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Update 35.8 - Round two
[ 2022-06-12 19:02:32 CET ] [ Original post ]
Hey! So the first attempt at this update was a bust. The update worked at my end but then somehow stopped working once it was downloaded from Steam. However, this one should be better!
- When both parent's die you will automatically adopt your child siblings. (you can abandon them afterwards)
- Tutorial tweaks.
- Fixed floating gravestones.
- Fixed bug where rentals would kick out their renters if you died.
- Fixed changing heritage when a child grows up.
- Tweaks to the walking/running toggle at faster game speeds.
- Further combat tweaks - two unskilled slobs won't just stand there hitting each other forever.
- Tweaks to triggers that spawn new families.
- The AI can now fully redevelop plots on the fly based on population and employment factors.
- When developing empty plots the AI will now put a lot more stock into the percentage of free workers before they decide what to build. So you may now find that the AI are a lot more conservative with their business building.
- Added new filters to you building menu.
- Bounties should no longer get out of control.
- Notification tweaks.
- Single characters will now prioritise talking to other single people.
[ 2022-06-12 19:02:32 CET ] [ Original post ]
SAELIG
Stardog Games
Developer
Stardog Games
Publisher
2017-06-30
Release
Game News Posts:
152
🎹🖱️Keyboard + Mouse
Very Positive
(783 reviews)
The Game includes VR Support
Public Linux Depots:
- SAELIG Linux [4.88 G]
SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
Some other key features
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.
(Linux version coming after initial release)
MINIMAL SETUP
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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