Name | SAELIG | ||
Developer | Stardog Games | ||
Publisher | Stardog Games | ||
Tags | |||
Release | 2017-06-30 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  7  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | SAELIG Linux [4.88 G] |
Oh hello,
Thants it for the moment! I've got some interesting things in the oven to help round out the game some more. Hopefully they're good ideas. Cheers, Atorcoppe! |
Howdy,
Thank you as always for all the support. This has been a very long journey for us all, but SAELIG continues to live! Now to start in update 46. Cheers, Atorcoppe. |
Hey!
Cheers, Atorcoppe. |
Hey!
Thanks for all the feedback! Cheers, Jamie. |
Hello all!
Small Things
New Map
A big thank you to the fans who keep me going. If you've picked up the game recently, welcome and thank you! I hope you have a tonne of fun. Let me know if you have any issues or questions. Much love, Atorcoppe. |
Greetings!
Tweaks
New
More to come next week hopefully! Cheers, Atorcoppe. |
Nothing major, just a few more things I wanted to get out of the way.
Cheers, Atorcoppe. |
Greetings! I'm back.
In some cases in your existing save games you may start seeing odd rent prices for your rental properties. If you do, manually readjusting your rental prices should fix this. That's it for the moment! I'll have some videos of the new map soon hopefully. Cheers, Atorcoppe. |
Hey there!
More to come! Trying to get a lot of small things out of the way so the next big update is smooth sailing. Cheers, Atorcoppe. |
Hello,
I'm having so much fun making the new map. I built a tiny little village from scratch (2 houses) and got unreasonably excited when someone moved in to the other house. I cannot wait for you to try it. Cheers, Atorcoppe. |
Hey all!
I've also made a bunch of changes and additions that should not have any affect on your current games, as they are more tailored to the new map, which I'm still working on. Watch this space. Thank everyone so much for all the great suggestions and feedbacks recently. There are a tonne of small things that I'm quickly getting through that will hopefully make the overall experience better. Much love, Atorcoppe. |
Hi!
So you're likely wondering why this update is 300mb if that is all I've included in this update. Well because after I released update 44 I built an entire new map that will allow you to build towns from scratch. Now while that isn't included in this update, there are some small parts of it in the background. Here is a tiny first look at starting a town from scratch on the new map. Cheers! |
Hey all!
General Additions & Improvements
The Cool Stuff
The next update will include a new map with no buildings on it to start with, which will allow you to build towns from scratch. It will also have lots of UI tweaks and QOL improvements as I continue to polish and improve everything. Much love, Atorcoppe. |
Hey, |
Hey!
Hope you're enjoying the recent updates! |
Greetings!
General Additions & Improvements
Map Mode
Really Cool Stuff
I didnt realise just how much stuff is in this update until I wrote it out. I hope you enjoy it! Cheers, Jamie. |
Greetings!
Cheers! |
Hello again,
|
Me again,
|
Hello!
|
Greetings!
THE SMALL STUFF
THE FIXES
|
Hello, hello, hello! I hope youre all doing fabulous. Heres an update with some good improvements.
TWEAKS
NEW
Im always here just plotting away in the background. Ive been working on this game for so many years now and endlessly appreciate all the fans that keep playing and keep giving me ideas on ways to improve it. I know there are people who are really disappointed that the game isnt finished. But I dont even know what finished looks like. I just have this game I make, I add new features and release updates. I guess you could say its one of those continuous development games, except you only pay once and get all updates for life. But what do you guys think? Should I just try to wrap this up as fast as I can and get to a finish point, or should I just keep plotting along with it with no set end date? Cheers! |
Hello! Its been a minute, but Im still here, I promise.
I hope to get more stuff out to you guys soon! Cheers! |
Greetings!
That's about it sadly. Just a quick one. However, hopefully this means I can start working on new features! Cheers, Jamie. |
Greetings!
TWEAKS
NEW
Much love! Jamie. |
Greetings! Update time!
Tweaks
New
Also! You can now vote on what features you'd like to see next - https://development.atorcoppe.com See you soon! Atorcoppe. |
Me again!
:) |
Hello all,
Tweaks
New
Hope you have fun! Me and a few others did a bunch of testing, but from a testing point of view the game is very vast and dynamic. So it's hard to nail down everything. Please do let me know if you have any issues. Cheers, Atorcoppe. |
Happy 2023! Heres an update.
Tweaks
New Stuff
Hope you enjoy these changes! I've been having a blast being a carriage driver. Much love, Atorcoppe. |
Hey friends, Ive got another update for you.
