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Late June Update: Horde
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Find out what Arque are plotting to improve their public image with the addition of the Arque PR offices! This content comes directly after the capture sequence, and will be expanded in a future update.
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There’s a new “Arcade” option on the main menu, which includes a new horde game mode. This was born out of a map I created for testing combat, but I decided to open it up as a fun map to fight against hordes of infected. This will be improved in the future - some folks who are watching the Steam development beta branch have already given some excellent feedback about how to make this more fun.
Similar to Estranged: Act I, I have now open-sourced around 95% of the Estranged: Act II C++ source code on GitHub! Whether you’d like to poke around to see how Estranged works, or you’d like to copy some code for your Unreal project, head on over to GitHub to check out the module: https://github.com/alanedwardes/Estranged.Core Some interesting areas:
[ 2018-06-23 13:10:23 CET ] [ Original post ]
This update includes more content for the final level, various improvements and a new “horde” arcade mode.
Arque PR Offices
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Find out what Arque are plotting to improve their public image with the addition of the Arque PR offices! This content comes directly after the capture sequence, and will be expanded in a future update.
Horde Arcade Mode
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There’s a new “Arcade” option on the main menu, which includes a new horde game mode. This was born out of a map I created for testing combat, but I decided to open it up as a fun map to fight against hordes of infected. This will be improved in the future - some folks who are watching the Steam development beta branch have already given some excellent feedback about how to make this more fun.
Open Sourcing Estranged.Core
Similar to Estranged: Act I, I have now open-sourced around 95% of the Estranged: Act II C++ source code on GitHub! Whether you’d like to poke around to see how Estranged works, or you’d like to copy some code for your Unreal project, head on over to GitHub to check out the module: https://github.com/alanedwardes/Estranged.Core Some interesting areas:
- The Estranged player character: EstPlayer.cpp
- The Estranged player HUD: EstPlayerHUD.cpp
[ 2018-06-23 13:10:23 CET ] [ Original post ]
Estranged: Act II
Alan Edwardes
Developer
Alan Edwardes
Publisher
2020-05-22
Release
FREE
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(273 reviews)
The Game includes VR Support
Public Linux Depots:
- Estranged: Act II Linux [5.61 G]
Estranged: Act II follows the story of a fisherman, stranded on a mysterious island during a violent storm.
The game continues after the events of Estranged: Act I, which followed our hero's adventure in a search for a way to get home.
Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.
Estranged Act II is built using Unreal Engine 4, please check the system requirements before downloading.
The game continues after the events of Estranged: Act I, which followed our hero's adventure in a search for a way to get home.
Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.
Key Features
- Adventure game with puzzle elements
- Immersive story driven environments
- Unique characters and narrative
- Familiar first person shooter gameplay
Estranged Act II is built using Unreal Engine 4, please check the system requirements before downloading.
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS and above. fully updated
- Processor: Quad-core Intel or AMD. 2.5 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GTX 470 and above. requires NVIDIA drivers: https://help.ubuntu.com/community/BinaryDriverHowto/Nvidia
- Storage: 10 GB available spaceAdditional Notes: Requires newer hardware than Act I
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