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Update 44.7 - Horse time
[ 2024-02-19 06:49:54 CET ] [ Original post ]
Greetings! If all goes okay, this is likely the last update before I release Update 45, which will include the new map. Bug Fixes
- Cats will no longer be dragged around on the ground when you guard/escort a cart.
- Automations will no longer reset when your character dies.
- Fixed some typos.
- Entertain, See Patients, and Build Boat will now assign properly via automation.
- If your Corral is doing more than one production when you load your game, it will no longer cancel one of those productions.
- Spouse will now buy less food to store at home.
- If you have a shield on your back and you chop wood, your axe will no longer hit your shield and create splinters.
- Fixed a bug where you would teleport home if you were sleeping and you right clicked on a market in your building list.
- Adult children will no longer change families if their mother gets remarried.
- Fixed a bug where in some cases carts would not be sent to buy items when automation is on.
- Fixed the last objective in the tutorial not progressing.
- Job search list will now show jobs in other towns, as well as some jobs that were being excluded for no good reason.
- After you kill and harvest an animal, the chances of another one spawning somewhere has been increased.
- Added a 'Go To' option to the right click menu when right clicking on a building (including in your building list).
- Optimisations.
- Large horse cart is now an ox cart.
- Lovemaking skill now increases at a higher rate when doing the deed.
- Moved the spots that horses and oxen will navigate to when they aren't being used. This should ease congestion.
- When people are putting out fires there is now a priority list. So they'll focus on buildings most important to them first.
- Tweaks to how buildings are saved and loaded. You should notice no difference, but let me know if you're missing buildings.
- More display slots for market inventories.
- New dog models.
- New cow models.
- New loading screen art.
- You can now ride horses. A travelling horse breeder will turn up every once in a while and hang around for a bit. You can buy a horse from him and then ride it around like an absolute boss. Horses, like other pets, will die of old age. When you are not riding it, it will follow you around.
[ 2024-02-19 06:49:54 CET ] [ Original post ]
SAELIG
Stardog Games
Developer
Stardog Games
Publisher
2017-06-30
Release
Game News Posts:
152
🎹🖱️Keyboard + Mouse
Very Positive
(783 reviews)
The Game includes VR Support
Public Linux Depots:
- SAELIG Linux [4.88 G]
SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
Some other key features
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
SÆLIG is not feature complete and at this point there is currently no construction or land ownership, instead you can only buy buildings. These features will be added once I have fleshed out other base mechanics.
(Linux version coming after initial release)
MINIMAL SETUP
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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