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Hey folks,
Updates to SÆLIG have been quite thin for a while now so I wanted to post this article to show you all some of the progress that has been made. Update 16 is well under way and there has been a lot of new stuff added, but we're not finished yet.
I'm delighted to be able to show off this new content.
Renting Houses
This allows you to rent out your unoccupied houses. The rent is paid to you at the end of every day and is based on the value of the house - so the more upgraded a house is, the higher rent will be, but you can also make manual adjustments.
Compare Markets
This allows you to see the stock of items at all markets at a quick glance.
New Map
A very large map with a lot of cool stuff - still a fair bit to do on this.
Wilderness Buildings
Some people will choose to live out in the forest at camps and the like. There will also be abandoned buildings. Unoccupied wilderness buildings can be claimed by the player.
New Buildings
A lot of new buildings. Houses are now way more dynamic and are randomly customised from a large pool of possibilities when you start a new game.
New Props
A lot of new props of all kinds with plenty of variation.
- Basic Beds
- Better Beds
- General village props
Existing Map Updates
I have decided to also upgrade the existing maps to incorporate the new buildings and features from the new map. Previously I was going to replace these maps all together, but for now I will upgrade them.
Buy Already Owned Buildings
Buy buildings directly from the AI by offering more than the value. Calculated based on relationship stats.
Ducks
Most importantly of all, ducks will now swim if they venture into water.
There is also a wide range of general improvements and fixes to look forward to.
I'll try to keep you all updated on progress. Hopefully it won't be too much longer.
Cheers,
Stardog.
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