporting our studio!
All the best
Peter & Sawa
[ 2017-10-02 19:26:39 CET ] [ Original post ] Future update and Artificer - our new game!
Hello!
It is my pleasure to announce our new game - The Artificer. It is a survival RPG all about crafting magic. It's coming to Kickstarter on 5th September and it would be awesome if you could support us on launch date!
Read more about Artificer here.
We're also running a special promotion for two weeks - anyone who signs up for Artificer newsletter and promises us support for our upcoming Kickstarter will get Balthazar's Dream for free.
For those that have already bought our game - your reward tier will be upped by one level during our campaign and you will have the opportunity to get some special rewards!
On September 10th we'll be rolling out a new Balthazar's Dream update that will feature :
- a new challange level
- dogball minigame
- performance improvements and bugfixes
Thank you for supporting our tiny studio!
Peter & Sawa
[ 2017-08-11 11:23:43 CET ] [ Original post ] Future update and Artificer - our new game!
Hello!
It is my pleasure to announce our new game - The Artificer. It is a survival RPG all about crafting magic. It's coming to Kickstarter on 5th September and it would be awesome if you could support us on launch date!
Read more about Artificer here.
We're also running a special promotion for two weeks - anyone who signs up for Artificer newsletter and promises us support for our upcoming Kickstarter will get Balthazar's Dream for free.
For those that have already bought our game - your reward tier will be upped by one level during our campaign and you will have the opportunity to get some special rewards!
On September 10th we'll be rolling out a new Balthazar's Dream update that will feature :
- a new challange level
- dogball minigame
- performance improvements and bugfixes
Thank you for supporting our tiny studio!
Peter & Sawa
[ 2017-08-11 11:23:43 CET ] [ Original post ] Crazy update! A new level, achievements and trading cards!Greetings from the dreamland!

Say hello to the first content update to our little game so far. Balthazar's Dream gets an additional challenging puzzle level.
Level features:
- a new gravity reversing mechanic connected to the infamous pit bull ban
- difficult segments mixed from elements from all levels
- a new clever use for hydrants and falling tables
It can be accessed after finishing the game by clicking on this guy in the main menu:
IMPORTANT NOTE!
You can enable the level by pressing B A L keys simultaneously in any level - not in menu (a shortcut for those who played the whole game before the update and don't want to do it again).
There is a neat reward for finishing the crazy level and I hope you'll like it!
In other news, achievements are live. You can now perform various tasks to earn 19 distinct achievements. Some are really hard and if you get Immortal Dog, contact us and we'll congratulate you personally!
We've also rolled out trading cards and we hope you find them super cute and rewarding.
That's all! See you in a month or so when we'll release the second crazy level.
Drop by our Discord to chat with us or check out our new game - Artificer.
Have fun!
Sawa, Peter and Balthazar
[ 2017-07-05 14:54:40 CET ] [ Original post ] Crazy update! A new level, achievements and trading cards!Greetings from the dreamland!

Say hello to the first content update to our little game so far. Balthazar's Dream gets an additional challenging puzzle level.
Level features:
- a new gravity reversing mechanic connected to the infamous pit bull ban
- difficult segments mixed from elements from all levels
- a new clever use for hydrants and falling tables
It can be accessed after finishing the game by clicking on this guy in the main menu:
IMPORTANT NOTE!
You can enable the level by pressing B A L keys simultaneously in any level - not in menu (a shortcut for those who played the whole game before the update and don't want to do it again).
There is a neat reward for finishing the crazy level and I hope you'll like it!
In other news, achievements are live. You can now perform various tasks to earn 19 distinct achievements. Some are really hard and if you get Immortal Dog, contact us and we'll congratulate you personally!
We've also rolled out trading cards and we hope you find them super cute and rewarding.
That's all! See you in a month or so when we'll release the second crazy level.
Drop by our Discord to chat with us or check out our new game - Artificer.
Have fun!
