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Update 25 - New fun things, and lots of fixes

Hi all, Update 25 is now available for all platforms. Quite a few new things, changes, and fixes in this version. Hope you enjoy! New Bits

  • Become a gravedigger at the graveyard if the position is free.
  • Become a teacher at the learning hall if the position is free.
  • New carts and load system which shows the kind of items on the cart.
  • A simple foliage mode which will give you less trees and grass.
  • Swords and axes. Can be made, bought, used.
  • Assassinate people with a sword or axe.
  • Foxes. New production events will spawn foxes. Dogs will keep them away.
  • Elder events. New events which occur when you're an elder.
  • New production events.
Changes
  • No more trees in map mode.
  • Graphical changes. Textures, trees, terrains.
  • Map filter changes.
  • When inside a building you can now exit while the UI is hidden.
  • New notifications when certain things happen.
  • Comparing inventory items in a business inventory will now show other items that it can produce.
  • Some extra UI changes.
  • People will now buy more food and medicine.
Bug Fixes
  • Fixed bugs where people would not return to work or leave work properly
  • Fixed bug where ducks would not spawn at Farmhouse.
  • Fixed bug where coats would not display.
  • Fixed some waylay positions.
  • Fixed bug where seasons and years would not pass correctly if playing more than one day per season.
  • Fixed bug which would make the game fail to save.
  • Fixed bug where tenants would move out after loading a saved game.
  • Fixed bug which would cause guards to break after you bribe them.
  • Looting carts that have no drivers will now not break interactions.
  • Fixed some interior nav issues.
  • Made it easier for people to navigate through fences.
  • Fixed bug where a worker could move to a different town and break production.
  • Fixed bug where buildings would not be able to be entered.
  • Fixed bug that would cause the game to freeze when paused.
  • Fixed bug where people would vanish from family trees.
  • Fixed some coding errors that could cause some slowdowns.
  • Fixed bug where recent transactions were not listed.
  • Fixed bug where certain people would not work at certain jobs properly.
I didn't end up doing everything I wanted for this update, but I did some other cool stuff instead. Happy gaming! Stardog.


[ 2020-06-23 07:49:51 CET ] [ Original post ]

SAELIG
Stardog Games Developer
Stardog Games Publisher
2017-06-30 Release
Game News Posts: 152
🎹🖱️Keyboard + Mouse
Very Positive (783 reviews)
The Game includes VR Support
Public Linux Depots:
  • SAELIG Linux [4.88 G]

SÆLIG

(Old English: blessed, fortunate, prosperous, happy)



880 A.D.
England.

At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.

SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.

There are numerous ways you can live your life, each one brings both risk and reward
  • Find love, and start a family.
  • Start a business, hire workers, and produce the goods that people need, as well as luxury items.
  • Make your fortune by trading between towns.
  • Head a gang of thieves and take what you want.
  • Sabotage your competition and monopolize goods.
  • Accept and carry out missions to deliver goods around the map.

Some other key features
  • A living, breathing world, where each character is trying to survive and prosper.
  • Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
  • Live through several generations – when you die, you can continue as your one of your children.
  • Dynamic seasons and weather that affects the world around you.
  • Lots of different types of buildings to purchase and upgrade.
  • Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
  • Living economy - nothing simply exists, everything is made and consumed by the population.

SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.

(Linux version coming after initial release)

MINIMAL SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 14 GB available spaceAdditional Notes: Vulkan.
RECOMMENDED SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 or better
  • Storage: 14 MB available spaceAdditional Notes: Vulkan.
GAMEBILLET

[ 6089 ]

24.78$ (17%)
21.22$ (15%)
8.79$ (20%)
6.00$ (70%)
33.97$ (15%)
11.95$ (52%)
16.79$ (16%)
8.25$ (17%)
3.44$ (77%)
0.90$ (82%)
12.59$ (16%)
1.25$ (75%)
4.79$ (76%)
16.79$ (16%)
4.12$ (17%)
23.95$ (20%)
10.00$ (50%)
5.78$ (17%)
10.00$ (50%)
8.39$ (16%)
2.52$ (92%)
4.54$ (35%)
17.59$ (16%)
4.00$ (90%)
16.79$ (16%)
7.50$ (50%)
4.19$ (16%)
8.25$ (17%)
21.49$ (14%)
4.03$ (80%)
GAMERSGATE

[ 3241 ]

6.0$ (60%)
2.0$ (80%)
5.84$ (55%)
12.5$ (75%)
3.4$ (57%)
0.45$ (85%)
1.5$ (70%)
1.5$ (90%)
1.2$ (85%)
2.0$ (80%)
7.49$ (25%)
4.25$ (79%)
2.0$ (80%)
1.0$ (80%)
6.0$ (70%)
6.79$ (32%)
2.0$ (80%)
15.99$ (20%)
1.5$ (75%)
0.79$ (92%)
1.0$ (80%)
0.49$ (51%)
19.99$ (20%)
2.0$ (80%)
2.0$ (80%)
1.0$ (80%)
0.85$ (83%)
4.39$ (69%)
2.1$ (70%)
0.94$ (81%)

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