TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Color Jumper v1.06 - Trading Cards!


Bit of a smaller update as far as the game itself, but an important one for card collectors. I just submitted Stream trading cards for approval! They should be rolled out within a day or two once the graphics are given the thumbs up. A few other small features and improvements to the game. At this point, the game is as bug-free as any game can be. I consider the core game "done", but there are a lot more features that I'd love to possibly add in the future including stuff like extra level packs, leaderboards, and (maybe?) a level editor. Stay tuned! :)

New Features


  • Trading cards! - A new badge, 9 trading cards, 4 Steam backgrounds, and 4 Steam emoticons will be rolled out as soon as I get approval from Steam.

Bug Fixes


  • Subtly updated a few of the early levels for flow and to better teach the core mechanics.

Optimization


  • Set the max resolution to 1920x1080 on full screen. This will improve performance on 4k monitors.


[ 2018-02-14 17:04:46 CET ] [ Original post ]

Color Jumper v1.06 - Trading Cards!


Bit of a smaller update as far as the game itself, but an important one for card collectors. I just submitted Stream trading cards for approval! They should be rolled out within a day or two once the graphics are given the thumbs up. A few other small features and improvements to the game. At this point, the game is as bug-free as any game can be. I consider the core game "done", but there are a lot more features that I'd love to possibly add in the future including stuff like extra level packs, leaderboards, and (maybe?) a level editor. Stay tuned! :)

New Features


  • Trading cards! - A new badge, 9 trading cards, 4 Steam backgrounds, and 4 Steam emoticons will be rolled out as soon as I get approval from Steam.

Bug Fixes


  • Subtly updated a few of the early levels for flow and to better teach the core mechanics.

Optimization


  • Set the max resolution to 1920x1080 on full screen. This will improve performance on 4k monitors.


[ 2018-02-14 17:04:46 CET ] [ Original post ]

Color Jumper v1.05 is live - New languages!


A bit of a wait for this update, but the holidays have been hectic! I have a few more ideas for updates over the next few months, but suggestions are always welcome!

New Features


  • New languages! - You can now play the game in English (US/UK), French, Russian, and German! Thanks to all the community members who put the time into helping translate.

Bug Fixes


  • Hopefully fixed rare cases where the game would eat your rotation input. Let me know if this is still happening.

Optimization


  • Made the gold times for several levels a bit more attainable.
  • Added another secret platinum time medal. Happy hunting :)


[ 2017-12-27 20:36:02 CET ] [ Original post ]

Color Jumper v1.05 is live - New languages!


A bit of a wait for this update, but the holidays have been hectic! I have a few more ideas for updates over the next few months, but suggestions are always welcome!

New Features


  • New languages! - You can now play the game in English (US/UK), French, Russian, and German! Thanks to all the community members who put the time into helping translate.

Bug Fixes


  • Hopefully fixed rare cases where the game would eat your rotation input. Let me know if this is still happening.

Optimization


  • Made the gold times for several levels a bit more attainable.
  • Added another secret platinum time medal. Happy hunting :)


[ 2017-12-27 20:36:02 CET ] [ Original post ]

Color Jumper v1.04 is live - Ghost mode!

A few new nice features and bug fixes this time around.

New Features


  • Ghost mode! - Enable ghost mode in the main menu to turn on a ghost player that follows the path of your PB time. This is a great feature for optimizing and practicing new routes.
  • Death counter - Speedrun mode now has a counter that shows how many times you've died during the current run.

Bug Fixes


  • Made it so restarting a level doesn't count as a death, oops!
  • Minor tweaks to the menu text and graphics

Optimization


  • Updated the 180k Degrees achievement to 225k Degrees so it can be achieved by mere mortals.
  • Added a menu option that links directly to the official Color Jumper Discord channel. http://www.discord.gg/colorjumper
  • Completely redid the menu system, it should look and function basically the same. But, you know, now you know that it runs better.


[ 2017-11-20 01:57:34 CET ] [ Original post ]

Color Jumper v1.04 is live - Ghost mode!

A few new nice features and bug fixes this time around.

New Features


  • Ghost mode! - Enable ghost mode in the main menu to turn on a ghost player that follows the path of your PB time. This is a great feature for optimizing and practicing new routes.
  • Death counter - Speedrun mode now has a counter that shows how many times you've died during the current run.