Sawa, Peter and Balthazar
[ 2017-07-05 14:54:40 CET ] [ Original post ] Upcoming update, achievements and trading cards!
Hey all!
We'll be rolling out an update in the next few days. You can already see that achievements have been added to the game. As in the title, we've also cooked up some lovely looking cards and badges for you.
Aside from this the game gets an upgrade, here's the outline:
- new secret, super challenging level with gravity reversal Canadian Legislation (sic!) feature (after the completion of the main storyline)
- various improvements to stability and performance of the game (in game sprite pixel manipulation gets rewritten)
- bugfixes to the collider system
For the next 14 days the game is on sale, so if you haven't already buy it so we can make more games and more levels for Balthazar!
Yours
Sawa & Peter & Balthazar!
[ 2017-06-30 19:45:21 CET ] [ Original post ] Upcoming update, achievements and trading cards!
Hey all!
We'll be rolling out an update in the next few days. You can already see that achievements have been added to the game. As in the title, we've also cooked up some lovely looking cards and badges for you.
Aside from this the game gets an upgrade, here's the outline:
- new secret, super challenging level with gravity reversal Canadian Legislation (sic!) feature (after the completion of the main storyline)
- various improvements to stability and performance of the game (in game sprite pixel manipulation gets rewritten)
- bugfixes to the collider system
For the next 14 days the game is on sale, so if you haven't already buy it so we can make more games and more levels for Balthazar!
Yours
Sawa & Peter & Balthazar!
[ 2017-06-30 19:45:21 CET ] [ Original post ] Space Frisbee update!
Hey there!
We're rolling an update today!
What's new?
- Rebalanced space frisbee level
- Autofire and firing tooltip for frisbee level
- 2 new segments in the Tree level
- Various sound fixes
- Various graphical glitches fixed
- Laid groundwork for Steam achievements and cards
Hope you like it! As always in case of bugs or other issues please free to contact me!
[ 2017-05-31 13:48:25 CET ] [ Original post ] Space Frisbee update!
Hey there!
We're rolling an update today!
What's new?
- Rebalanced space frisbee level
- Autofire and firing tooltip for frisbee level
- 2 new segments in the Tree level
- Various sound fixes
- Various graphical glitches fixed
- Laid groundwork for Steam achievements and cards
Hope you like it! As always in case of bugs or other issues please free to contact me!
[ 2017-05-31 13:48:25 CET ] [ Original post ] We've launched!Hello there!
Balthazar's Dream is officially released! It is our first game and we are really proud.

Have fun with the game and if you run into any issues don't hesitate to contact us : through email on our website or talk to us on Discord. .
I'll also be active on discussion forums here and on group chat!
[ 2017-05-30 17:26:19 CET ] [ Original post ] We've launched!Hello there!
Balthazar's Dream is officially released! It is our first game and we are really proud.

Have fun with the game and if you run into any issues don't hesitate to contact us : through email on our website or talk to us on Discord. .
I'll also be active on discussion forums here and on group chat!
[ 2017-05-30 17:26:19 CET ] [ Original post ] Balthazar's Dream launch dateHey there!
We would like to clarify some confusion. Due to a rookie mistake on our part, we have to push back the launch of the game to 30th May. We missed the information on how the Steam review process works and we have to wait a bit to be accepted.
We apologize for this delay and we'll use the additional time for polishing the visuals and sounds and testing.
Have a good day!
[ 2017-05-25 19:40:46 CET ] [ Original post ] Balthazar's Dream launch dateHey there!
We would like to clarify some confusion. Due to a rookie mistake on our part, we have to push back the launch of the game to 30th May. We missed the information on how the Steam review process works and we have to wait a bit to be accepted.
We apologize for this delay and we'll use the additional time for polishing the visuals and sounds and testing.
Have a good day!
[ 2017-05-25 19:40:46 CET ] [ Original post ] Balthazar's Dream release date and a preview videoHey there!
[url=https://www.youtube.com/watch?v=q9fg2hyUvRg]
Take a look at our game's levels.