Tweaks
New Stuff
I have also created a new tool on my website that will allow you to place a bug report directly to my to-do list. https://www.atorcoppe.com/report-bug Entering your email address is optional, but if you want feedback on your report you'll need to provide it. Much love, Jamie. |
Hey there!
As well as a few other minor tweaks here and there. I've also been playing around with some new lighting in some scenes and added a surprise to the new character screen. Much love, Jamie. |
Greetings!
Tweaks
The Good Stuff
Ive no doubt missed a few things off the list. Let me know how things go! Cheers, Jamie. |
Just a tiny little update for the following
|
Greetings!
More goodies to come! Cheers, Jamie. |
Greetings friends! Ever wanted to live in the wilderness and be completely self sufficient? Well now you can.
Tweaks
The Good Stuff
Ive no doubt missed a few things off the list. This is the biggest and most extensive update I have done in a while. I hope you love it. As always, your saves are compatible, but if you do experience issues with a save, please send it to me. :) |
Hey!
Thanks for the support and help with this ever-evolving pile of code and love. Cheers, Jamie. |
Hey!
That's all for now. Still working on the Viking implementation. During the last few updates I've also been working on a Windows 10/11 app to assist with my SAELIG development. A while back I released this app in case anyone else wants to use it. Head over to www.atorcoppe.com if you're interested. I find it incredibly handy, maybe you will too. Keep an eye on my website has it has a list of things I'm currently working on for SAELIG. |
Hey! Hope all is well.
That's all for now. Still working on the viking implementation. During the last few updates I've also been working on a Windows 10/11 app to assist with my SAEIG development. A while back I released this app in case anyone else wants to use it. Head over to www.atorcoppe.com if you're interested. I find it incredibly handy, maybe you will too. |
Surprise! Another fun update.
Enjoy! |
Update 35 Notes
Hope you love all this. Please let me know if you have any troubles with this update. Best way to contact me is via the Discord channel, or email@atorcoppe.com Much love, Jamie. |
Hello!
My list of things to do is getting shorter and shorter and that's very exciting. Cheers, Atorcoppe! |
Greetings,
|
In some cases when loading a saved game with the old characters models in it, the new replacement characters would not be properly generated from all possibly variations, and children would have adult models. This has been fixed. |
Hello, and happy new year!
Tweaks
Bug Fixes
Windows 7 Saving & Loading At some stage a bug with Windows 7 file system started happening which prevented listing saved games, which prevented loading. Me or no one else I talked to could find a solution so I have done a work-around. Basically if you're running Windows 7, if you save the game from the pause menu it will do a quick save, and then when you load it from the main menu it will do a quick load. This means that you will only have one save slot that is replaced every time you save. Autosaves will still happen as normal, but if you wish to load one you will need to go into the folder where the saved games are located and rename it to "Quick Save". It's far from ideal but it works for now. More to come! Will keep you posted. Much Love, Atorcoppe. |
Usually when I post an event I have something for you to download, It's not often I come here just to have a chat. So let's chat. |
Hi everybody,
Have also renamed the game files from SLIG to SAELIG. This will cause you to lose custom settings, however all your saves and key bindings should automatically migrate over. Let me know if you have any issues with this. The reason for this change is to fix a possible bug that the fancy could cause in some computers. Cheers, Atorcoppe. |
Hello,
Have fun! Atorcoppe. |
Fixed a few freezes and crashes. |
Just a small update to fix the training targets not working. :) |
Greetings,
Other Bits
Hope you enjoy! I'm glad to finally have bows added. Cheers, Atorcoppe. |
Greetings,
Have fun! :) |
Hello, welcome to another update. Hope all is well.
Tweaks
Bug Fixes
Send me an electronic message at email@atorcoppe.com if you have any trouble with your saved games. Much love, Atorcoppe. |
Hello,
Still working hard as always, I have some good stuff coming soon. Pew pew, Atorcoppe. |
Hello,
Things I'm Working On For Update 31
If you encounter any strange bugs that you think need to be fixed asap please send me an email at email@atorcoppe.com with a copy of your save. The saves can be found under appdata/locallow/atorcoppe games/saelig on Windows. Unfortunately I'm not very professional and I cannot remember the location on Linux or Mac. Additionally, for anyone who wants to - I'd like you to email me the one feature you'd like to see above anything else (excluding MP and Mods), and I'll try to start work on it asap. I nearly ordered a 1300 year old Anglo-Saxon silver coin today from the UK. I ended up not doing so because I really don't need one. But scrolling through the coins gave me some good inspiration for Saelig, which is always a good thing. That's pretty much everything I have for you right now. Thanks for playing, suggesting, and reporting. Much love, Atorcoppe. |
Hello friends,
That's all folks. Cheers, Atorcoppe. |
Well hello, fancy seeing you here.
