This update includes even better saving (introduces custom saves, quickload and quicksave), and a new sequence in the lab area opening.
Lab Entrance Sequence

There’s a new sequence in the lab entrance area - this is something I’ve been wanting to add for a while, showing you the security present this side of Arque’s facility.
Even Better Saving
You can now save anywhere you want in Estranged. This required a lot of engineering work behind the scenes - something I have been putting off for quite a while because it’s a lot more complicated than the checkpoint save system.
There are still some bugs to iron out in certain levels, but quick save, quick load can now be used anywhere in Estranged. I would like to prioritise fixing any save/load bugs for the next update, so please let me know about areas that you have problems with.
Everything Else
In total there are 51 changes in this release! Here’s my todo list for this update (I missed my deadline!):
Work on Ending
While I’m
nowhere near ready to connect it up yet, I have started planning out the final level of Estranged. This will be my focus over the next few weeks, so that I can get this part finished (but not released) ready to connect up to the content I’m planning to add on to the end of the current levels.
Any feedback (particularly in the save/restore area - please let me know at alan [at] alanedwardes (dot) com. I created a dedicated thread on the forums for this too: https://steamcommunity.com/app/582890/discussions/0/1694914736009507644/
Thanks for playing Estranged: Act II!
Alan
[ 2018-03-04 21:05:53 CET ] [ Original post ]