1. We've set the release date of our game to 19th of May. We don't want to rush it and the additional month will greatly improve the quality of the game through extensive testing.
2. Betatest signup is open! (Follow the Google Form link in the KS update, Steam removes that link for no reason).
All testers will be included in the credits along with a one line message (great way to propose to a REALLY NERDY platformer loving person).
3. Things we added to the game since the forest update:
- A space level with gravity based mechanics
- Asteroids, space ducks, space dog huts, Laika and UFOs
- Frisbee side scrolling shooter level
- Kites, fireworks, balloons and birds
- New boss fight - THE MAILMAN
- Loop puzzle level, where you'll have to revisit the site of the car crash and change the course of history
- Final boss fight - THE EVIL PRESENCE - three phases, ally assist and more
- New sounds and music for every level
- Ability to choose your dog breed (compatible with the SpaceDog Suit)
- Save/load capability
- Controller support + vibrations
- New camera system
- New cutscene system
4. Things that will probably be cut from the game:
Hospital 'real world' level. Space and frisbee levels are twice the length we originally planned and we think we might not make hospital level in time (remember there are only two of us + a dog). While we still might be able to squeeze it in, we're taking a cautious approach and we've decided to tell you how things look.
Have a great week!
Sawa, Peter and Balthazar
[ 2017-04-03 15:36:36 CET ] [ Original post ] Balthazar's Dream release date and a preview videoHey there!
[url=https://www.youtube.com/watch?v=q9fg2hyUvRg]
Take a look at our game's levels.
1. We've set the release date of our game to 19th of May. We don't want to rush it and the additional month will greatly improve the quality of the game through extensive testing.
2. Betatest signup is open! (Follow the Google Form link in the KS update, Steam removes that link for no reason).
All testers will be included in the credits along with a one line message (great way to propose to a REALLY NERDY platformer loving person).
3. Things we added to the game since the forest update:
- A space level with gravity based mechanics
- Asteroids, space ducks, space dog huts, Laika and UFOs
- Frisbee side scrolling shooter level
- Kites, fireworks, balloons and birds
- New boss fight - THE MAILMAN
- Loop puzzle level, where you'll have to revisit the site of the car crash and change the course of history
- Final boss fight - THE EVIL PRESENCE - three phases, ally assist and more
- New sounds and music for every level
- Ability to choose your dog breed (compatible with the SpaceDog Suit)
- Save/load capability
- Controller support + vibrations
- New camera system
- New cutscene system
4. Things that will probably be cut from the game:
Hospital 'real world' level. Space and frisbee levels are twice the length we originally planned and we think we might not make hospital level in time (remember there are only two of us + a dog). While we still might be able to squeeze it in, we're taking a cautious approach and we've decided to tell you how things look.
Have a great week!
Sawa, Peter and Balthazar
[ 2017-04-03 15:36:36 CET ] [ Original post ] A kid named Dustin goes into a coma after being hit by an ice cream truck. His injuries are serious and there is virtually no hope of him waking up.
His dog sleeps by his side, dreaming of strange and mysterious lands filled with canine wonders. It is Balthazar - Dustin's best friend and there is no way in the world he will move even an inch away from his owner.
In his dream Balthazar senses a presence of two entities. Recognizing one as Dustin he uses his nose to follow him, while the other presence lurks menacingly in the darkness. Balthazar is sure that it is here to take the boy away.
With a loud bark Balthazar embarks on a quest to save his owner, venturing through the dreamscape with love and determination only a dog can possess.
Balthazar's Dream is a platformer with puzzle elements. You can expect:
- 10 levels - 3 hours of gameplay on average
- challenging platformer segments
- 3 dogfights with bosses
- emotional soundtrack
- in-game controller support (you need mouse for the launch menu)
- 5 different dog breeds to play with (this feature is mostly just decorative)
- launching your dog into space
MINIMAL SETUP- OS: any year 2010+
- Processor: Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: any
- Storage: 1 GB available space
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