An update is now live for Estranged: Act II bringing graphical and interactivity changes to most levels.

Engine Update
Estranged is now running on Unreal Engine 4.18, released 4 days ago at the time of writing. This brings stability and performance updates, and this release contains a change contributed by the Estranged team.
Interactivity Updates
The early level containing a lift now uses a button to start it, which makes the puzzle feel a lot more interactive (previously stepping into the lift made it move).
More work is going on in the background to make more interactive features, such as desks, fridges and toilets: https://s.alanedwardes.com/2017-10-16-Cvau1S.mp4
Performance Improvements
The office level was very glass-heavy, which caused a lot of overlapping transparency leading to frame rate drops. This area now performs better, though there is still work to do.
If you have any feedback, please let me know here or on the forums, or using the in-game feedback! There are a few issues with the office map as it is too bright, this will be fixed in a future update.
Alan
[ 2017-10-27 14:31:22 CET ] [ Original post ]