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Roadmap
Hello Voiders! This is Beta 42!
This have been a strong start for the Daily Run mode. :) You're awesome!
Lots of polishing this week, we revamped the main menu and adjusted the colors of the inventory.
The Stats menu is now unlocked! You will see that some numbers are already there, the game has been tracking them since Alpha 1! But since the tracked numbers were not considering the different modes and also didn't tracked runs/loops count, you will see that it's a bit odd. :)
But we found interesting to give you the choice the keep your records or to discard them (by deleting the "Stats" file in your save folder).
On the polish side of things: you can now see the boosted part of items when comparing them, see if the next level is a boss level in the inventory, and you can no longer mistakenly press the ready before without repairing yourself.
The Emergency Teleportation skill has been modified to be useful (more skill tweaks to come).
Also, NeuroVoider will be at Gamescom this month! Feel free to hit us up to greet & meet. :)
This also means that there will be not update on Friday 19th.
Next week? More polish! Weapon/skill balance! New enemies/weapons! And a surprise to come very soon. :) Stay tuned!
Have a super awesome weekend!
New
- Stats menu (note that before Beta 42, the game was already tracking some --but not all-- stats since Alpha 1 and since Beta 42 the game assume any previous stats to only be from the Rogue mode, since the mode wasn't tracked until now; if you wish to go with a clean slate, erase the Stats file in your save folder)
- You can now visualize the boosted part of items when comparing them
- There is now a skull blinking next to the inventory ready button when the next level is a boss level
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Changes
- Most user interfaces have been clean up and are now final
- You must now hold the ready button for about 1 second when getting ready in the inventory (this should help to avoid getting mistakenly ready)
- The Emergency Teleportation skill has been modified to teleport you to a previously known position instead of a random one (the position distance is impacted by Visor bonus)
- If you are Steam friend with a DEV, his rank will be displayed in the Friends daily run leaderboard instead of the "DEV" label
Fixes
- Fixes daily run leaderboards showing wrong skill icon for the Classy Loot, Hardcore, Safety Battery, Reboot Sequence, and Mechanic skills (this fix is retroactive)
- Fixes Reboot RNG not working if the player has the exact amount of scrap required, even if the free reboot hasn't been used yet
- Fixes a typo in the daily run how-to
- Fixes daily run game overs counting as a Nemesis point and overriding normal game Nemesis
[ 2016-08-05 16:23:28 CET ] [ Original post ]
🎮 Full Controller Support
- NeuroVoider Linux [155.62 M]
- NeuroVoider - Deluxe Upgrade
* may contain explosions.
Features
- Action packed top-down shooting. May include explosions.
- Local multiplayer up to 4 players. Total coop rampage.
- Procedurally generated content and hazards. Hope you don't mind a few game overs.
- 8736 unique enemies to blow up. Yes, we counted.
- Tons of loot to customize your character with. Explode your foes with that "double twin-plasma shotgun of father doom" you've just dropped.
- Gigantic bosses to challenge your bullet dodging skills. Chances are that they don't fit on your 4K monitor.
- Powerful dark synth music by Dan Terminus. May your ears survive the beat.
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: Xbox 360 controller recommended
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