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Update 40.8 - My wedding gift to you

Greetings! I found a lady, followed her around, talked to her a bunch, and gave her a some barley. Now we're getting married! This coming Saturday I will be off doing the wedding thing, which means I may go quiet for a few days. However, I didn't want you leave you without first giving you another update! BUG FIXES

  • You can now interact with bunkhouses and sleep inside them.
  • Fixed CTD when buying out some buildings.
  • Fixed many automation bugs - things should work a lot better now.
  • Fields will no longer reset their crops when they should not.
  • Fixed a bug where your character would start fishing in the middle of the map.
  • Fixed a bug where the caravan ui would not open correctly.
  • Fixed a bug where offloading all goods to market automatically vs selling them manually would net a slightly different return.
TWEAKS
  • You can now give your workers items while they are working - though this will interrupt their current production until the interaction is complete.
  • The cart 'Send To' menu will now show houses last.
  • Automation - Business A will now only supply Business B with the goods required at that moment in time, unless Business B isn't working on anything, then Business A will supply any relevant goods.
  • Many other automation tweaks, including cart made being set to 'Never Load' by default, so that it doesn't send to market as soon as you turn it on. Should also be more intelligent about loading carts, selling items, etc.
  • Tweaks to item price calculations when selling in bulk. You should now net a but more when selling bulk items. Also tweaked the length of time it takes for prices to adjust, and some of the calculation inputs.
  • Camera will now look at buildings and people when you warp to them.
NEW
  • There is now a new panel in the market compare screen that calculates the best deal between all markets. It will tell you what item to buy from what market, then where to sell it, and how much profit you'll make. This only shows one trade at a time.
  • New 2D artworks for building profile pictures.
Much love! Jamie.


[ 2023-04-13 01:21:50 CET ] [ Original post ]

SAELIG
Stardog Games Developer
Stardog Games Publisher
2017-06-30 Release
Game News Posts: 152
🎹🖱️Keyboard + Mouse
Very Positive (783 reviews)
The Game includes VR Support
Public Linux Depots:
  • SAELIG Linux [4.88 G]

SÆLIG

(Old English: blessed, fortunate, prosperous, happy)



880 A.D.
England.

At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.

SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.

There are numerous ways you can live your life, each one brings both risk and reward
  • Find love, and start a family.
  • Start a business, hire workers, and produce the goods that people need, as well as luxury items.
  • Make your fortune by trading between towns.
  • Head a gang of thieves and take what you want.
  • Sabotage your competition and monopolize goods.
  • Accept and carry out missions to deliver goods around the map.

Some other key features
  • A living, breathing world, where each character is trying to survive and prosper.
  • Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
  • Live through several generations – when you die, you can continue as your one of your children.
  • Dynamic seasons and weather that affects the world around you.
  • Lots of different types of buildings to purchase and upgrade.
  • Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
  • Living economy - nothing simply exists, everything is made and consumed by the population.

SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.

(Linux version coming after initial release)

MINIMAL SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 14 GB available spaceAdditional Notes: Vulkan.
RECOMMENDED SETUP
  • OS: Tested on Steam OS
  • Processor: Multi core CPUMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 or better
  • Storage: 14 MB available spaceAdditional Notes: Vulkan.
GAMEBILLET

[ 6089 ]

5.10$ (91%)
16.99$ (15%)
21.94$ (56%)
3.40$ (83%)
1.69$ (15%)
5.31$ (73%)
2.61$ (91%)
20.00$ (50%)
13.16$ (34%)
8.49$ (15%)
8.49$ (15%)
25.49$ (-2%)
5.94$ (15%)
7.50$ (50%)
14.95$ (63%)
33.59$ (16%)
4.00$ (80%)
0.90$ (82%)
4.79$ (76%)
9.95$ (17%)
10.00$ (50%)
0.89$ (70%)
1.68$ (79%)
29.69$ (58%)
2.67$ (82%)
8.49$ (15%)
6.01$ (14%)
3.75$ (75%)
21.24$ (15%)
16.79$ (16%)
GAMERSGATE

[ 3241 ]

0.87$ (56%)
6.02$ (67%)
20.0$ (50%)
4.0$ (60%)
12.6$ (64%)
0.45$ (85%)
4.5$ (85%)
9.35$ (22%)
1.28$ (91%)
2.2$ (78%)
8.0$ (60%)
4.69$ (81%)
9.99$ (50%)
0.49$ (51%)
1.0$ (80%)
1.2$ (85%)
14.99$ (50%)
4.0$ (80%)
1.28$ (74%)
5.4$ (73%)
3.75$ (62%)
18.0$ (55%)
2.32$ (85%)
4.0$ (80%)
3.05$ (69%)
3.19$ (79%)
7.5$ (75%)
12.79$ (36%)
0.89$ (87%)
9.0$ (77%)

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