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As aliens coming up through the floor proved to be quite a popular idea, in 4.2 this happens more frequently, meaning you are never quite safe from the alien threat! In this patch there are also more weapons, and - finally - the ability to close doors! MORE NEW WEAPONS NEW: 8 new weapon types MORE ALIENS COMING UP THROUGH THE FLOOR! NEW: aliens now come up through the floor more often and at random (rather than just for missions) SECURE THE DOOR! NEW: close doors with 'right-click' or 'o'-key OTHER NEW : mouseover info for aliens now includes health, attack damage and attack type if player has previously killed aliens of that type. MOD: shooting an alien on same tile as trap now triggers trap MOD: aliens hatching from eggs are less dangerous types on average FIX: bug where shooting at teleport trap teleports self FIX: incorrect mousehover info for 'open door' and 'floor with hazard markings' FIX: ability to dual-wield no longer affected by 'to hit' penalties, e.g. from illness FIX: error in number of targets in mission description for 'drone virus' and 'plant life' missions FIX: scanner sound effect not playing for some scanner types --- A NOTE ON MIGRATING SAVED GAMES It will sometimes not be possible to continue a saved game with a new patch such as this one. If you prefer not to update until you have finished your existing run, either change your Steam update settings, or 'roll back' to the previous version To do this first quit and reopen Steam, then right-click Xenomarine in your game library and select ‘Properties’. Then go to the ‘betas’ tab and choose the version called ‘lastversion’ from the dropdown. When you close the window Steam should roll back the game automatically. Then when you are ready to upgrade, follow the same procedure but select ‘NONE’ from the drop-down.
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