Less Good, Goodies
I hope you all enjoy the new stuff. Sorry I'm really slow at development - life is crazy sometimes. Cheers, Atorcoppe. |
Hey folks,
During my week away I made a Lemonade Tycoon *type* mobile game for something a bit different. It's pretty fun and doesn't have any micro-transactions or unsolicited ads in it. I'll probably spend a couple more hours adding some shine to it and release it for free. Because why not? Don't worry, it's not taking me away from SAELIG, I just wanted to try my hand at something a tad different. But now I'm looking getting everything ready for Update 30. Exciting. Cheers, Atorcoppe. |
Hello again,
Hoping to start work on new features soon. :) Cheers, Atorcoppe. |
Hello,
A few other changes here and there. If you have any odd bugs or troubling loading a saved game please send me an email to email@atorcoppe.com and I'll help you out. Cheers, Atorcoppe. |
Howdy,
Cheers, Atorcoppe. |
Just another small update to address a few issues
Thats it for just now, I have some more bugs to fix as well, but wanted to get those ones sorted sooner rather than later. Cheers, Atorcoppe. |
Just some more bug fixes.
That's all for now. Cheers, Atorcoppe. |
Hello, me again.
I think that's it. Thanks for all the feedback! Atorcoppe. |
Good hello to you.
And a few other things here and there. Cheers, Atorcoppe. |
Howdy,
Cheers! |
Just a small tutorial fix. Nothing much else to report sorry. |
Howdy,
Have fun! |
Hello,
And now for the major addition to this build! Saving should now only take a second or 4. Gone are the days roasting a chicken while you wait for the game to save. Basically the previous saving script was written by a younger dumber version of me, and now I'm less young and less dumb and therefore the new saving script is also less dumb. Do keep in mind I have tried so bloody hard to ensure that the saving works flawlessly in every situation I could think of. However due to the nature of the game it is possible that some weird obscure situation is not accounted for. So I suggest you do not overwrite your old saves just in case. Load up your save and then save it as a new copy with the new system, that way if saving fails at any point we have the original to go back to. This will make it way easier to fix any save issues that pop up. I'm not expecting any issues, but I'm a very cautious person. :) Have fun. |
Greetings,
I think that's it. Have fun, Atorcoppe. |
Greetings,
Yay, have fun. Atorcoppe. |
Hello! |
'ello,
Also did some general tweaking. Enjoy your December! |
Howdy, hope everything is swell,
Changes
Bug Fixes
Quite a few other bits have been done as well. You'll probably notice things I have not listed. This update was a long time coming and I'm very happy with the tooltips and new trading. The new trading feels way less awkward and cumbersome. I spent a lot of time on tweaking recipes and items and running various businesses in AI mode for years to make sure the items and the AI had profit potential. Which is why this took so long... Just so much testing. Like millions of testings. Maybe. Happy gaming! Stardog. |
Howdy, hope you're all doing well!
Changes
Bug Fixes
Happy gaming! Stardog. |
Hi all,
Changes
Bug Fixes
I didn't end up doing everything I wanted for this update, but I did some other cool stuff instead. Happy gaming! Stardog. |
Hi all,
Changes
Bug Fixes
Next Major Update (Not set in stone)
Stardog. |
Hi all,
Changes
Bug Fixes
Known Issues
Next Update (Not set in stone)
Cheers for the continued support. Truly sorry that this labour of love isn't being developed at a faster rate. Stardog. |
*NOTE - this update has been republished with a hotfix for older computers. So you may notice a second download.
Other
You may also notice a few other bits here and there that are not listed. I was planning on including some other new buildings in this update, but those will come in the next one. Happy holidays! Stardog. |
Hey all, |
Hey all,
Changes
New Things
Cheers, Stardog. |
Hey all,
New Things
Tweaks
Still working hard on lots of things, but wanted to get something out. Cheers, Stardog. |
Hi all,
Already working on the next update, few things planned. Cheers, Stardog. |
Howdy,
Enjoy! Cheers, Stardog. |
Hey!
