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Update 31 - Go forth and defecate

Hello, welcome to another update. Hope all is well. Got some goodies for you, oh yes I do. New Stuff

  • Automation redesign. This includes being able to automatically transfer excess goods to Sheds and Trading Posts.
  • People who dont like you can now spread gossip about you.
  • Player can now fish in boats at the Fishing Dock.
  • New Pearl production at the Fishing Dock.
  • AI can now murder.
  • Some new travellers that will walk through town and buy stuff.
  • Some good foods can give a new buff.
  • New scoring system that will rank the wealthiest families in the map. (Works best with a new game)
  • Player can now rent a room at an Alehouse.
  • You can now defecate on your enemies doorstep. Not kidding.
  • Added a daily balance to the top of transaction history.
Tweaks
  • Added more vibrance to game colours. Let me know if you want even more.
  • Simple foliage will now also shrink trees. This is ideal for people who dont like the big trees.
  • Building price adjustments.
  • Fog tweaks.
  • Relationship tweaks.
  • All productions are now contribution based. This means that Wood, Iron, Gold, Gems, Silver, and Fish are no longer produced by individual workers, and are instead produced in groups like the other productions.
  • Some further production tweaks.
  • Children will now work for free if you own them.
  • Tweaked the health system to be more robust during very long games.
  • Pregnant people are now immune to murder. Because you know, children.
  • Adjusted the Leatherworker for better returns.
  • Adjusted the Fishing Dock for better returns.
  • Adjusted hunger, warmth, and social needs for the AI.
  • Supervising will now only give a single notification.
  • Tweaked the default storage in some buildings.
  • Increased the buyout price for buildings that are already owned.
  • Made the snow darker.
  • Tweaked the audio levels.
Bug Fixes
  • Music should now slot and play properly at higher speeds.
  • Fixed a bug where your heir would not get your moola when you died.
  • Fixed a bug where you could not put numbers in save names if you had actions about to those numbers.
  • People should no longer sell the coats you just gave them.
  • Fixed some production bugs.
  • Fixed some typos and whatnot.
  • Fixed some notifications.
Send me an electronic message at email@atorcoppe.com if you have any trouble with your saved games. Much love, Atorcoppe.


[ 2021-09-14 07:45:25 CET ] [ Original post ]

SAELIG
Stardog Games Developer
Stardog Games Publisher
2017-06-30 Release
Game News Posts: 152
🎹🖱️Keyboard + Mouse
Very Positive (783 reviews)
The Game includes VR Support
Public Linux Depots:
  • SAELIG Linux [4.88 G]

SÆLIG

(Old English: blessed, fortunate, prosperous, happy)



880 A.D.
England.

At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.

SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.

There are numerous ways you can live your life, each one brings both risk and reward
  • Find love, and start a family.
  • Start a business, hire workers, and produce the goods that people need, as well as luxury items.
  • Make your fortune by trading between towns.
  • Head a gang of thieves and take what you want.
  • Sabotage your competition and monopolize goods.
  • Accept and carry out missions to deliver goods around the map.

Some other key features
  • A living, breathing world, where each character is trying to survive and prosper.
  • Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
  • Live through several generations – when you die, you can continue as your one of your children.
  • Dynamic seasons and weather that affects the world around you.
  • Lots of different types of buildings to purchase and upgrade.
  • Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
  • Living economy - nothing simply exists, everything is made and consumed by the population.

SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.

(Linux version coming after initial release)

MINIMAL SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 14 GB available spaceAdditional Notes: Vulkan.
RECOMMENDED SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 or better
  • Storage: 14 MB available spaceAdditional Notes: Vulkan.
GAMEBILLET

[ 6089 ]

4.19$ (16%)
27.59$ (8%)
2.52$ (92%)
7.55$ (16%)
3.74$ (25%)
10.78$ (17%)
1.50$ (90%)
16.39$ (18%)
8.25$ (17%)
6.22$ (79%)
18.39$ (8%)
0.81$ (18%)
16.79$ (16%)
2.25$ (91%)
6.79$ (15%)
2.40$ (76%)
4.19$ (30%)
6.50$ (50%)
16.57$ (17%)
28.48$ (37%)
12.60$ (58%)
8.39$ (16%)
1.24$ (79%)
14.42$ (15%)
8.49$ (15%)
9.60$ (68%)
20.99$ (40%)
12.59$ (16%)
5.00$ (75%)
2.10$ (92%)
GAMERSGATE

[ 3241 ]

5.0$ (80%)
2.25$ (85%)
12.0$ (60%)
15.0$ (70%)
8.49$ (58%)
3.19$ (79%)
20.0$ (50%)
0.85$ (91%)
9.0$ (85%)
8.7$ (78%)
5.0$ (75%)
4.59$ (74%)
1.73$ (75%)
17.99$ (10%)
4.0$ (80%)
1.0$ (90%)
2.04$ (66%)
6.79$ (32%)
4.0$ (80%)
3.38$ (62%)
3.4$ (80%)
2.0$ (80%)
9.99$ (50%)
0.77$ (91%)
1.5$ (70%)
9.99$ (50%)
9.4$ (53%)
4.0$ (80%)
4.39$ (69%)
3.25$ (75%)

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