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Patch #6 - Child labour, bug fixes, and hopefully less crashes

Hello! A new patch for you all. Nothing huge, but hopefully it is a step in the right direction.

  • Upgraded to new version of Unity which contains fixes for various crashes
  • A new and more effective navigation script with better fail safes - however navigation can still get a little odd on occasion. I'll iron this out with time.
  • Child labour. Children as young as 12 can now work for you. Less efficient, but also cost half the wage.
  • Changed the pregnancy system. Pregnancy is now applied as an affliction which means the pregnant person cannot work. The pregnancy will last for x number of seconds based on your game length. No more exact times. Due to this change, if you load a saved game from a previous version any pregnant woman will no longer be pregnant.
  • You can now tell your thieves to case buildings, which will allow you to see inside the building's inventory for a short amount of time. When a building is in this state it will show a new icon in the overview map.
  • Production should now continue from where it left off the previous day
  • Increased the length of time that someone will wait for you to arrive if you are walking over to interact with them
  • Fixed bug with pig production and foraging related to inventory space.
  • Some new 2D art has been added, with more to come
  • People should no longer use houses that have burnt down
  • Fixed bug with not being able to see your reputation with some people in some cases
  • AI buildings should now be smarter at offloading goods
  • Birds should now be less noisy
  • You can now only change wages in the morning
  • Firing someone after 12pm will charge you 50% of their wage
  • Fixed a lot of spelling errors
  • Honey can no longer be produced in winter
  • Changes to the market prices equation and some base prices
  • You can now start a new game with 14000 gold
  • Family members and friends should now show up above strangers on the hire employee list
  • The leather pack that you buy will now have 6 slots (might have to re-equip your current pack to see this)
  • Various other small changes and fixes
I hope this goes some way to improving the game for you. If this does indeed fix most of the crashes then I will be able to push forward with much more content. Thanks for all the great feedback, keep it up. And if you can, join me for my Twitch stream this weekend, I'll be showing off some stuff. Stardog


[ 2017-07-20 06:14:28 CET ] [ Original post ]

SAELIG
Stardog Games Developer
Stardog Games Publisher
2017-06-30 Release
Game News Posts: 152
🎹🖱️Keyboard + Mouse
Very Positive (783 reviews)
The Game includes VR Support
Public Linux Depots:
  • SAELIG Linux [4.88 G]

SÆLIG

(Old English: blessed, fortunate, prosperous, happy)



880 A.D.
England.

At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.

SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.

There are numerous ways you can live your life, each one brings both risk and reward
  • Find love, and start a family.
  • Start a business, hire workers, and produce the goods that people need, as well as luxury items.
  • Make your fortune by trading between towns.
  • Head a gang of thieves and take what you want.
  • Sabotage your competition and monopolize goods.
  • Accept and carry out missions to deliver goods around the map.

Some other key features
  • A living, breathing world, where each character is trying to survive and prosper.
  • Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
  • Live through several generations – when you die, you can continue as your one of your children.
  • Dynamic seasons and weather that affects the world around you.
  • Lots of different types of buildings to purchase and upgrade.
  • Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
  • Living economy - nothing simply exists, everything is made and consumed by the population.

SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.

(Linux version coming after initial release)

MINIMAL SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 14 GB available spaceAdditional Notes: Vulkan.
RECOMMENDED SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 or better
  • Storage: 14 MB available spaceAdditional Notes: Vulkan.
GAMEBILLET

[ 6089 ]

6.00$ (70%)
8.69$ (13%)
0.90$ (82%)
33.59$ (16%)
21.22$ (15%)
1.00$ (90%)
10.50$ (70%)
3.75$ (75%)
20.90$ (30%)
8.00$ (60%)
13.99$ (30%)
6.71$ (16%)
6.65$ (78%)
4.20$ (79%)
7.69$ (45%)
11.01$ (45%)
2.43$ (92%)
12.74$ (15%)
33.95$ (15%)
3.00$ (80%)
12.65$ (16%)
8.47$ (15%)
1.00$ (50%)
5.59$ (72%)
9.74$ (35%)
8.49$ (15%)
2.58$ (48%)
4.22$ (15%)
5.00$ (75%)
9.93$ (17%)
GAMERSGATE

[ 3241 ]

9.0$ (70%)
9.99$ (50%)
0.45$ (85%)
0.68$ (83%)
15.99$ (20%)
6.53$ (74%)
1.16$ (90%)
35.99$ (10%)
9.49$ (50%)
4.5$ (77%)
2.7$ (91%)
5.0$ (90%)
34.99$ (50%)
10.44$ (74%)
10.79$ (46%)
1.5$ (85%)
5.0$ (75%)
4.25$ (79%)
2.7$ (86%)
0.86$ (57%)
2.85$ (90%)
1.19$ (92%)
2.55$ (83%)
0.79$ (92%)
5.4$ (73%)
8.0$ (60%)
7.2$ (64%)
1.74$ (91%)
35.99$ (40%)
0.75$ (85%)

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