Nothing major, but wanted to get that out before I get the new structures and stuff added for the next update. Cheers, Stardog. |
Hey all,
Got some new walls, towers, and gates coming in the next major update. Cheers! |
Hello,
I'm already working on the next update, which will further expand on the Positions of Power system, and more. Cheers, Stardog. |
Howdy,
The plan is to have a large update ready for the 1st of June. No set plans for the content in it, but am going to do as much as I can between now and then. Cheers, Stardog. |
Howdy,
This update took a bit longer than I wanted due to issues with the foliage system. But hopefully that is behind us now and I can push forward. Cheers, Stardog. |
Hi all,
Thanks for the support! Cheers, Stardog. |
Hey all,
|
Hi all,
Cheers, Stardog. |
Hi all,
Other than that there have been other minor changes and fixes as well as new back-end changes to get ready for a new farming system. Cheers for all the support! Time to get back to work. I really want to get the next major update out. Pretty excited about it. Stardog. |
Hi all,
Thank you for all your continued support. Update 19 will focus on a complete re-work of the farming side of things. Cheers, Stardog. |
Just a small update.
Cheers, Stardog. |
Hope you are all well. Just dropping a small update to address a few things.
That is all for now. Cheers, Stardog. |
Hey all!
Bug Fixes
Hope you enjoy! Cheers, Jamie. |
Greetings!
Changes
Fixes
Cheers, Stardog. |
Just a small update while I work towards a bigger one.
Changes
New Stuff
|
Howdy,
Changes
New Stuff
Hope you enjoy! Cheers, Stardog. |
Hey there,
New Stuff
Cheerrs! Stardog. |
Hey all!
Changes
New Stuff
There are a few other small things you may notice as well. SAELIG will be going on sale in the coming days so if you are looking to pick it up, it'll be 25% off from the 2nd for a few days. Thanks again for all the support and I hope you enjoy the new map and UI. Cheers, Stardog. |
Hey all,
Still working very hard on new content, but sometimes work slows a bit. Cheers, Stardog. |
Howdy!
Sorry that there isn't much here, but more stuff is on the way. Cheers, Stardog. |
Hi,
The plan is to have a new map or two available for update 17, so I'm working hard. :) Cheers, Stardog. |
Hey folks,
Cheers, Strdog. |
Hey all,
Cheers, Stardog. |
Howdy,
Changes
New Stuff
There have also been a few other small changes and fixes. Cheers! Stardog. |
Hey there folks,
Cheers! Stardog. |
Well this took far too long to get out. Sorry about that!
Changes
Fixes
Save Compatability In some cases, on loading your saves from previous versions you might find you are missing a building or two, and some building and cart upgrades. This is due to the huge reshuffle of buildings and while I tried my best to avoid this issue it is still there. So just keep that in mind. Linux This update includes a Linux build that has had very limited testing. Send me an email (contact@stardoggames.com) if you’re interesting in doing some testing and do not already own the game. New Map I have previously stated that this update would include a new map. In the interest of streamlining this update I have not included this. The new map will come in a separate update that I will issue alongside standard updates. Cheers for all your support! |
Hey folks, |
Howdy all,
Update #16 is going to be awesome, I promise. Cheers, Stardog. |
Hello there,
Sorry that there isn't anything else, but I really did need to fix that loading bug asap. Cheers, Stardog. |
Howdy all,
Sorry about two updates in two days, but I wanted to get this stuff out. Cheers, Stardog. Discord contact@stardoggames.com |
Howdy all,
Fixed things
That's all for now folks. Cheers, Stardog. |
Hey folks, |
Howdy,
Also, I have started on the new map and have the basic terrain all done. I'm now adding in all the villages and extra content that comes with this new map. It is by far the biggest and most advanced yet and has a lot of room for exploration as well as facilities for new content that the other maps do not. So expect great new content to come out at the same time as the new map. This also means that when this new map is done I will set about completely remaking the older maps to bring them up to scratch. I look forward to sharing more information with you a bit later on. I have been known to post some interesting updates and thoughts to the SÆLIG Discord server, so feel free to check that out too. Cheers, Stardog. |
Howdy,
Known Issues
I think that is about all I've got for you today. Cheers, Stardog. |
Hello again,
Not much, I know, but every little thing helps. Cheers, Stardog. |
Hello!
