NeuroVoider
Flying Oak Games Developer
Plug In Digital Publisher
2016-08-31 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(470 reviews)
The Game includes VR Support
Public Linux Depots:- NeuroVoider Linux [155.62 M]
Available DLCs:- NeuroVoider - Deluxe Upgrade
Beta 37 available
Roadmap
Hey Voiders! It's update Friday!
What's new this week? New weapons! New enemies!
A new weapon category has been introduced: the disk guns, which can ricochet on walls. There are also new enemies wielding them (who have the skin as what was before the railguns, before we updated them last week).
The grenade launcher gang is now part of the game, and you can drop items with their skin too.
We also added new weapon sprites so that they are all unique (no weapon type share the same sprite now).
We also worked on better hit feedback, making the Bullet Wiper skill better, fixing some flame thrower behaviors, and gamepad hot plugging/unplugging is now supported while the game is running (a bunch of gamepad issues have been fixed as well).
Have a great weekend!
New
- New weapon category: the Disk Guns
- New enemies: grenade launchers and disk guns
- Steam version now requires that Steam is launched and logged in (but works offline, of course)
- There is now a better feedback when players are hit
- Hot gamepad plugging/unplugging is now supported
- Shocker weapons have new unique sprites
- Laser weapons have new unique sprites
Changes
- The Bullet Wiper skill has been enhanced to correctly counter rockets (it nulls splash damages) and will clear bullets for 500ms instead of being on just one frame.
- Shotgun and rocket launcher weapons have updated sprites
- Explosive bullets (e.g. grenades, rockets) now blink
- Frag bullets (e.g. plasma bomb) now have an animation to warn you
- Railgun bullets are now a bit bigger / visible
- Explosive barrels HP have been reduced
- Flame throwers damage over time will start to hit at the moment of impact, and no more once the hit "charged" (TL;DR; flame throwers don't "lag" anymore)
- Flame throwers hit sound will now be limited to few times per second to avoid heavily repeated sounds
Fixes
- Fixes railgun enemies having their warning laser even if impaired by EMP
- Fixes possible crash when plugging a gamepad while the game is running
[ 2016-07-01 14:50:00 CET ] [ Original post ] NeuroVoider* is a twin-stick shooter RPG set in a cyber futuristic world about brains shooting around evil robots with nuclear rocket launchers. Battle through the horde of vigilant robots, boost your character with the smoking remains of your victims, and defeat the master NeuroVoider to end this eternal war. Play it coop with up to 4 friends, or go alone in an adventure of hack'n'slash rampage, with a pinch of rogue-lite, and some permadeath.
* may contain explosions.
Features
- Action packed top-down shooting. May include explosions.
- Local multiplayer up to 4 players. Total coop rampage.
- Procedurally generated content and hazards. Hope you don't mind a few game overs.
- 8736 unique enemies to blow up. Yes, we counted.
- Tons of loot to customize your character with. Explode your foes with that "double twin-plasma shotgun of father doom" you've just dropped.
- Gigantic bosses to challenge your bullet dodging skills. Chances are that they don't fit on your 4K monitor.
- Powerful dark synth music by Dan Terminus. May your ears survive the beat.
MINIMAL SETUP- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: Xbox 360 controller recommended
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