That's it, NeuroVoider will come out of Early Access on the 31st of August!
After 5 months of Early Access, and almost as many of private alpha testing before that, we are proud and stressed to finally announce its release.
This Early Access has been a blast, thanks to you! We received TONS TONS TONS of feedback (like, 13 000 of them), and you were (and still are!) a lovely bunch of players on the Steam forums, through the in-game feedback system, and on Twitter, despite us breaking the game. ːhappyNVː
We can definitely say that we've built a game together, and we will continue to listen and improve. We made a lot of test during this beta, and when we were unsure of where to go, you were the ones who helped us decide. The "reveal stats" / "reboot rng" debate is one of the many example of things we broke and got repaired based on your feedback.
But wait! We're not done yet! We know that there are a lot of feedback that we haven't fully fixed yet, but the beta is not yet finished and there are still Beta updates to come!
What's still coming to NeuroVoider before the release?
Here's what's on our radar:
- Polishing, balancing, polishing, balancing, and bugfixing!
- 4 new types of enemies and as many new weapon categories (that's 12 new weapons, and we'll rework the disc guns as well)
- Achievements & unlockable skills
- Polishing, and some balancing
Will the price change?
Yes, this was announced since the very beginning of the Early Access. On the 24th August, the game will be priced $/€ 13.99
Will weekly updates stop?
No! After almost 1 year of weekly updates, we can't just stop because of a milestone! We still have so many things we would like add to NeuroVoider, and we have some big update planned, but the details will be unveiled only shortly after the release. ːtrollNVː What I can say, is that our priority will be on translating the game, adding more content and features, and possibly much more.
What about console releases?
They are almost done! NeuroVoider will release on PlayStation 4 and Xbox One a couple month after the Steam release. Please say tuned. :)
[ 2016-08-10 16:43:33 CET ] [ Original post ]
🎮 Full Controller Support
- NeuroVoider Linux [155.62 M]
- NeuroVoider - Deluxe Upgrade
* may contain explosions.
Features
- Action packed top-down shooting. May include explosions.
- Local multiplayer up to 4 players. Total coop rampage.
- Procedurally generated content and hazards. Hope you don't mind a few game overs.
- 8736 unique enemies to blow up. Yes, we counted.
- Tons of loot to customize your character with. Explode your foes with that "double twin-plasma shotgun of father doom" you've just dropped.
- Gigantic bosses to challenge your bullet dodging skills. Chances are that they don't fit on your 4K monitor.
- Powerful dark synth music by Dan Terminus. May your ears survive the beat.
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: 1.5 GHz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available space
- OS: SteamOS. Ubuntu. Debian. Arch Linux
- Processor: Dual-core 2Ghz CPUMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compliant graphics card
- Storage: 300 MB available spaceAdditional Notes: Xbox 360 controller recommended
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