That's all for now folks! See you in the next one. Stardog. |
Hey folks,
Changes
Fixes
Important If you have an older computer and are still using DirectX 9 then this patch will not work for you because DX 9 support has been removed. I'm not sure how likely it is that anyone was already succesfully playing the game on DX9, but if you do have an older machine that does not support DX11 and you were previously able to play SÆLIG, please do let me know. MacOS I have also updated that MacOS build, and while it isn't listed on the store page, it should be perfectly playable on your Macs. However, I have not setup cloud sync for the saves made on Mac machines. Saved Games Your previous saved games should work fine, however you may find on load that some of your productions have become invalid due to recipe changes. Some of the AI changes and general tweaks are best experienced when starting a new game however. Thanks for all the support! I'm working hard and I hope I'm doing a good job for you. Stardog. |
I now have a build that works on macOS but so far I have only been able to test it on one MacBook Pro and so am looking for more people to help test. |
Hello to you all,
Bug Fixes
I have big plans for the next patch, so stay tuned. :) Cheers, Stardog. |
Hi all,
Bug Fixes
Changes
Cheers, Stardog. |
Hey folks, |
Hey all,
Bug Fixes
Changes
Some of the changes are best when a new game is started, but previous saved games should work too. Cheers, Stardog. |
Hey folks,
Changes
Cheers, Stardog. |
Hey folks,
Floating Player & Broken Interactions? I have recieved a couple reports of the player's movement and interactions breaking. I have been unable to reproduce or pinpoint this issue. If you do encounter this could you please try to give me details about what you were doing when it started happening? I will also start getting another build ready that will hopefully help find the issue. Cheers, Stardog. |
Hey folks,
Bug Fixes
Having issues? If at any point you are unable to load a saved game, or encounter some odd behaviour, please do send me your saved game along with your system specs. Send saves to: contact@stardoggames.com Save game location: C:Users*username*AppDataLocalLowStardog GamesSÆLIG What is next? There are so many things I want to add, but here are a few you should be able to expect for the next update.
Cheers, Stardog. |
Hey folks,
Having issues? If at any point you are unable to load a saved game, or encounter some odd behaviour, please do send me your saved game along with your system specs. Send saves to: contact@stardoggames.com Save game location: C:Users*username*AppDataLocalLowStardog GamesSÆLIG What is next? There are so many things I want to add, but here are a few you should be able to expect for the next update.
|
Hi folks,
Trouble loading saved games? If at any point you are unable to load your saved game, please feel free to send it to me for investigation. If you're able to please send it along with your system specs. Send saves to: contact@stardoggames.com Save game location: C:Users*username*AppDataLocalLowStardog GamesSÆLIG Cheers, Stardog |
Hey all,
Please do let me know if you encounter any issues. Cheers, Stardog. |
Hi folks!
There are so many tweaks and minor fixes that I cannot list them all. Hope you continue to enjoy the game, and will join me for my next twitch stream. Cheers, Stardog. |
Hello!
I hope this goes some way to improving the game for you. If this does indeed fix most of the crashes then I will be able to push forward with much more content. Thanks for all the great feedback, keep it up. And if you can, join me for my Twitch stream this weekend, I'll be showing off some stuff. Stardog |
Hello, |
Another patch. Bug fixes and new stuff.
Hopefully that should be most of the major game interrupting bugs gone. I have people helping find the crashes, so that should hopefully get sorted out too. Your saves should work fine, but if they don't, feel free to send it to me and I can take a look, if I can duplicate the issue I should be able to rescue it. Save game location: C:*Your PC username*TowerAppDataLocalLowStardog GamesSÆLIG Email to: contact@stardoggames.com If you continue to recieve random crashes, flick me an email and we can talk about using the debugging build to try and find the cause. If all goes well and there aren't any major bugs, the next patch will mainly contain new stuff as well as optimisations. I will be working on renting out houses, travelling families (and more), trade agreements, herbalists, production automation, and some other stuff. Beck has also provided me with some new 3D content which will be added. Thanks for everything |
Sorry folks, I was meant to release this 7 hours ago, but I screwed something up so I went to sleep instead.
With this patch also come new achievement names and icons which fit with the game a lot better, and I hope you all like them. You may need to restart Steam to see the new icons. Now, for those people with the crashes - I will also be building a second copy of the game with debugging enabled and issue it under a beta branch. So if you get any crashes you're welcome to select the 'Debugging' beta build under the beta tab in the properties for SÆLIG. Playing with debugging means exceptions will appear on your screen and if you get a crash the output_log.txt file should be able to point me to the cause of the crash. I'll post in the 'Crashes' thread when this build is ready. As always, thanks for all the support. I hope you enjoy the patch. |
A small patch for you kind folks.
As always, thanks for all the support. If this patch goes well the next one will have actual content. :D |
You previous saves will work for the most part. However, if you're looking to get the best out of this, or you have found your current save is glitched (stuck in seasons, etc), then I suggest you start a new game.
I'm not sure how good or clear the UI scaling will be on smaller screens, so please do give me feedback on this. Please also let me know if the camera controls better or worse for you. |
Just a quick update to fix some initial issues.
You should see this patch within an hour or so. |
Here we go! |