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Update 17.5 - Some new stuff
[ 2018-08-13 06:00:56 CET ] [ Original post ]
Howdy, Update 17.5 is now ready to download. Bug Fixes
- Fixed bug that prevented you from abandoning a wilderness building.
- Prices at markets were adjusting too quickly.
- Only male orphans were being generated on game start.
- Player will no longer instantly heal when becoming sick.
- Fixed loading bugs.
- Fixed saving bugs.
- Fixed NPC health, buff, and debuff related bugs.
- Changes to some UI panels.
- More people will now spawn in the wilderness.
- Travelling merchants and soldier camps can now leave early if they run out of gold.
- Soldier camps that now show up on some maps like travelling merchants, except they only buy certain goods.
- A filter has been added to the map mode.
- A mini financial log has been added that tracks recent transactions and displays wage summaries. (Click the money bag icon near your money amount)
- A new option added to change the size of the UI.
- You can now allow or deny the marriages of your children.
- You can now abandon your children.
- You can now gift buildings to people. (Right click on the NPC)
- You can now adjust the quantity of an item you are trading using newly added UI buttons.
- New Flour Mill and upgrades.
- New Trading Post and upgrades. Will only sell items if someone is assigned to that task.
[ 2018-08-13 06:00:56 CET ] [ Original post ]
SAELIG
Stardog Games
Developer
Stardog Games
Publisher
2017-06-30
Release
Game News Posts:
152
🎹🖱️Keyboard + Mouse
Very Positive
(783 reviews)
The Game includes VR Support
Public Linux Depots:
- SAELIG Linux [4.88 G]
SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
Some other key features
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.
(Linux version coming after initial release)
MINIMAL SETUP
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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