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Early September Update: Story, Content Bullet Penetration

A build is now live on Steam for Windows featuring new content, story, a bullet penetration feature and more! A Linux build will follow soon.

Story Content



The existing sections of the game have been revamped with additional radio dialogue in chapters 1 and 2. This is something I have been wanting to add for a while, and will improve in future updates. The shipping container radio scene has been removed, which provides a smother overall gameplay experience.

Chapter 3 Work


There is now more content to play in chapter 3! In addition, below is a sneak peek of the work in progress content coming soon.

Bullet Penetration


Bullets can now penetrate water, foliage, mesh and flesh, meaning that if you shoot through a fence, the bullet will continue travelling through up to 4 surfaces before stopping. You may notice glass is missing from the list of surfaces - I would like to add this, but some elements of the game rely on treating glass as bulletproof. I need to improve those areas before enabling this. Warehouse Horde Track Elliot put together a new track for the warehouse horde mode! This perfectly augments the style of this game mode, and makes it feel more energetic overall. Changelog
  • New: Bullets can now penetrate up to 4 surfaces before stopping
  • New: Max FOV is now 120 degrees
  • New: View Distance setting on Graphics menu
  • New: Added batteries to the mini gun turrets to allow players to disable them
  • New: Radio messages throughout chapters 1 and 2
  • New: Continual content work on chapter 3
  • New: Auto-save points for chapter 3
  • New: Impact particles when items are thrown into water
  • New: Held objects now push other physics objects out of the way
  • Fixed: Many LOD pop-in issues, tweaks many transitions and adds dithering to large objects
  • Fixed: Infected characters now use the same "can human throw this" check as the player
  • Fixed: Players can no longer pick up the lamp in the boat
  • Fixed: If rushing to end of prelude level, fade-out doesn't work
  • Fixed: Performance issues in the base due to two reflection captures being visible at once
  • Fixed: Held object shaking when colliding with other objects
  • Fixed: Navigation issues in chapter 3
  • Fixed: Crash in save/restore system
  • Fixed: Area in Prelude level allowing player to get stuck
  • Fixed: Shadow pop-in for emergency lights in chapter 3
... and localisation updates with many thanks to the volunteer translators! I'd like to thank the folks that helped out with testing this build on Discord, which drove a bunch of the fixes you see above. There is a known issue with a hang on load for certain machines - if loading chapter 3 hangs for over two minutes on your machine, please reach out to me using the details below as I am struggling to reproduce the conditions that cause this problem. If you have any feedback or you just want to hang out with other players, join the Estranged Discord! discord.gg/estranged Thanks for playing Estranged :) Alan


[ 2018-09-08 14:03:29 CET ] [ Original post ]

Estranged: Act II
Alan Edwardes Developer
Alan Edwardes Publisher
2020-05-22 Release
FREE
Game News Posts: 97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (279 reviews)
The Game includes VR Support
Public Linux Depots:
  • Estranged: Act II Linux [5.61 G]

Estranged: Act II follows the story of a fisherman, stranded on a mysterious island during a violent storm.

The game continues after the events of Estranged: Act I, which followed our hero's adventure in a search for a way to get home.

Experience what the island has in store as you uncover the secretive Arque Corporation, burrowing ever deeper into their dangerous and haphazard operations.

Key Features

  • Adventure game with puzzle elements
  • Immersive story driven environments
  • Unique characters and narrative
  • Familiar first person shooter gameplay

Estranged Act II is built using Unreal Engine 4, please check the system requirements before downloading.

MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS and above. fully updated
  • Processor: Quad-core Intel or AMD. 2.5 GHzMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce GTX 470 and above. requires NVIDIA drivers: https://help.ubuntu.com/community/BinaryDriverHowto/Nvidia
  • Storage: 10 GB available spaceAdditional Notes: Requires newer hardware than Act I
GAMEBILLET

[ 5975 ]

22.49$ (25%)
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3.75$ (62%)
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2.0$ (80%)
3.6$ (82%)
MacGamestore

[ 1755 ]

4.24$ (79%)
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