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Update 28.5 - SAELIG lets you loot the graves of your deceased ancestors
[ 2021-03-18 06:08:55 CET ] [ Original post ]
Hello, I've released an update. So here is this stuff.
- A new crime has been added, you can now loot graves.
- Fixed a few issues with people not starting work properly.
- Fixed some automation oddities.
- You can now transfer employees between buildings without a relationship loss.
- A random choice of wells, coops, fire pits, and towers will automatically spawn when other buildings are built.
- Workers who are not cutting trees should no longer die from a fallen tree.
- New model for the corral.
- People will now be better at renting and will now move to towns where they work.
- Employee availability is now based on offered wage + distance from offered job vs current wage and current distance from work. So basically throw money at people and they work for you.
- A new button that opens a menu that shows all available jobs.
- Entertainment now works properly again.
- You can now properly sleep in bunkhouses.
- New rubble and scaffold.
- Hover over the clock to see how many days left in the season.
- Horse carts should now smoothly contour with the land they are on (if the camera is nearby), instead of jumping around.
- New buff that reduces the effect of cold when out of the snow.
- Lots of random tweaks and fixes.
[ 2021-03-18 06:08:55 CET ] [ Original post ]
SAELIG
Stardog Games
Developer
Stardog Games
Publisher
2017-06-30
Release
Game News Posts:
152
🎹🖱️Keyboard + Mouse
Very Positive
(783 reviews)
The Game includes VR Support
Public Linux Depots:
- SAELIG Linux [4.88 G]
SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
Some other key features
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.
(Linux version coming after initial release)
MINIMAL SETUP
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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