




Mid January Update: Detailing and Stability
I have been working on the underwater effects, adding some fog to make being underwater look a little more, well, like you’re underwater! Here’s a video to show the exaggerated effect.
I have added detailing to certain areas of the game, with added debris on the floor. This can be scaled using the foliage graphics setting on the graphics settings menu.
This release fixes a few issues from the last update, some caught by the new dump reporter:
Some concept level design work for Act II from this week.
If you missed it, I also made a video showing how the Rabbit AI works in Act II. https://www.youtube.com/watch?v=NRVKR0h4Q4k As ever, please leave your thoughts below, in-game feedback or email me at alan [at] alanedwardes (dot) com. Thanks for playing! Alan
[ 2018-01-13 12:42:58 CET ] [ Original post ]
This update improves the stability of the game, and adds detailing to some areas. It is now live!
Underwater Fog
I have been working on the underwater effects, adding some fog to make being underwater look a little more, well, like you’re underwater! Here’s a video to show the exaggerated effect.
Detailing
I have added detailing to certain areas of the game, with added debris on the floor. This can be scaled using the foliage graphics setting on the graphics settings menu.
Other Changes
This release fixes a few issues from the last update, some caught by the new dump reporter:
- Fixes crash on exit
- Fixes crash when applying gameplay settings
- Fixes strange bullet impact particle effects floating in the air for all enemies (restores blood)
- Fixes some foliage popping issues, though more to do in this area
- Removed menu transitions
Concept Screenshot
Some concept level design work for Act II from this week.

If you missed it, I also made a video showing how the Rabbit AI works in Act II. https://www.youtube.com/watch?v=NRVKR0h4Q4k As ever, please leave your thoughts below, in-game feedback or email me at alan [at] alanedwardes (dot) com. Thanks for playing! Alan
[ 2018-01-13 12:42:58 CET ] [ Original post ]
Estranged: Act II
Alan Edwardes
Developer
Alan Edwardes
Publisher
2020-05-22
Release
FREE
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(279 reviews)
The Game includes VR Support
Public Linux Depots:
- Estranged: Act II Linux [5.61 G]
Estranged: Act II follows the story of a fisherman, stranded on a mysterious island during a violent storm.
The game continues after the events of Estranged: Act I, which followed our hero's adventure in a search for a way to get home.
Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.
Estranged Act II is built using Unreal Engine 4, please check the system requirements before downloading.
The game continues after the events of Estranged: Act I, which followed our hero's adventure in a search for a way to get home.
Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.
Key Features
- Adventure game with puzzle elements
- Immersive story driven environments
- Unique characters and narrative
- Familiar first person shooter gameplay
Estranged Act II is built using Unreal Engine 4, please check the system requirements before downloading.
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS and above. fully updated
- Processor: Quad-core Intel or AMD. 2.5 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GTX 470 and above. requires NVIDIA drivers: https://help.ubuntu.com/community/BinaryDriverHowto/Nvidia
- Storage: 10 GB available spaceAdditional Notes: Requires newer hardware than Act I
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