Bug Fixes


  • Made it so restarting a level doesn't count as a death, oops!
  • Minor tweaks to the menu text and graphics

Optimization


  • Updated the 180k Degrees achievement to 225k Degrees so it can be achieved by mere mortals.
  • Added a menu option that links directly to the official Color Jumper Discord channel. http://www.discord.gg/colorjumper
  • Completely redid the menu system, it should look and function basically the same. But, you know, now you know that it runs better.


[ 2017-11-20 01:57:34 CET ] [ Original post ]

Color Jumper v1.03 is live

Only a few minor fixes this time around, but larger things are on the way!

New Features


  • Updated the menu and game scripts to handle multiple languages, French and Russian coming soon!

Bug Fixes


  • Updated level 107 to hopefully remove any weird crashes and soft locks that have to do with random level generation
  • Fixed the Summit achievement so you have to beat ALL the bonus levels, not just the last one
  • Fixed level select so you have to beat the final boss to get access to the bonus stages

Optimization


  • Updated the player and enemy sprites to conform with platform coloring for regular and colorblind mode


[ 2017-11-11 01:13:21 CET ] [ Original post ]

Color Jumper v1.03 is live

Only a few minor fixes this time around, but larger things are on the way!

New Features


  • Updated the menu and game scripts to handle multiple languages, French and Russian coming soon!

Bug Fixes


  • Updated level 107 to hopefully remove any weird crashes and soft locks that have to do with random level generation
  • Fixed the Summit achievement so you have to beat ALL the bonus levels, not just the last one
  • Fixed level select so you have to beat the final boss to get access to the bonus stages

Optimization


  • Updated the player and enemy sprites to conform with platform coloring for regular and colorblind mode


[ 2017-11-11 01:13:21 CET ] [ Original post ]

Color Jumper v1.02 is live

This fix hopefully squashes a few movement issues that cropped up relating to moving platforms. There are a few more extremely minor problems I want to address in the future, but these updates should help fix suddenly dying for no reason, or getting stuck inside a black tile.

New Features


  • Game music position doesn't reset to the start every time you go back to the main menu
  • Game music intensity doesn't reset every time you go back to the main menu
  • Added Nausea achievement

Bug Fixes


  • Updated the timer to only display "(PB)" text when it is your actual personal best with a gold medal, this was broken in 1.01, oops
  • Changed how collectibles are destroyed since some pieces weren't getting removed properly
  • Added more detailed movement handling for getting stuck inside a solid block, should fix some movement issues in The Floor is Lava level
  • Added more detailed movement handling for being pushed by moving platforms; hopefully this will reduce the number of unexpected deaths

Optimization


  • Changed how Unity manages the audio files; no more 0.9gb of RAM taken up by music
  • Nudged version number on the main menu down so it looks more even


[ 2017-11-07 13:59:34 CET ] [ Original post ]

Color Jumper v1.02 is live

This fix hopefully squashes a few movement issues that cropped up relating to moving platforms. There are a few more extremely minor problems I want to address in the future, but these updates should help fix suddenly dying for no reason, or getting stuck inside a black tile.

New Features


  • Game music position doesn't reset to the start every time you go back to the main menu
  • Game music intensity doesn't reset every time you go back to the main menu
  • Added Nausea achievement

Bug Fixes


  • Updated the timer to only display "(PB)" text when it is your actual personal best with a gold medal, this was broken in 1.01, oops
  • Changed how collectibles are destroyed since some pieces weren't getting removed properly
  • Added more detailed movement handling for getting stuck inside a solid block, should fix some movement issues in The Floor is Lava level
  • Added more detailed movement handling for being pushed by moving platforms; hopefully this will reduce the number of unexpected deaths

Optimization


  • Changed how Unity manages the audio files; no more 0.9gb of RAM taken up by music
  • Nudged version number on the main menu down so it looks more even


[ 2017-11-07 13:59:34 CET ] [ Original post ]

Color Jumper v1.01 is out!

The first official release! A few bug fixes and a features.

Features added


  • During speedrun mode, you have to hold the quit button for two seconds to exit the level. No more accidentally bumping the controller and losing 30 minutes.
  • Speedrun display now tells you which level you're on

Bug Fixes


  • Fixed 180k Rotations achievement so it actually works as intended
  • Time now displays go into hours for those extra long speedruns
  • Fixed a nasty bug where if you do multiple frame-perfect restarts in speedrun mode it starts to double your timer


[ 2017-11-05 20:30:50 CET ] [ Original post ]

Color Jumper v1.01 is out!

