This update includes more content for the final level, various improvements and a new “horde” arcade mode.
Arque PR Offices

Find out what Arque are plotting to improve their public image with the addition of the Arque PR offices! This content comes directly after the capture sequence, and will be expanded in a future update.
Horde Arcade Mode

There’s a new “Arcade” option on the main menu, which includes a new horde game mode. This was born out of a map I created for testing combat, but I decided to open it up as a fun map to fight against hordes of infected.
This will be improved in the future - some folks who are watching the Steam development beta branch have already given some excellent feedback about how to make this more fun.
Open Sourcing Estranged.Core
Similar to Estranged: Act I, I have now open-sourced around 95% of the Estranged: Act II C++ source code on GitHub!
Whether you’d like to poke around to see how Estranged works, or you’d like to copy some code for your Unreal project, head on over to GitHub to check out the module: https://github.com/alanedwardes/Estranged.Core
Some interesting areas:
Translation Updates
Thank you to all of the translators that have contributed to this build - the German, Russian and Slovak localisations have been updated.
Thank you for playing Estranged! If you see any issues, the easiest way to report them is to head on over to the #bugs channel on Discord - https://discord.gg/estranged - there’s also an #ideas channel.
Thanks for playing!
Alan
[ 2018-06-23 13:10:23 CET ] [ Original post ]