The first official release! A few bug fixes and a features.

Features added


  • During speedrun mode, you have to hold the quit button for two seconds to exit the level. No more accidentally bumping the controller and losing 30 minutes.
  • Speedrun display now tells you which level you're on

Bug Fixes


  • Fixed 180k Rotations achievement so it actually works as intended
  • Time now displays go into hours for those extra long speedruns
  • Fixed a nasty bug where if you do multiple frame-perfect restarts in speedrun mode it starts to double your timer


[ 2017-11-05 02:13:16 CET ] [ Original post ]

Color Jumper
Tallbeard Studios LLC Developer
Tallbeard Studios LLC Publisher
2017-11-01 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (22 reviews)
The Game includes VR Support
Public Linux Depots:
  • Color Jumper Linux [231.55 M]
Color Jumper is an abstract, color-based puzzle platformer which focuses on fast, precise movement to navigate your surroundings. Inspired by hardcore platformers like Super Meat Boy, Downwell, VVVVVV, and many others, your goal in Color Jumper is to reach the exit. You control a block with a different color on each side. Colored platforms are only solid when in contact with the connecting color of your block. Each jump rotates your block, creating a world where each jump must be planned carefully, turning levels into a twisting high-speed parkour race to the finish.

Featuring

  • Elegant and minimalistic level design
  • Blisteringly fast gameplay
  • Incredibly tight and responsive controls modeled after Super Meat Boy and other classics
  • Over 100 levels of progressive difficulty
  • Four unique and challenging boss fights
  • Hard to reach collectibles which unlock additional extreme challenge levels
  • Time and rotation goals for each level
  • Fully integrated colorblind mode which replaces the colors with patterns for accessibility
  • Dedicated speedrun mode

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 1 GB VRAM
  • Storage: 350 MB available space
GAMEBILLET

[ 6046 ]

21.21$ (15%)
8.59$ (14%)
16.97$ (15%)
16.39$ (18%)
52.19$ (13%)
17.79$ (11%)
25.47$ (15%)
16.88$ (16%)
33.97$ (15%)
12.74$ (15%)
21.22$ (15%)
17.39$ (13%)
10.91$ (16%)
4.44$ (11%)
8.47$ (15%)
25.79$ (14%)
52.74$ (12%)
16.95$ (15%)
3.29$ (18%)
4.21$ (16%)
17.79$ (11%)
36.95$ (26%)
8.49$ (15%)
34.85$ (13%)
8.39$ (16%)
6.39$ (20%)
21.24$ (15%)
7.11$ (11%)
48.79$ (19%)
50.39$ (16%)
GAMERSGATE

[ 687 ]

4.5$ (70%)
14.99$ (40%)
0.56$ (81%)
9.99$ (50%)
11.24$ (55%)
0.83$ (92%)
2.25$ (89%)
1.26$ (82%)
11.99$ (20%)
9.99$ (50%)
0.94$ (81%)
8.99$ (10%)
0.75$ (85%)
22.5$ (62%)
2.5$ (50%)
10.58$ (47%)
19.99$ (20%)
1.5$ (85%)
3.13$ (83%)
34.99$ (50%)
15.0$ (75%)
1.7$ (91%)
10.44$ (74%)
9.89$ (34%)
1.95$ (90%)
4.4$ (78%)
4.0$ (60%)
9.99$ (50%)
21.99$ (45%)
5.63$ (81%)

FANATICAL BUNDLES

Time left:

356423 days, 7 hours, 33 minutes


Time left:

9 days, 15 hours, 33 minutes


Time left:

5 days, 15 hours, 33 minutes


Time left:

4 days, 15 hours, 33 minutes


Time left:

11 days, 15 hours, 33 minutes


Time left:

37 days, 14 hours, 33 minutes


Time left:

19 days, 15 hours, 33 minutes


Time left:

22 days, 15 hours, 33 minutes


Time left:

8 days, 15 hours, 33 minutes


Time left:

24 days, 15 hours, 33 minutes


Time left:

32 days, 15 hours, 33 minutes


HUMBLE BUNDLES

Time left:

10 days, 9 hours, 33 minutes


Time left:

13 days, 9 hours, 33 minutes


Time left:

18 days, 8 hours, 33 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE